Sep 10, 2006, 10:10 PM // 22:10
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#81
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: True Cinema
Profession: W/
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Quote:
Originally Posted by Algeron Zolo
What does a Wammo use energy for anyway? (I know, some war skills use energy, but those can be easily avoided.)
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What does a warrior do? Damage. What does energy allow? Attack speed increase. What does increased attack speed mean? More damage per second.
Therefore, no energy = poor damage = whammo is useless
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Sep 11, 2006, 02:17 PM // 14:17
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#83
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Pre-Searing Cadet
Join Date: Aug 2006
Location: Raleigh, North Carolina
Guild: Leigon of Distruction and Chaos
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Perhaps I am off base here, but before I answer, I guess that I need to have something cleared up.
Are we talking as solo run or in a group?
Position of a tank in a group is not to heal or to kill so much as keep the things occupied so that the nuker can toast it....
Believe me, when someone asks for a tank, they are not looking for that uber axe warrior that can kill with one hit.. they want someone with stances and an armor rating that can take the attacks so that the nukers and monks are able to do what their job is. heal and "bomb"
As far as solo.. mending is great for a wammo first few missions, but after that, there are much better options to use instead of mending....
Just My one and a half cents here.
Thanks!
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Sep 11, 2006, 03:18 PM // 15:18
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#84
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Wilds Pathfinder
Join Date: Sep 2005
Guild: WTS GW2 items for Zkey
Profession: Mo/
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Quote:
Originally Posted by The Reverend
Position of a tank in a group is not to heal or to kill, [but to] keep the things occupied so that the nuker can toast it....
Believe me, when someone asks for a tank, they are not looking for that uber axe warrior that can kill with one hit.. they want someone with stances and an armor rating that can take the attacks
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Someone with stances and a high armour rating, yes. Mending? No.
You can bring skills to negate damage as well as damage attacks. Yes, Frenzy may not be a wise choice, but there's better skills to take than mending.
The arguement is not that tanks are there just for damage, but that mending is a poor heal and a waste of energy for a warrior.
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Sep 12, 2006, 05:17 PM // 17:17
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#85
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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I guess Wammos who use it think they are invincible, and they often rush in a huge mob and over stress the monk and the wammo often gets killed and it ends up in a REZ REZ REZ. I guess that's why people hate mending.
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Sep 12, 2006, 06:26 PM // 18:26
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#86
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Krytan Explorer
Join Date: Mar 2006
Guild: Team Legacy
Profession: N/
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I don't hate mending, I hate idiots who use it and think its better than the alternatives. Its only good use is a passive form of healing where you don't have to look at your health as often, the uses for a passive form of healing are: running, kiting + fighting, and farming. 90% of the people who use it outside of running and farming can't kite and fight at the same time because they are a warrior. Spell casters can kite and fight at the same time because they can throw spells at you from a distance, run, throw another spell, run, etc. And the warrior alternative to a level 8 mending is a level 9 healing signet which heals for a lot more a lot faster than mending ever can.
With a level 8 mending you're getting 36 health in the time it takes for a level 9 107 health healing signet to be used and recharge. Any idiot with half a brain can see whats more effective here.
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Sep 13, 2006, 07:38 AM // 07:38
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#87
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Why not cap Healing Hands and use that instead of Mending?
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Sep 13, 2006, 03:58 PM // 15:58
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#88
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Quote:
Originally Posted by cataphract
Why not cap Healing Hands and use that instead of Mending?
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Reasons for mending over Healing Hands:
Not an elite
Cast and forget spell
Helps counter health degen
No need to recast (unless it is removed)
It's received early in the game
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Sep 13, 2006, 10:29 PM // 22:29
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#89
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Academy Page
Join Date: Jan 2006
Location: FoW Beach
Profession: W/A
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Mending for Wammos=good for farming, running, and low-level missions. Use it in high-end missions such as Hell's Precipice and you'll get crushed like an ant.
Don't ever use Mending in PvP... oh wait, don't even use Wammos in PvP unless you are using Smite skills to boost your DPS.
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Sep 30, 2006, 05:55 PM // 17:55
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#90
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Forge Runner
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Quote:
Originally Posted by Pwnage Elite
Okay, this will be my final post ever on any thread about mending anytime.
*Throws down gauntlet*
I LIKE IT.
I DON'T CARE ABOUT MY LOST REGEN
I DONT CARE THAT IT GIVES 6 PER SECOND
I DON'T CARE THAT IM WEAK TO A MESMER
IT WORKS FOR MY BUILD, SO I WILL USE IT.
Don't flame me cus it works for me. I use it to stop minor degen, not heal. It's good enough for me, and im sick and tired of getting RED ENGINE GORED ENGINE GORED ENGINE GORED ENGIE GO'ed for using it in PvP OR late PvE when I see fit.
