Nov 25, 2006, 10:10 PM // 22:10
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#1
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Prismatic Insignia: Usefulness is trumped by impracticality
So you need 9 attribute levels in all 4 elements to recieve the max bonus. That's 8 attribute levels +1 from minor runes (37 points total*4 =148 attribute points, leaving you 52 to play with) at the very least, unless you use major runes for the elements that are secondary in your build. In addition, unless you want to be an elementalist with a mini energy pool, you will probably put points in energy storage. So there you have it, almost no attribute points to go around to pump anything up to 11 or 12 attribute levels.
If you run a 2 attribute build, +10 armor isnt too good either, IMO. You are better off using a +10 armor staff and getting much more mileage out of +energy insignias, +HP insignias.
If you run a 3 attribute build, +15 armor might be viable, but then your build will probably be really loosely made...which is the problem I run into with this insignia.
In short, has anyone made a build that can actually use 4 elements with decent efficiency and focus? It reminds me of 5 color decks in Magic the Gathering, which is why this intrigues me.
EDIT: In retrospect, it seems I made an error. the enchanted mod is not +15 but +10.
Last edited by LifeInfusion; Dec 25, 2006 at 01:11 AM // 01:11..
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Nov 25, 2006, 10:49 PM // 22:49
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#2
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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I run 10 air 11 water on my flagger. That's a guaranteed +10 armor always, which means +70 armor always compared to 70 armor while enchanted or vs only physical. If I was at the stand more I'd run it, since I often wind up in skirmish situations I use +health. It's really my favorite elementalist inscription for eles though.
Other options: a searing flames ele with a 9 in earth for a ward; a flagstand water ele with 10 for flash or a 9 or 10 for ward against foes.
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Nov 26, 2006, 12:16 AM // 00:16
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#3
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Academy Page
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You're missing the point of the Prismatic Insignia. You're not supposed to try and get +20 armour off of it, you're meant to spec into two elemental attributes, possibly three at the most for a guaranteed armour bonus. I currently have over 9 in Fire Magic and Earth Magic and also carry a +10 armour staff. 80 armour on an elementalist is very handy, far more so than extra health or energy..
Last edited by TLLOTS; Nov 26, 2006 at 03:30 AM // 03:30..
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Nov 26, 2006, 01:58 AM // 01:58
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#4
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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I would take Prismatic over Survivor's 95+% of the time if I had two attributes at 9 for a guaranteed +10 armor.
Running a +10 armor staff with +40 HP armor over a +60 HP staff with +10 armor clothing is functionally retarded. Running +10 armor while enchanted over +10 armor always is mind-numbingly braindead. If you want +AL armor at all, guaranteed +10 AL from Prismatic is the best deal available. The only reason you would not run it would be because you did not want any +armor whatsoever.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Nov 26, 2006, 06:39 AM // 06:39
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#5
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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I dont see it too useful to me because there are only a few rare times when im a full ele. I like to split my atts 11 (+ 3 +1), 10 (+ 2), 10. so 15 in my primary elemental attribute, 12 in energy storage and the 10 in a secondary att that powers my utlilities. I almost always have encnatments on, so Id rather blessed over prismatic.
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Nov 26, 2006, 07:57 AM // 07:57
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#6
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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why would anyone use blessed over prismatic if you have two elements over 9?
Blessed > while enchanted only
Prismatic > ALWAYS
I don't use it myself as I prefer using only one element at a time in pve.
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Nov 26, 2006, 10:32 AM // 10:32
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#7
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I play Air/Water, simliar to Thom Bangalter, so I run Prismatic or Health. Usually Health because I'm runner.
__________________
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Nov 26, 2006, 11:01 AM // 11:01
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#8
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Academy Page
Join Date: Dec 2005
Location: Jeddah, KSA
Guild: Celestial Solace
Profession: E/
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Ya I can see its uses in special cases, as mentioned in previous posts by Thom and TLLOTS. But personally I find the Archmage set + vitae runes and +HP weps more important to me because:
1. I fear degen/armor ignoring spells more than physical dmg. As an Elementalist in pve I'm almost always the brunt of mesmer spells and necromancer spells.
2. I kite anyway, so the +AL is only really useful in the off chance I get caught between several warriors
3. the extra HP provides a buffer which allows the monks enough time to drop a prot spell or heal me.
Now, in the even where I'll find myself dueling or soloing I'll revise my strategies and check the forums for a little number crunching; but as it stands now for general purposes I find its HP > AL
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Nov 26, 2006, 07:33 PM // 19:33
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#9
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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I also think that blessed is better because when you farm, you generally use a secondary attribute that allows you to farm, and then some sort of elemental damage, the rest in energy storage. eg, 55, SB(doesnt work now but just an example), E/A green farming etc. These work for the hardest mobs. if you want to farm elonas, sure you might just use earth, but then you dont really need a 10 constant armor because minitaurs dont strip and they dont do much damage as it is. If you are runnning, again you will but atts into a secondary so you are able to remove hexes or heal better, leaving you with 9min only in one element for running. the only build I see using this is as people have posted Air/Water pvp builds. Blessed is much more versitile IMHO.
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Nov 26, 2006, 07:56 PM // 19:56
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#10
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Wilds Pathfinder
Join Date: Apr 2006
Profession: Mo/
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Quote:
Originally Posted by Hyprodimus Prime
I also think that blessed is better because when you farm, you generally use a secondary attribute that allows you to farm, and then some sort of elemental damage, the rest in energy storage. eg, 55, SB(doesnt work now but just an example), E/A green farming etc. These work for the hardest mobs. if you want to farm elonas, sure you might just use earth, but then you dont really need a 10 constant armor because minitaurs dont strip and they dont do much damage as it is. If you are runnning, again you will but atts into a secondary so you are able to remove hexes or heal better, leaving you with 9min only in one element for running. the only build I see using this is as people have posted Air/Water pvp builds. Blessed is much more versitile IMHO.
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i think the point people have been making boils down to this:
if you do run 2 different attributes, there is no reason not to run prismatic over blessed. if you dont spec into two attributes, then of course you dont run prismatic.
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