Sep 11, 2006, 02:58 PM // 14:58
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#1
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Forge Runner
Join Date: Jan 2006
Guild: DDC
Profession: W/Mo
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Hells Precipe build
forgot that i'd never capped 100 Blades, so i went to cap w/ henches last night and it was super easy with the right build. me nor any henches died and we moved along very swiftly.
Swordsmanship=16
Strength=11
Healing=9
1. Final Thrust
2. Galrath Slash
3. Flurry
4. Vigorous Spirit
5. Healing Breeze
6. I Will Survive
7. Defy Pain (elite)
8. Rebirth
i had rebirth replaced with cap sig for my cap. 1 and 2 can be replaced with your sword attacks of choice, but shouldnt be severe artery and gash since most enemies u fight dont have any flesh. i'm always a huge fan of the vig spirit/flurry combo. I will survive is awesome here, as u'll always have at least 2 conditions on you at a time, if not 3 many other times. so instead of you degenning health, you actually gain health with I will survive, and obviously get a big boost when combined with healing breeze. Defy Pain is a very nice elite, helps against the degen (during the short window of I will Survive recharging), but also gives you +20 armor, and is based on adrenaline, so you can keep it up 100% of the time if you choose without costing any energy.
no tactics skills required, so u obviously need a Strength Shield. any will do, but plus armor vs fire attacks is obviously ideal. i also used an Icy Dragon Sword, which seemed to do real good.
questions and comments always welcome. cya, God bless
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Sep 11, 2006, 03:31 PM // 15:31
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#2
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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I've done that solo in an earlier thread to prove a point, as a W/N...
First off, a w/mo soloist, that's common knowledge, W/N is much MUCH less common...
Good job beating though btw, one shouldn't need a human to beat the very last stage, especially since we know humans are idiots and AI is smarter about 90% of the time now since the updates...
Also, I'm guessing the dmg you deal is quite low since you can't spike [dps build sure, but] it probably takes quite a while to kill anything since your enchants only work on keeping you alive rather than hurting the enemies.
I'd suggest going prot/smite route with Strength of Honor and Protective Spirit as your main enchants... If you're with henchies, the monk will keep ya alive just fine...
Judge's Insight might work, but unless it's 10 smiting, it's not worth it in terms of energy vs. time used.
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Sep 11, 2006, 06:26 PM // 18:26
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#3
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Forge Runner
Join Date: Jan 2006
Guild: DDC
Profession: W/Mo
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yeah, i was thinking of Judges Insight and Strength of Honor afterwards, BUT, naw, as i said, we went fast, there was no need for any "spiking" dmg, i barely had a chance to get off a hit of galrath once in awhile, as most enemies died within 5 seconds or so. only ones that didnt were bosses like Rurik, who were just a few seconds longer. :-P
i'm sure this specific Hells build isnt "common knowledge" to many players, and isnt intended for those who have already gone through Hells.
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