So you think it's a noob-ish thing to do? Good for you, I'm a noob then I guess. I figure I'll just have to live with the fact that I'm a noob for the rest of my life. Oh well...
I've been told that my running mending is not the skill, but my state of mind. They say that I'm not experienced enough to know not to use it. Damn... that 2mill experience was certainly wasted on me huh? It's just like the mentality that ALL jerks on GW are little kids. It's NOT TRUE. Mending works for me, it might not work for you. You *know* that there are better ways to play. I KNOW that there are better ways to play depending on the situation. Just because I use mending I'm not stupid, not immature, and im definitely not going to stop if you tell me to.
I guess that came out as more of a rant than I intended it to be, but this just really steams me up. Just think of any generalization from real life, is it always true? No, its a generalization. My build called for minimal degen negation and some extra healing, mending fit the bill. I always run 8 absorbtion and that extra 3-7 damage that mending negates 1. makes my absorbtion seem to go up and 2. Makes my HH work better. (Yes, I do run HH sometimes too)
For those of you wondering what my build is, its actually just a spawn off of the paladin build which actually I have found to be VERY affective against all PvE except heavily mesmer oriented groups and most AB/FF situations. PvP situations just depend on your team and the opposing one.
Sever Artery
Gash
Galrath Slash
Silverwing Slash
Final Thrust
HH/Breeze/Any other healing I want to use at the time.
!!Mending!!
Purge conditions (PvP only)/Any kind of res (PvE only)
Now before you go flaming my build too, just use it once. It takes a little more thought than you would first realize. I use the 5 adrenal skills to "spike" an enemy and deal a massive amount of damage in a short amount of time. My max physical defense and absorbtion makes it quite fun to solo Kurzick tanks and assassins. =) The spike also works rather well on unsuspecting casters. If you really think about it, you can see how important mending is in my build. If you can't, well... then you can't. lol.
On a final note, I understand and accept all the arguments favoring the negative opinion of mending and I respect that. It's just that constant generalization and flaming that I can't handle. There are good aspects of it, you cannot deny that, and it works well for me, so I will use it. There really isn't much more I can say.
/ragequit
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Yes, I guess you will be a noob to the end of your days
One of the things I see as a reason for calling people noobs is lack of understanding efficiency (i.e. there are better options than mending but they won't see it). Another one is refusing to listen to what other people have to say. There are a couple of more reasons but those aren't in place here at the moment. Therefore: you, sir, are a noob.
You say it works, and I'm assuming you mean PvE here, because in PvE a W/E meteor shower will work. In PvP it might seem to work for you, but that's because you've never got in touch with the better options.
Your 2 mil XP? Yes, I guess it was wasted on you.
Saying that you won't stop if we tell you just makes my argument for calling you a noob stronger.
And I AM gonna flame your build. Especially the PvP variant. First, you use purge conditions. PC has a 20sec recharge. You'd be better off with some team coordination and a team member with draw conditions. Too bad team coordination is beyond most wammos. That's why they always mess about in RA thinking they're invincible.
Also, you use healing hands and I have 2 points why you shouldn't.
First, warriors, EVEN wammos, are low priority targets. You don't need a defensive elite. You need an offensie elite so your team will do some dmg. Oh wait, I forgot: wammos have no team. They just have a group of people that were randomly appointed to them by the mistery called RA. [sarcasm] Then I guess my 2nd point is no good as well. Please don't have your monk bring healing seed,[/sarcasm] which completely pwns Healing Hands in any aspect.
Finally, you use mending. nuff said.
You, sir, are a noob
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Oct 04, 2006, 09:42 PM // 21:42
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#91
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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I might be reposting but, because it sucks?
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Oct 05, 2006, 04:15 AM // 04:15
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#92
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Academy Page
Join Date: Oct 2005
Location: Adelaide, Australia
Guild: Holy Champions of Justice
Profession: N/Mo
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Wow glad I found this topic.
Last week I was playing in the faction’s world on my new war the lady she ra that was going for the survivor title. We had just started the last Island mission that has the miasma areas, so I cast my mending on my lv17 war /mo regen +3
The monk’s first words to the group as soon as they see me cast mending were “mending….”
So we start the mission I try to tank, I am very new to the war so was probably not holding aggro very well as the enemies kept running past me to the casters.
We did ok as a rit in the group was able to clean up the ones that ran past me.
Each time we got to a miasma area I cast healing breeze on myself that was for +6 heal combined with my mending gave me 9 regen pips. My health never got below 80% with no healing from the monk.
We cleared 4 or more miasma areas when the monk said to me
“Lady, not to be rude but mending sux”
“Please remove it now”
My reply was
“?” sorry but I am going for survivor and mending helps me so that you can more easily heal others. It does not hurt you so I think I will keep it thanks.
