Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Nov 20, 2006, 04:24 PM // 16:24   #1
Ascalonian Squire
 
Join Date: Nov 2006
Profession: W/Mo
Advertisement

Disable Ads
Question Helping a Hammer w/mo

Hey everyone, I played guild wars for a long time but was very anti-social. Didnt really need advice at lvl 2. since i hit lvl 20 i should at least know what im doing, When i went to trade i had no idea what the guy was talking about so here i am.
Veering to the Point, I Can never find good hammer builds that go use the full term of "tank".

So, I am asking all you Pros out there if you all know any builds that really dish out the damage. I was barley getting through and i felt that i was just taking up space in the mish's i did. Even if the build ignores the monk part ill take it and I appreciate all the help receive even if you call me an idiot.

Might as well include the way i got it set up,
Glat armor for the energy boost

Healing: 5
Hammer: 11
strength: 14

Skills as of right then and there
1.Power Attack
2.Endure Pain
3.Protectors strike (things run from me I'm always with a ele)
4.Mighty Blow
5.Counter blow
6.Healing breeze
7.Siget or Capture (I don't got alot of elite)
8.Rez (Monk spell or rebirth depends on the situation)
njms2007 is offline   Reply With Quote
Old Nov 20, 2006, 08:22 PM // 20:22   #2
Academy Page
 
Join Date: Apr 2006
Location: Birmingham, England
Guild: Build Wars [gg]
Profession: Me/
Default

Ok, first of all take out Healing Breeze and put in Healing Signet. Increase your Hammer attribute to at least 13 and leave Strength at around 9 and add a minor rune. Boost Tactics up to 9 and add a minor rune. I would suggest you go and look for a nice Hammer elite to use on your build. I would suggest Devastating Hammer. Protector's Strike is nice as is Power Attack. I would remove Counter Blow and replace that with "Watch Yourself!" as most parties love that skill.

These are my suggestions, but you want to be aiming for something like this:

1. Elite attack
2. Attack
3. Attack
4. Attack
5. IAS Skill (Increased Attack Speed) or Speed boost (rush, sprint etc) or another defensive skill depending on where you are and what you're doing.
6. Defensive skill
7. Healing skill/Defensive skill
8. Res skill

Anything similar to this is pretty safe to use. Try and steer away from using Monk healing skills. They can be good, but Healing Signet is the best avaliable to you in my opinion.
ValidusMonachus is offline   Reply With Quote
Old Nov 21, 2006, 09:45 AM // 09:45   #3
Desert Nomad
 
A Leprechaun's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

have you only got prophecies? i have some builds you might like but i need to know which campaigns you have

~A Leprechaun~
A Leprechaun is offline   Reply With Quote
Old Nov 21, 2006, 10:07 AM // 10:07   #4
Lion's Arch Merchant
 
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
Default

The only skill from the monk line that would go with a hammer warrior would be mending touch.

I guess you could use this bar..?

Backbreaker {E}
Crushing Blow
Holy Strike
Stonesoul Strike
IAS
Heal Sig
To The Limit/Counterstance
Rez Sig

For kicks.
Silk Weaver is offline   Reply With Quote
Old Nov 21, 2006, 10:18 AM // 10:18   #5
Desert Nomad
 
A Leprechaun's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

^ no holy strike and soulstone strike are amazing with backbreaker you can kick out backbreaker dmg + 160 holy dmg + extra attacks in one kd
A Leprechaun is offline   Reply With Quote
Old Nov 21, 2006, 12:46 PM // 12:46   #6
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

Healing Signet >>>>>>>>>>>> Healing Breeze
__________________
LightningHell is offline   Reply With Quote
Old Nov 21, 2006, 03:17 PM // 15:17   #7
Ascalonian Squire
 
Join Date: Nov 2006
Profession: W/Mo
Default

Quote:
Originally Posted by A Leprechaun
have you only got prophecies? i have some builds you might like but i need to know which campaigns you have

~A Leprechaun~
I have Prof and Nightfall, i looking to buy factions next week
njms2007 is offline   Reply With Quote
Old Nov 21, 2006, 03:20 PM // 15:20   #8
Lion's Arch Merchant
 
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
Default

Quote:
Originally Posted by A Leprechaun
^ no holy strike and soulstone strike are amazing with backbreaker you can kick out backbreaker dmg + 160 holy dmg + extra attacks in one kd
The spike would be, after adrenaline has been charged up: Frenzy, BackBreaker, Crishing Blow, Holy Strike, Stonesoul Strike.

