Aug 07, 2006, 03:36 AM // 03:36
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#1
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Academy Page
Join Date: Jul 2006
Guild: Heroes Z
Profession: W/Mo
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Why does everyone hate mending?
I want to know, why does everyone hate mending so much? I love it! That combined with healing breeze equals maximum health regen!! Any so what if it costs 1 energy regen pip? What does a Wammo use energy for anyway? (I know, some war skills use energy, but those can be easily avoided.) And darn it, why does using this beautiful enchantment make me a noob? Or one of those retard Wammos who see themselves as invincible killing machines!?
As far as i can see, there is not really a basis for all this Mending hate. Short of personal preference and/or predjudice!!
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Aug 07, 2006, 03:40 AM // 03:40
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#2
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Krytan Explorer
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Its only usefull in early game PvE where you take so little damage that +3 health regen is enough to solve almost any damage.
Hell I whacked it on a monk skillbar and you can do the ascalon missions without casting a single spell.
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Aug 07, 2006, 05:18 AM // 05:18
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#3
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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I don't hate mending...I hate the people that use mending and think they own at life.
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Aug 07, 2006, 05:58 AM // 05:58
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#4
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Banned
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You're investing half of your energy pips to only receive 6 life per a second, which can be EASILY overpowered by a caster wanding you.
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Aug 07, 2006, 12:20 PM // 12:20
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#5
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Krytan Explorer
Join Date: Jun 2006
Guild: None, I don't play anymore.
Profession: Mo/W
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Live Vicariously is SOOOoooo much better.
And it's the saaame energy cost!
On a non-warrior, sure, mending can be better than LV, but to a warrior, LV is definitely the best choice.
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Aug 07, 2006, 03:34 PM // 15:34
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#6
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Academy Page
Join Date: Dec 2005
Guild: Save The Dolyaks [NUKE]
Profession: Mo/Me
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more of the fact that you would waste attribute points for it, instead of putting the attys into str or tactics you put 8 into healing for a whopping 6 health per sec... heal sig>mending
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Aug 07, 2006, 05:53 PM // 17:53
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#7
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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its not mending thats hated. its who uses it.
the stereotypical wammo thinking he is invincible, and running in. shatter! o nOEZ! my leet healz! (promptly dies)
also sometimes they use frenzy and think mend will keep them alive
(see my avatar, it doesnt work)
hmmm. i wrote a story once about a mending warrior. he was so cool.
Edit: it is...on page 11 in the screenshot forum lol.
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Aug 07, 2006, 07:11 PM // 19:11
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#8
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Academy Page
Join Date: Jul 2006
Guild: Heroes Z
Profession: W/Mo
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Live Vicariously does have it uses, but is completely usueless if im not attacking. Now of couse, u say "When on earth is a War not attacking?" Actually there are usually multiple moments when a War is not attacking. For example, if the that mesmer ur banging on (and as a warrior, i do despise mesmers, even though i have one ) desides to run for it, and ur chasing him. But b4 he goes, he uses that old mes standby CONJURE PHANTASM!! so now during the chase, even though u using ur leet LV, u still take around -5 heath degen, which adds up pretty fast. And since ur not attacking, Lv does Nothing! While mending, combined with my other favorite Healing Breeze , totally counters that degen, and heals u some! And still leaves enough juice to use sprint! So i guess, as with any other skill, the beauty is in the eye of the beholder. And i will admit, i can see the uses LV can offer, i just prefer mending.
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Aug 07, 2006, 08:32 PM // 20:32
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#9
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Forge Runner
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I was using mending the other day as a warrior, just to try it out...
Well, it sux like hell. Wtf would you want to heal yourself when your monk can heal you? While they heal you, you should worry about how not to get hurt as much (+armor).
Anyway... Generally wammo is pretty bad, unless smiting or protection; healing wammo is out of the question for me.
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Aug 08, 2006, 03:38 AM // 03:38
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#10
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Frost Gate Guardian
Join Date: Apr 2006
Profession: Mo/
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Put the points in tactics and take heal sig. You already have points in tactics, you say? Well good, actually put 16 in weapon skill and kill things instead of sitting there soaking up dmg. Be proactive and trust your monks, that mesmer will die alot quicker.
Warriors = OFFENSE
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Aug 08, 2006, 05:22 PM // 17:22
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#11
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Ohio
Guild: Dark Angel from the Underworld (Evil)
Profession: W/Mo
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W/Mo's are great. Yea i know monks can heal you and all, but if your a tank and your taking all of the damage, your gonna need more than that cuz monks cant always heal you.
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Aug 08, 2006, 06:50 PM // 18:50
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#12
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Ascalonian Squire
Join Date: Nov 2005
Profession: Mo/Me
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Quote:
Originally Posted by h2holbro22
W/Mo's are great. Yea i know monks can heal you and all, but if your a tank and your taking all of the damage, your gonna need more than that cuz monks cant always heal you.
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How will that 6 health per second save your life when even the monks cant keep up? As a tank, its a much better solution to take some stances from the tactics line that prevent damage - more than mending can ever heal you.
