Jan 08, 2006, 04:05 AM // 04:05
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#21
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Pre-Searing Cadet
Join Date: Oct 2005
Guild: Insane Midget Posse
Profession: W/Mo
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bumpity
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Jan 13, 2006, 01:37 PM // 13:37
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#22
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Pre-Searing Cadet
Join Date: Jan 2006
Guild: Pinoy Alliance
Profession: Mo/Me
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I wonder, If we can bring Sheild Of Judgement instead of Sprite?
cause all of the 55 monk i see brings SoJ.
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Mar 25, 2006, 05:09 AM // 05:09
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#23
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Pre-Searing Cadet
Join Date: Mar 2006
Location: Northest US
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Best Monk post I have found so far explaining the ins and outs of a build.
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Mar 25, 2006, 10:32 PM // 22:32
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#24
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Krytan Explorer
Join Date: Jan 2006
Profession: Mo/Me
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Mar 26, 2006, 05:58 PM // 17:58
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#25
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Jungle Guide
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by striderkaaru
besides, mending makes you invincible.
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Echo Mending FTW!
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Jun 21, 2006, 07:54 AM // 07:54
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#26
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Academy Page
Join Date: May 2006
Location: CA
Profession: Mo/
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Bump, update, add to LIST, Please :(?
Hello FrogDevourer.
I Really Appreciate this build. I have been searching for a while for a Mo/N that seemed effecient and strong against interrupts. Experiencing problems myself I decided to search and even under the list of solo farming builds they did not include this build (unless I missed something). Which made me quite angry, because I think this really deserves something.
As you probably know, there are new skills out such as Reckless Haste.
Would you replace Guardian with Reckless Haste?
I've been doing quite a bit of thinking for the Pros And Cons.
Guardian 39% Miss
Reckless Haste 43% Miss
Guardian No Other Effects
Reckless Haste Increases attack speed
Guardian Slower
Reckless Haste Faster, but interrupts get in more.
Both nice skills but dont' know which to pick.
Also if you recasted quickly to trigger AoE running and then casted SS do you think that would solve interrupt problems?
I really appreciate your build, but with Factions and all I was hoping if you could Update this build and perhaps add some nifty Clips
I would like to test many things out, but due to school and restrictions my time playing has been drastically reduced.
Hope you update
~slimejocke
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Jun 21, 2006, 06:37 PM // 18:37
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#27
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Academy Page
Join Date: May 2006
Location: CA
Profession: Mo/
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Bump....................
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Jun 21, 2006, 10:11 PM // 22:11
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#28
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Sin Squad www.sinsquad.us
Profession: W/
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Froggie Eater, wake up!
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Jun 21, 2006, 10:13 PM // 22:13
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#29
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Sin Squad www.sinsquad.us
Profession: W/
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Ok, well, how about with dealing vs smites? I know for a fact that they use Smite Hex. What would you do to counter this, Froggie Eater? :P
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Jun 22, 2006, 04:02 AM // 04:02
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#30
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Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
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I've been using SS 55 monk since the 55 monk existed...
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Jun 22, 2006, 04:14 AM // 04:14
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#31
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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It really isn't that different from the SoJ build except that now you're a little more pressed with stuff. The only real advantage I can see here is that SS still does damage with Guardian up. You still need a cover hex though for UW... I don't mean to nitpick that much here but you effectively took the n/mo 55 build and just gave it divine favor.
How do you deal with the smites without an aoe cover hex?
EDIT: Just noticed the partner for the guy... Do you just not like having SV or SB? (I love my SB)
I'm gonna stick with my tried and true Mo/W and N/Me duo... I can't live without my SB or my SoJ.
Last edited by Bloodied Blade; Jun 22, 2006 at 04:18 AM // 04:18..
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Jun 22, 2006, 03:55 PM // 15:55
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#32
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Academy Page
Join Date: May 2006
Location: CA
Profession: Mo/
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Guardian vs. Reckless Haste (Guardian FTW IMO)
Quote:
Originally Posted by Bloodied Blade
It really isn't that different from the SoJ build except that now you're a little more pressed with stuff. The only real advantage I can see here is that SS still does damage with Guardian up.
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It is very different from the SoJ build in many ways. I personally don't think spamming Guardian frequently is an advantage. Although there is plenty of energy, it might come up at a moment where I need to cast something else and I would have to cast Guardian before casting that certain spell, unless of course its 1second or less to cast...
I think what my problem was while farming was that I didn't know when they used there interrupts and never thought of using zealots to make them flee.
