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Old Sep 07, 2006, 10:25 PM // 22:25   #21
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When u are using healing signet u have -40 armor.. in those 2 seconds u can take a little bit of dmg at the begining of the cave.. its not needed but it does help a little.. i`ll do some tweaks in my build later on wen i feel like playing about.. so it will be the fastest yet still safe way for this farm..but atm all i can think about is BED !! its 25 past midnight lol.. o well cya
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Old Sep 08, 2006, 10:33 AM // 10:33   #22
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This probably should have been obvious to me, but why don't you use Sever Artery + Gash? (I'm thinking Melandru's Resilience)
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Old Sep 08, 2006, 10:42 AM // 10:42   #23
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Bloodied Blade, read:
I quote: "Don't bother taking skills that cause bleeding because the spiders will use skills that regenerate. {They only use them wen u cause degen :-/ .. weird}"
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Old Sep 08, 2006, 03:07 PM // 15:07   #24
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and if you put conditions on them they will use healing spring
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Old Sep 09, 2006, 11:43 AM // 11:43   #25
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if they use healing spring its easily interuptable.. but still its better not taking conditions and just dmg dealing..

Last edited by Pojnx; Sep 09, 2006 at 11:51 AM // 11:51..
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Old Sep 09, 2006, 12:16 PM // 12:16   #26
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Quote:
Originally Posted by Pojnx
if they use healing spring its easily interuptable.. but still its better not taking conditions and just dmg dealing..
not when 3 spiders are adjacent to each other....
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Old Sep 09, 2006, 05:22 PM // 17:22   #27
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10-15k per run? That is a massive exaggeration.
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Old Sep 09, 2006, 10:52 PM // 22:52   #28
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Quote:
Originally Posted by Johno77
10-15k per run? That is a massive exaggeration.
no its not work it out.. i`ll take a few screenies next time i go if i remember.. i know wat im saying if i go with just 1k for entrance i will get 10 - 15k after selling the stuff i picked up during the farm.. im sry if u had bad luck but 10k is actually the least i ever got..


EDIT: With a full inv u always got about 3k, 2-4 shards {lets say on going price is 3.5k}
2x3.5 = 7 , 3+7 = 10k
-----------

And for Ic Zero, when 3 spiders are next to each other its still easy to kill them.. wen u have a group of 4 - 5 it might be abit anoying coz of the healing but still possible.. 6+ just go out of sight and let them spread

PS. I think its very pointless in ppl telling me im wrong in certain things when wat i wrote is from experience not some build i picked out randomly
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Old Sep 10, 2006, 12:08 AM // 00:08   #29
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Talk about overkill on defence o.o
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Old Sep 10, 2006, 02:44 AM // 02:44   #30
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this thread is just a repeat, everysingle thing known to mankind, taht you would ever need to know is in this over 90ish pages thread, and its still growing as we speak, as 90ish pages, wont be an accurate word for it pretty soon,

http://www.guildwarsguru.com/forum/s...ad.php?t=77852

the reason i post this link is because of this, while reading over some of these comments it reminds me of the earlier stages of the above thread ^

its like going back into cavemen time, learning how to do the cave with a w/me, when you can read over this thread, and facts dont have to be repeated over again and also seeing the words "ill work out the build better" or something along the lines of taht quote, in some of the previous posts in this exact thread, brings in the point, that in this above thread, the w/me build has been worked out around 10-20 times or more, to increase efficiency, its like starting from scratch again imo, but whatever you must imply, more power to you

Last edited by Xaero Gouki Kriegor; Sep 10, 2006 at 02:47 AM // 02:47..
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