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Aug 08, 2006, 06:53 PM // 18:53
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#13
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Zombies of War
Profession: W/
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The skill isn't bad in and of itself, it's just there are so many options that are so much better. In order to got +3 you need to dump attribute points that could be used else where. You are missing out on defense or offense to get the small amount of healing mending offers. It also takes up a skill slot. You only get 8, 7 when you count res, or sig of cap, so why waste 15% of slots on +3 health regen. I normally run a adrenaline build, so the loss of energy regen doesn't bug me too much. Even so, you give up too much for +3, that it is a foolish choice of skill.
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Aug 08, 2006, 07:19 PM // 19:19
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#14
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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Waste of attrib pts/skillslot.
I'm SICK of seeing "TANKS" (I call them that because thats what I ask for) and then they bring mending and all offensive skills. Thats NOT a tank!
Heres what you get with mending:
6 HP a second
-1 skill slot
Not to mention if it gets shattered you take more damage than you wouldve gained from it.
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Aug 08, 2006, 07:22 PM // 19:22
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#15
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Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
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Mending is 6 hp each sec for 8 into healing.. Imo then its better to take Heal sig and get the hp when you need it.. Its free of cost, and by investing attribs to tactics you also boost the Duration of deffencive stances that can reduce dmg alot.. Also Breeze takes 10 energy to cast =/ .. with 1 Arrow of regen (mending takes 1) then it takes 30 sec to gain that 10 energy back.. While you can spam Heal sig like crazy if you want.. And the -40 armor aint as scary if you are protected by a Stance like Shield stance and so on..
But the reson its really hated is like Wrath of Dragons say, Some ppl use mending and then Hit Frenzy cus mending will outheal any dmg they recive while Frenzying.. (or so they think)
~Shadow
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Aug 08, 2006, 08:31 PM // 20:31
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#16
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Wilds Pathfinder
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Why not take Watchful Spirit instead. With 0 points invested it will get you 2 regen and 30 health when it is shattered (leaving you with only another 76 dmg to soak up).
Seriously, for a warrior, they are both very poor choices. I totally agree that you are MUCH better off taking another stance to help negate damage instead of feebly healing a small amount of it.
On my Monk I actually bring Watchful in some builds. With my monk it is actually helpful to have the 2 pips regen and then if it gets shattered, or I cancel it, I get almost 200 health back. Also good to put on top of a whammo that brought mending, or worse, Vital Blessing. VB is even worse IMO than mending, if you get it shattered you end up taking approximately 250 dmg, uuggghh.
There are precious few places where the +2,3, or 4 pips of health will be more useful than the energy lost.
As for the Conjure Phantasm cure, why not invest 9 points in Smiting Prayers and take smite hex? You are already a whammo, Smite Hex only costs 5 e (as opposed to the Mending/Healing Breeze combo that was proposed ealier), it recharges in 12 seconds (conjure is 10), and causes 55 dmg to all enemies near you. Not the best solution, I'll admit, but IMO it is better than mending + heal breeze.
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Aug 10, 2006, 06:53 PM // 18:53
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#17
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Frost Gate Guardian
Join Date: Apr 2006
Profession: W/Mo
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mending owns, especially you buff out your armor in combat so that the only thing that threatens you is dam degen, when i do random arena i bring both watchful spirit + mending, that is 5 pipe of regen, the point of warrior having low energy is so they use their adrenline to the fullest potential, i personally use battle rage to spam galarth and silver wing + gashes, no energy required, as for the poor ranger try to do damage to me using poison or ele trying to burn me, they are in bad luck.
Adrenaline FTW, as 9 out of 10 warrior's most damaging attack requires it
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Aug 10, 2006, 11:03 PM // 23:03
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#18
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Lion's Arch Merchant
Join Date: Aug 2005
Profession: W/E
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Mending is extremly shitty compared to OTHER skills.In PvP that 4 Regen isn't goin save you.
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Aug 10, 2006, 11:15 PM // 23:15
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#19
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Mending is only useful in SOME situtations. I am a w/mo runner. Its ALWAYS on my skill bar. Even when im nor running. I love it while running to most places. Its great that i dont have to manage my healing, and i dont really need all that energy for running. Droks is different though. You will need better energy for all the stances, "charge"s and the endure pains. I dont use mending there, atleast not on lonars. But in a mission, i can just tank and not have to worry about using energy. I mean, a tanks job it to tank. TANK! Not do damage. Thats an ele job. we need to quit gettin caught up in all this attacking and take the friggin damage for once. Mending will keep our health up while we do the job we are designed to do. Why do u think ANet gave us better armour and absorbtion? To nuke?
Last edited by Mesmer in Need; Aug 10, 2006 at 11:18 PM // 23:18..
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Aug 10, 2006, 11:42 PM // 23:42
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#20
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Quote:
Originally Posted by Dinkytowner
Put the points in tactics and take heal sig. You already have points in tactics, you say? Well good, actually put 16 in weapon skill and kill things instead of sitting there soaking up dmg. Be proactive and trust your monks, that mesmer will die alot quicker.
Warriors = OFFENSE
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no no no no no! you are an idiot. Since when do warriors equal offence?? Elementalists =offence. Wariors have the nicname "tanks" for a reason. They take damage. Sure a tank in real life can do some damage, but it is localised. a missle or bomb equates to an ele. Warriors are built for taking damage and not dealing it back. Warriors have countless defensive skills. let me list: doylak signet, defy pain, watch yourself, disciplined stance, etc, etc. these all equate to more damage absorbtion. there
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