Although Guardian may put you in a tight position, i still think it is better than reckless haste.
Heres why I think Guardian is better than Reckless Haste. I remember reading on guildwarsamp forum that one guy stated that Reckless Haste is like them Hitting The Same amount of hits against you BECAUSE they attack faster. Although they MAY miss 43% of the time, they WILL get more hits On you occasionally so technically they will Do they same amount of hits except faster on you while Reckless Haste on them. You know what I mean? So basically Reckless Haste will speed things up but the 43% will cancel out those extra hits they will get, but there attacks will get in faster.
I think I would have to say that it would be true... because I noticed while using Reckless Haste on monsters I still lost Health Very Quickly eventhough they missed 43% of the time. So what does that mean? Reckless Haste Might not be such a great idea while farming.
I think what'll I do is just use Guardian since they won't attack faster but still miss slightly more than reckless haste. Plus I noticed that while farming, the monsters already die quickly enough, even without zealots they die alot faster than a Monk using SoJ...
Conclusion: Stick with Guardian IMO. Or use the old Shadow of Fear.
Hopefully I presented my argument in a way for you guys to understand.
Please feel free to flame me. My argument was merely speculation and I tested it out to somewhat confirm it, however there may be some factors I did not do correctly, which hopefully someone will point out or there won't be any
Thanx for reading..
Last edited by slimejocke; Jun 22, 2006 at 04:08 PM // 16:08..
Reason: Typo
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Sep 06, 2006, 02:15 PM // 14:15
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#34
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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Quote:
Originally Posted by slimejocke
It is very different from the SoJ build in many ways. I personally don't think spamming Guardian frequently is an advantage. Although there is plenty of energy, it might come up at a moment where I need to cast something else and I would have to cast Guardian before casting that certain spell, unless of course its 1second or less to cast...
I think what my problem was while farming was that I didn't know when they used there interrupts and never thought of using zealots to make them flee.
Although Guardian may put you in a tight position, i still think it is better than reckless haste.
Heres why I think Guardian is better than Reckless Haste. I remember reading on guildwarsamp forum that one guy stated that Reckless Haste is like them Hitting The Same amount of hits against you BECAUSE they attack faster. Although they MAY miss 43% of the time, they WILL get more hits On you occasionally so technically they will Do they same amount of hits except faster on you while Reckless Haste on them. You know what I mean? So basically Reckless Haste will speed things up but the 43% will cancel out those extra hits they will get, but there attacks will get in faster.
I think I would have to say that it would be true... because I noticed while using Reckless Haste on monsters I still lost Health Very Quickly eventhough they missed 43% of the time. So what does that mean? Reckless Haste Might not be such a great idea while farming.
I think what'll I do is just use Guardian since they won't attack faster but still miss slightly more than reckless haste. Plus I noticed that while farming, the monsters already die quickly enough, even without zealots they die alot faster than a Monk using SoJ...
Conclusion: Stick with Guardian IMO. Or use the old Shadow of Fear.
Hopefully I presented my argument in a way for you guys to understand.
Please feel free to flame me. My argument was merely speculation and I tested it out to somewhat confirm it, however there may be some factors I did not do correctly, which hopefully someone will point out or there won't be any
Thanx for reading..
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Reckless makes them attack 50% faster, so with a 50% miss chance, that is still at least 75% of attacks hitting (25% reduction, while increasing SS damage by 50%)
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Sep 06, 2006, 03:19 PM // 15:19
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#35
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Krytan Explorer
Join Date: Dec 2005
Guild: OBF
Profession: N/
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Who's scared of smite hex?
http://files.filefront.com/23_smites.../fileinfo.html
15 min solo smite runs are so cool. Just like the good old days.
Anyways guys, savage slash was an updated skill upon the release of factions. Now it has a 20 second recharge instead of the 10 seconds it was originally. The increase in recharge means no need to have guardian anymore.
Also eliminate healing breeze and use spirit bond with 15 def armor. Keep mending to cover bleeding. Bring 2 aoe hexes, Reckless haste, shadow of fear, and a melee weapon to trigger riposts on aatxe for the extra umph from ss to take down aatxe's so quick its sick.
Of course you must trigger savage slash from aatxe before trying to cast SS. How do you trigger an interrupt with your character? Recast your maintained enchants until the amount of aatxe attacking you equals the amount of savage slash's.
Easily tank all the aatxe in 2 groups in first chamber. 8 aatxe at once is my record ( this is with a necro primary.)
Sorry to the 2 man is faster groups......that is hardly the case anymore.
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