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Old Aug 05, 2005, 06:42 PM // 18:42   #1
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Default Skills - Serpent's Quickness

You can view this database entry at: http://www.guildwarsguru.com/skill/4...nt-s-quickness.
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Old Aug 05, 2005, 06:42 PM // 18:42   #2
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Does this work on all skills or only Ranger skills?

Last edited by Owen; Aug 05, 2005 at 07:14 PM // 19:14..
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Old Aug 05, 2005, 07:19 PM // 19:19   #3
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Works on all skills.
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Old Aug 05, 2005, 10:24 PM // 22:24   #4
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a spirit spammers best friend :X
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Old Aug 05, 2005, 11:41 PM // 23:41   #5
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Nah, Spirit Spammer's best friend is Oath Shot. Many do use this or QZ to speed up Oath Shot's recharge, though.
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Old Aug 06, 2005, 02:20 AM // 02:20   #6
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either way its enough to make me :X
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Old Aug 26, 2005, 12:54 AM // 00:54   #7
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Where do you ge the skill though?
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Old Aug 26, 2005, 01:06 AM // 01:06   #8
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"The Deserters" from Master Saberlin in Beacon's Perch or bought from Firstwatch Sergio in Lion's Arch.
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Old Nov 24, 2005, 05:07 AM // 05:07   #9
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i am wandering.. since it makes ur skills recharge 33% faster and quickness recharges in 45 seconds... does it make it 30 seconds recharge???
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Old Nov 24, 2005, 08:49 AM // 08:49   #10
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Quote:
Originally Posted by Miss Arcaine
i am wandering.. since it makes ur skills recharge 33% faster and quickness recharges in 45 seconds... does it make it 30 seconds recharge???
I'm pretty sure it only affects skills that you use when you're already in the stance, which means it won't affect itself unless you use Oath Shot or something to make it recharge early and then use it a second time.
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Old Nov 24, 2005, 03:16 PM // 15:16   #11
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It affects other stances though, so if you used it again before it ran out, it'd recharge faster.
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Old Mar 30, 2006, 11:10 AM // 11:10   #12
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could you use quickening zephr before you cast serpents quickness so that SQ recharges quicker and then recast SQ before the previous runs out and have a permanent SQ?
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Old Mar 30, 2006, 08:07 PM // 20:07   #13
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Quote:
Originally Posted by Lord Cooper
could you use quickening zephr before you cast serpents quickness so that SQ recharges quicker and then recast SQ before the previous runs out and have a permanent SQ?
Yes, SQ improves the recharge of SQ (Asuming you could make it recharge fast enough to activate it again before the last SQ wears off).

So Yes, Under QZ, you can keep SQ up all the time.

Hence...Stockpile Trappers...(See, Oath Shot means you acutally have to aggro something, so 'stockpile' trappers just improve recharge - and then pull the enemy over the traps)
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Old May 01, 2006, 12:00 PM // 12:00   #14
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So, since it works on all skills, I'm thinking it would be good to go Rt/R, to make your long recharging spirits recharge faster.
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Old May 01, 2006, 06:38 PM // 18:38   #15
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Wouldnt this work on choking gas, then you get quick shot and have a longer duration interrupt?
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Old Aug 23, 2006, 05:33 AM // 05:33   #16
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If you combined this Ritual Lord for a spirit spammer, wouldn't that be the ultimate spirit spammer?
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Old Aug 26, 2006, 02:21 AM // 02:21   #17
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No.

Speed reduction caps at 50% unless it's from one source (same mechanic as speed decreases).
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Old Aug 26, 2006, 04:16 AM // 04:16   #18
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Yeah that cap was in a late update, added in just after factions came out.
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Old Aug 26, 2006, 06:56 AM // 06:56   #19
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Before the update, using both would make ~6-10sec recharge spirits. Rit Lord would take 70-80% off, and then Serpent took 33% of what was left off.

Quote:
Wouldnt this work on choking gas, then you get quick shot and have a longer duration interrupt?
Serpents doesnt stay up very long (at 16 WS it still only lasts 31 on 45 recharge) - and theres already a more effective way that is endless -

Just use Practiced Stance to make Choking Gas last longer, and use something like Flurry for the attack rate :\
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Old Sep 01, 2006, 02:13 AM // 02:13   #20
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Whenever I have points in Wilderness Survival Serpents Quickness is on my bar. It works great if your a trapper or looking to spam attack skills. Even though I'm not a big fan of Wilderness Survival I do like this skill.
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