Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Nov 24, 2006, 07:01 AM // 07:01   #1
Forge Runner
 
Join Date: Dec 2005
Advertisement

Disable Ads
Default New Geotank offhand

http://gw.gamewikis.org/wiki/General...s_%28Kourna%29

Earth Scroll -- +12 energy, +45 health (when enchanted), -2 received damage (when enchanted)

No need to carry a shield any more.
Francis Crawford is offline   Reply With Quote
Old Nov 24, 2006, 08:48 AM // 08:48   #2
Forge Runner
 
jesh's Avatar
 
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
Default

You still miss out on the 8 armor.
jesh is offline   Reply With Quote
Old Nov 24, 2006, 08:57 AM // 08:57   #3
Wilds Pathfinder
 
S_Serpent's Avatar
 
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
Default

but you get the extra energy instead, so it all depends on you personal likings
S_Serpent is offline   Reply With Quote
Old Nov 24, 2006, 05:28 PM // 17:28   #4
Frost Gate Guardian
 
Elemental Cotton's Avatar
 
Join Date: Nov 2006
Profession: E/Mo
Default

I prefer the extra armor option. Helps you live a little longer to keep on casting or spamming heal party.
Elemental Cotton is offline   Reply With Quote
Old Nov 24, 2006, 11:32 PM // 23:32   #5
Forge Runner
 
Join Date: Dec 2005
Default

I thought the armor was dependent on a Tactics requirement you don't meet anyway.
Francis Crawford is offline   Reply With Quote
Old Nov 25, 2006, 12:45 AM // 00:45   #6
Forge Runner
 
jesh's Avatar
 
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
Default

Notice I said 8. You get half benefit if you don't meet the requirement. Of course a shield won't give you 12 energy, I thought that was obvious enough not to say. ~.~
jesh is offline   Reply With Quote
Old Nov 25, 2006, 04:53 AM // 04:53   #7
Forge Runner
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by jesh
Notice I said 8. You get half benefit if you don't meet the requirement. Of course a shield won't give you 12 energy, I thought that was obvious enough not to say. ~.~
You actually get half? I guessed it was less. I don't have enough experience as a warrior to have an informed guess ...
Francis Crawford is offline   Reply With Quote
Old Nov 25, 2006, 05:21 AM // 05:21   #8
Jungle Guide
 
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
Default

half, or equivilent to starter... (the later happens more i think)
pingu666 is offline   Reply With Quote
Old Nov 25, 2006, 08:51 AM // 08:51   #9
Forge Runner
 
jesh's Avatar
 
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
Default

The mods are still in effect even though you don't meet the requirement, like the +30 hp or -2 while enchanted. That's why you see a lot of Mo/As running around with shields.
jesh is offline   Reply With Quote
Old Nov 25, 2006, 09:06 AM // 09:06   #10
Forge Runner
 
Thomas.knbk's Avatar
 
Join Date: Jul 2006
Default

Quote:
Originally Posted by jesh
The mods are still in effect even though you don't meet the requirement, like the +30 hp or -2 while enchanted. That's why you see a lot of Mo/As running around with shields.
That, and to counter Edenial
Thomas.knbk is offline   Reply With Quote
Old Nov 25, 2006, 11:35 AM // 11:35   #11
Forge Runner
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by jesh
The mods are still in effect even though you don't meet the requirement, like the +30 hp or -2 while enchanted.
That was never in doubt, from where I sit.

The only question is how much AL you get from the shield if you don't meet the req.
Francis Crawford is offline   Reply With Quote
Old Nov 25, 2006, 12:15 PM // 12:15   #12
Grindin'
 
Thom Bangalter's Avatar
 
Join Date: Dec 2005
Location: MO
Profession: E/Mo
Default

It's 8 armor.

Quote:
Originally Posted by guildwars.com
Increased the inherent armor level on all unique (green text), promotional, crafted, and collector shields so that they behave the same way as other shields when the characters equipping them do not meet the necessary attribute requirement.
Originally, green and collector shields would give you (I think) 3 armor, while gold shields (I know) gave you 8. They changed it in an update, which is why I have like 3 green shields on my ele (eles can have low energy sets too!)
Thom Bangalter is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:32 PM // 23:32.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("