Sep 13, 2006, 04:34 PM // 16:34
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#1
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Frost Gate Guardian
Join Date: Apr 2006
Location: Kronos HQ
Profession: W/
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ok all u leets out there....
Ive seen many guys going all "cmon hells precipice(can never spell it anyway the last mission in prophecies)is the easyest mission in whole game i beat it with henchmen only".Ok so heres my question: what builds are you guys using? I never actually tryed to hench hells but i think u need more than just lots of adranel skills so plz help
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Sep 13, 2006, 04:43 PM // 16:43
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#2
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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You can use anything, just make sure you have a flatbow for pulling, and are careful.
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Sep 13, 2006, 04:46 PM // 16:46
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#3
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The Greatest
Join Date: Feb 2006
Profession: W/
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W/R and use winter. Pretty much any build will do as long as you have this skill.
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Sep 13, 2006, 04:51 PM // 16:51
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#4
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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It helps greatly to know the mission well, you're not going to go out and beat it with henchies on your first try.
With my warrior I took Mending and Watchful Spirit on myself for +5 regen, Rebirth for near-wipes, Cleave, Executioners, 2 Signets of Capture (so used both Eviscerate and Cleave, sweet!), and not sure on the last, maybe Watch Yourself? The dual axe elites cranked out a lot of damage.
Mostly it was patience, good timing and pulling of enemies to avoid over-aggro and running away to rebirth henchies if things turned ugly, which they did a few times.
On my monk I believe I was fully smiting.
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Sep 13, 2006, 04:51 PM // 16:51
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#5
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Frost Gate Guardian
Join Date: Apr 2006
Location: Kronos HQ
Profession: W/
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Quote:
Originally Posted by Skuld
You can use anything, just make sure you have a flatbow for pulling, and are careful.
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will a hornbow do?
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Sep 13, 2006, 04:53 PM // 16:53
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#6
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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You want the max range of a long or flat bow. The bow itself doesn't matter, go farm a cruddy bow in Ascalon, you're not using it for damage just getting their attention.
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Sep 13, 2006, 04:58 PM // 16:58
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#7
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Wilds Pathfinder
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Flatbows and Longbows have the longest attack range, which is why they're used for pulling. A hornbow can work, but not as well.
I like to bring a few interrupts because the Sparks and Wraiths have annoying aoe skills like Rodgort's, Eruption, and Chain Lightning.
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Sep 13, 2006, 05:02 PM // 17:02
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#8
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Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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Pardon my ignorance, but what are "leets"?
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Sep 13, 2006, 05:05 PM // 17:05
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#9
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Azagoth
Pardon my ignorance, but what are "leets"?
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leet=elite. What the OP means is "all you elite warriors"
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Sep 13, 2006, 05:05 PM // 17:05
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#10
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Wilds Pathfinder
Join Date: Dec 2005
Location: Hells Percipice ID 1
Guild: The Brotherhood Of Sleep [zZz]
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1337 = leet = elite = the best of the best ?
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I don't know about a build tbh, never tried to hench it...
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Sep 13, 2006, 05:18 PM // 17:18
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#11
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Personal skill( knowing the game )>build.
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Sep 13, 2006, 05:25 PM // 17:25
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#12
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Flat/Longbow is definitely doable...
Reason you want an all henchie build is because people in essence on average are quite dumber than henchies.
If your henchies die [aka, 2 or more die, you can just make a WILD run away to a safer area and chances are very good you just saved yourself from a total wipe. Can PuGs do this? For my experience, hell no...
Learn to pull correctly: shoot and run away to stop hench warriors from engaging too early...
Run away when you're losing: easier done with 'mindless' henchies than players with minds...
Always gloat when you do it so that people know how skillful you are... I for one believe it takes a LOT of 'uncommon' sense [common to all you good players] to win in PvE...
skill for pve that more people need?
Learn to retreat, you're not a loser for doing it, you're actually keeping the mission alive. Henchies run when you do... thereby smart mindless players... {^_^}
Learn to follow targets, nobody, and I mean NOBODY in about 95% of the PvE groups I've been in [guildmates exclusive] know how to do target calling procedures... Henchies do though...
Accept henchies when there are no monks. Chances are VERY good that you'll still manage to beat the mission even with a Human monk there... Sheesh, these people join my group [I'm serious] saying they waited for 4 hours for a monk, I claim monkless wins, grab henchies, win mission, and then they ask me why they wasted their time waiting for human monks...
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Sep 13, 2006, 09:42 PM // 21:42
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#13
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Ascalonian Squire
Join Date: Sep 2006
Guild: Phase Three
Profession: W/
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I just finished Abaddon's Mouth (same thing, right?? ) with my Warrior. My full advice is:
Unless you're skillcapping something, go W/Mo with Rebirth. And if you want to be REALLY crappy, do what I did and go 16 Smiting/12 Tactics. It actually works, since you're already in the back to run like hell when things go south.
Note, never EVER try the above with humans. I can attest to that.
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Sep 13, 2006, 11:09 PM // 23:09
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#14
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Ogel
I just finished Abaddon's Mouth (same thing, right?? ) with my Warrior. My full advice is:
Unless you're skillcapping something, go W/Mo with Rebirth. And if you want to be REALLY crappy, do what I did and go 16 Smiting/12 Tactics. It actually works, since you're already in the back to run like hell when things go south.
Note, never EVER try the above with humans. I can attest to that.
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Hell's is full of titans. Abaddon's is full of mursaat/jade. BIG difference. Rebirth is a good skill, But I prefer W/R for winter in hells. It makes a huge difference in the un-coordinated damage done by henchies.
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Sep 14, 2006, 12:30 AM // 00:30
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#15
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Lion's Arch Merchant
Join Date: May 2006
Location: Awesometon.
Guild: Ministry of Fate [MoF]
Profession: W/
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I managed to hench it with my ranger a-g-e-s ago, but it wasn't in anyway skill, just LOTS of patience and tonnes of resurrects lol .
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Sep 14, 2006, 03:01 AM // 03:01
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#16
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Wilds Pathfinder
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I think a ranger has an easier time, actually. The big damage in this mission comes from a few key skills, and if you're good at tab-interrupt you can shut down all of the monster offense easily. Then it's just a matter of grinding through the burning->risen->hand+fist progression for each group.
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