This provides +30 damage, 180 holy damage, and 2 hammer swings, and DeepWound, which cuts off around 100 HP. It's not too bad, but it's energy intensive, therefore difficult to maintain/will lose out to adrenaline in the long run, and is also restrictive. Still, you can play around with that, it's pretty fun. I wouldn't suggest this as a top build at all (though I've been told that it has been used... I don't believe a word of that =P), but really, as far as W/Mos go, seriously utilizing monk skills, this is your best bet I think.

Quote:
Originally Posted by A Leprechaun
Healing Signet >>>>>>>>>>>> Healing Breeze
The truth.
Silk Weaver is offline   Reply With Quote
Old Nov 21, 2006, 03:22 PM // 15:22   #9
Ascalonian Squire
 
Join Date: Nov 2006
Profession: W/Mo
Default

Thanks for all the help so far, But i never been one to use Tatics i thought it would only bring me down, and for an odd reason i thought strength added to damage
I guessing i was dead wrong?
plus to the guy at the top what kind of hammer did you have in mind? Remeber i have no xp with buying certain hammers that dont suck
for example someone conviced me Vamp mod was good....
njms2007 is offline   Reply With Quote
Old Nov 21, 2006, 03:57 PM // 15:57   #10
Jungle Guide
 
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
Default

strength adds 1% armour piercing per rank, which is handy

you can purchase max damage hammers fairly easily, or a collectors..

id say a 19-35 damage, 15% extra damage while health is above 50%, a armour or health mod, and a damage mod of choice, im not sure if vamparic and zealous are worth it on a hammer
pingu666 is offline   Reply With Quote
Old Nov 21, 2006, 03:59 PM // 15:59   #11
Wilds Pathfinder
 
ss1986v2's Avatar
 
Join Date: Apr 2006
Profession: Mo/
Default

ok, heres a simple hammer build to take advantage of hammers many chain skills:

Hammer Mastery - 16 (12+1+3)
Strength - 9 (8+1)
Tactics - 11 (10+1)

Devastating Hammer
Crushing Blow
Fierce Blow
Frenzy/Flail/Tiger Stance
"To the Limit"/"For Great Justice"
"Watch Yourself"/Rush
Healing Signet
Rez Signet

Use IAS + adren booster, hit devastating for kd and weakness, land crushing for a deep wound, follow with fierce for a big hit of dmg to weakened foe. use WY for def or rush to catch runners. heal sig when ya need some health. simple.

and as for vamp weapons, they are the best, as far as dmg is concerned. the -1 pip is nothing if you are attacking, you gain more than it takes away under ideal situations. with an IAS, you gain even more. but even if it didnt, you can just switch weapons while not attacking. easy as hitting F2.

as for strength, it only adds 1% penetration per level, not rly that much when you consider all the dmg you would be dishing out with higher ranks of hammer mastery. use no less then 14 hammer, the higher the better.

Last edited by ss1986v2; Nov 21, 2006 at 04:10 PM // 16:10..
ss1986v2 is offline   Reply With Quote
Old Nov 21, 2006, 04:26 PM // 16:26   #12
Lion's Arch Merchant
 
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
Default

Strength adds 1% AP everytime you USE AN ATTACK SKILL. The actual damage bonus is marginal, although it does help, I guess.