The monk said
“Sorry but mending has no noticeable effect”
“We will see how you go with no healing from me…”
“If you keep using mending no player will play with you”
What the!
In pvp I can understand the +3 regen being no good but pve when you get conditions of -5 regen it can make a huge dif
With no healing from the monk and me being unwilling to drop my mending if I get in trouble I will lose my title so I had to leave the group. (Jerk on my part and I am sorry to the players who I left)
If I use mending on my war it will not hurt even if the gain is very minimal so why do players give us grief it we choose to use a skill that may help in a given situation?
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Oct 05, 2006, 01:07 PM // 13:07
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#93
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Ascalonian Squire
Join Date: Oct 2006
Guild: I Chosen I
Profession: Mo/
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Difrent oponents require difrent build of skills. I dont mind Mending or people that use it, as long as they know WHEN to use it. But when it comes to striping enchantments, as a monk i pissof
And then people go like "why did you let me die? NOOB!!" FFS Some people never learn what it meens to play in a team..Im gonna spam echo mending in case i get striped lol
Last edited by Sim Hae; Oct 05, 2006 at 01:14 PM // 13:14..
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Oct 05, 2006, 01:37 PM // 13:37
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#94
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Krytan Explorer
Join Date: Feb 2005
Location: the Netherlands
Guild: Lovers of Whisky and Women (LWW)
Profession: E/
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What a completely useless discussion! Well, at least it is evolved in one now. People are reiterating the same arguments over and over again. Now I understand why guru is always slow/down: because useless posts are eating bandwith
On topic: the guy is not going to let mending go. Well, so be it. Efficiency wise it may be not the best choice, but hey who cares? Get over it.
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Oct 05, 2006, 06:50 PM // 18:50
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#95
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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Mending sucks and so does healing breeze. End of discussion. If you already think mending is godly, dont make a thread asking opinions.
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Oct 16, 2006, 04:40 PM // 16:40
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#96
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Academy Page
Join Date: Jul 2006
Profession: N/E
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Bringing Mending is no different then bringing a Healing Signet. Both have their ups and downs. I don't mind if a W/Mo brings a level 8 mending for +3 regen. I am also well aware of the disadvantages of this skill, and that no one should bring it in even a remotely high ranked Guild battle. My problem comes is when W/Mo level up Tactics AND healing for more healing. Leveling up 2 attributes JUST for 2 or 3 healing skills. SELF heals no less, is what ticks me off. A warrior's main damage in is their adranaline anyways. They can still easily get their master up to level 14 or 15.
However, I think Mending would be still fair, if at level 10 they raised it to 4 regen and maybe at level 14 healing prayers, 5 regen.
Last edited by Flopjack; Oct 16, 2006 at 04:53 PM // 16:53..
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Oct 16, 2006, 05:27 PM // 17:27
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#97
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Pre-Searing Cadet
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Well, as a monk I don't mind it that much if a wammo brings mending. It will just make dwayna's kiss more powerfull. And if it's true that all mending warriors are noob, than all monks are arrogant which in concider untrue.
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Oct 16, 2006, 06:42 PM // 18:42
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#98
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Ascalonian Squire
Join Date: Jun 2006
Location: In front of my monitor.
Guild: Knights of the Pearl [KotP]
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I've never felt obliged to insult anyone for their choice in skill set, even if they are using Mending religiously. They are playing to have fun, so let them.
I will state that I tried W/Mo as my first Warrior and didn't like it. The healing skill line doesn't offer potent enough self-heals for a front line Warrior. Yes... I'm sure I'll get a list of this and that skill, but the most effective I've found is the Necromancer's Soul Feast skill. My W/N base build (without runes) is 11 Swordsmanship, 10 Strength, and 10 Death Magic, with my 1 spare point in Tactics even though I don't use any Tactics skills.
This gives me the wonderfully convienent Plague Touch to pawn conditions off on my foes, as well as a Soul Feast which heals for 202. I'll admit Soul Feast is a bit Energy demanding, but most good non-elite skills are.
Keep in mind that I only play PvE. I choose not to play PvP because that's not what I purchased the game for. PvP has never interested me in an RPG form. Now an FPS...
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Oct 16, 2006, 06:54 PM // 18:54
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#99
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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Yeah I agree with you Soul Feast and Plague touch owns all
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Oct 16, 2006, 08:18 PM // 20:18
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#100
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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Grimarren well said! I too dont usually criticize people about their skill bars because its just a game. However, if they are asked to be a bonder for instance and bring a bunch of smiting spells ill be the first one to tell them their bar is all wrong. Then if they proceed to call me a noob.. well i decide to spend my time else where ALL in all mending doesnt bother me that much, i dont personally use the skill but im sure its useful in its own way.
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