All hammers are the same, only the number matters, in which case you should always get max damage. Vamp Mods are the best in terms of adding damage, and are best in most cases. For the build I gave above, zealous would be ideal. If you're bad at swithcing weapons when you don't need them (F1-4), use sundering or anything you want.
Silk Weaver is offline   Reply With Quote
Old Nov 21, 2006, 05:05 PM // 17:05   #13
Desert Nomad
 
A Leprechaun's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

magehunter strike
mighty blow
yeti smash
counter blow
counterattack
watch yourself
flail
lions comfort

form all 3 campaigns^^

~A Leprechaun~
A Leprechaun is offline   Reply With Quote
Old Nov 21, 2006, 05:52 PM // 17:52   #14
Jungle Guide
 
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
Default

im actully not sure if strength/AP is working correctly :/
my time to kill a test dummy is the same with primal rage, as without (no attack skills used). dont do much damage with the attacks that say they have 20% ap either :/

a 20/20 sundering mod averages out at 4% ap?
pingu666 is offline   Reply With Quote
Old Nov 21, 2006, 07:23 PM // 19:23   #15
Ascalonian Squire
 
Join Date: Nov 2006
Profession: W/Mo
Default

Thanks to all that helped me, even though I didn't get some of the lingo, like what the hell a 20/20 is, but none the less Im gonna finaly give tatics a try, and try out all the builds in the Crystal Desert for a final test. Then get a farm build =) back to the part you care about,
Thanks to all again your the best!
njms2007 is offline   Reply With Quote
Old Nov 21, 2006, 09:11 PM // 21:11   #16
Wilds Pathfinder
 
Tingi's Avatar
 
Join Date: Dec 2005
Profession: Mo/
Default

Quote:
Originally Posted by ss1986v2
ok, heres a simple hammer build to take advantage of hammers many chain skills:

Hammer Mastery - 16 (12+1+3)
Strength - 9 (8+1)
Tactics - 11 (10+1)

Devastating Hammer
Crushing Blow
Fierce Blow
Frenzy/Flail/Tiger Stance
"To the Limit"/"For Great Justice"
"Watch Yourself"/Rush
Healing Signet
Rez Signet

Use IAS + adren booster, hit devastating for kd and weakness, land crushing for a deep wound, follow with fierce for a big hit of dmg to weakened foe. use WY for def or rush to catch runners. heal sig when ya need some health. simple.

and as for vamp weapons, they are the best, as far as dmg is concerned. the -1 pip is nothing if you are attacking, you gain more than it takes away under ideal situations. with an IAS, you gain even more. but even if it didnt, you can just switch weapons while not attacking. easy as hitting F2.

as for strength, it only adds 1% penetration per level, not rly that much when you consider all the dmg you would be dishing out with higher ranks of hammer mastery. use no less then 14 hammer, the higher the better.
Now THIS guy knows what he is talking about. I use pretty much the same build when I go hammer.
Tingi is offline   Reply With Quote
Old Nov 22, 2006, 12:27 PM // 12:27   #17
Desert Nomad
 
A Leprechaun's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

^ only 3 attacks?!? does it dish out much dmg?

~A Leprechaun~
A Leprechaun is offline   Reply With Quote
Old Nov 22, 2006, 12:49 PM // 12:49   #18
Lion's Arch Merchant
 
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
Default

Frenzy and 16 mastery.


Issue with the build is that it's W/any not W/mo.
Silk Weaver is offline   Reply With Quote
Old Nov 22, 2006, 05:16 PM // 17:16   #19
Forge Runner
 
Shadowfox1125's Avatar
 
Join Date: Mar 2005
Location: PST
Profession: W/
Default

Quote:
Originally Posted by A Leprechaun
^ only 3 attacks?!? does it dish out much dmg?

~A Leprechaun~
It works pretty well. I'm kinda surprised that it took the 11th post on this thread to tell OP to have 16 in Hammer..

You can always go with a small KD chain:
Devastating Hammer
Crushing Blow
Heavy Blow
Shadowfox1125 is offline   Reply With Quote
Old Nov 22, 2006, 06:14 PM // 18:14   #20
Wilds Pathfinder
 
Tingi's Avatar
 
Join Date: Dec 2005
Profession: Mo/
Default

Quote:
Originally Posted by A Leprechaun
^ only 3 attacks?!? does it dish out much dmg?

~A Leprechaun~
yes it does do a lot of dmg. You can always swap out To the Limit for an attack - thats usually what i do.
Tingi is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:18 PM // 23:18.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("