Aug 11, 2006, 01:18 PM // 13:18
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#2
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Banned
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get an offhand with +1 (20%), kneel near a grenths statue and get +1 to all necromancer attributes
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Aug 11, 2006, 01:46 PM // 13:46
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#3
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Ascalonian Squire
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Fair enough...
A plan with no holes.. Nice..
Thx m8y
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Aug 13, 2006, 01:52 AM // 01:52
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#4
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Ascalonian Squire
Join Date: May 2006
Guild: Clan Acoma
Profession: Mo/N
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Try using Awaken the Blood.
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Aug 13, 2006, 01:59 AM // 01:59
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#5
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Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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awaken the blood is blood + curses
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Aug 13, 2006, 04:15 AM // 04:15
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#6
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Ascalonian Squire
Join Date: May 2006
Guild: Clan Acoma
Profession: Mo/N
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Quote:
Originally Posted by Ulivious The Reaper
awaken the blood is blood + curses
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My bad I have SS on the brain...
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Aug 24, 2006, 03:17 PM // 15:17
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#7
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by godsdog
So im a MM with stats in all the right places.
Death magic 16... ect...
However, ive been looking around and ive seen this.... http://gw.gamewikis.org/wiki/Animate_Flesh_Golem
so how do i get my Death magic upto 18!?!? Can there be a lv 28 /29 Flesh golem??
Please some wise person, let me know!
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I have superior death magic on me and my health is still fairly decent at around 550!
My minions are lvl18.
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Aug 24, 2006, 08:54 PM // 20:54
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#8
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Pre-Searing Cadet
Join Date: May 2006
Profession: W/Mo
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i heard the u can get yr misoins up 2 lvls buy using ghails staff
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Aug 24, 2006, 10:32 PM // 22:32
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#9
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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Ghial's still has the Death +1 (20%) mod on it.
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Aug 25, 2006, 08:42 AM // 08:42
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#10
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by jetsfan1122
i heard the u can get yr misoins up 2 lvls buy using ghails staff
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Minions cant exceed lvl18 surely? (other then golems)
Im sure there is a cap on how high lvls on skills can go, even with sup runes and +1 weapons.
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Aug 25, 2006, 03:23 PM // 15:23
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#11
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by freekedoutfish
Minions cant exceed lvl18 surely? (other then golems)
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They can and stop calling me Shirley. I have raised level 20 Fiends and Horrors.
Another interesting tidbit is that minions get experience points, so theoretically, they can level-up beyond 20.
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Aug 29, 2006, 01:59 PM // 13:59
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#12
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Carinae Dragonblood
They can and stop calling me Shirley. I have raised level 20 Fiends and Horrors.
Another interesting tidbit is that minions get experience points, so theoretically, they can level-up beyond 20.
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How did you manage lvl20 minions?
(Full points on death magic) + (sup death) + (+1 death magic weapon)?
I have the first two to get mine up to lvl18.
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Aug 30, 2006, 12:04 AM // 00:04
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#13
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Wilds Pathfinder
Join Date: Dec 2005
Location: Hells Percipice ID 1
Guild: The Brotherhood Of Sleep [zZz]
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as nessaja said, 12 death + 1 from head + 3 from sup death + wep with +1 death and kneeling for grenth when u have favor to raise yer attribs by 1
= 18 death, that should get u lvl 20 minions I think
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Aug 30, 2006, 06:31 AM // 06:31
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#14
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Inside Your Head [Psy]
Profession: W/
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look, minions are 1 lvl higher than your death magic anyway, and past 10 theyre 2 lvls, so thats 16+2+1+1=20
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Aug 30, 2006, 12:05 PM // 12:05
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#15
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by no damage tank
look, minions are 1 lvl higher than your death magic anyway, and past 10 theyre 2 lvls, so thats 16+2+1+1=20
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"Look", that would have been a great explanation if we knew where the values came from?
16 max points on death magic = 16
2 is 2 level higher for minions = 2
Am I to assume the others are
+1 death magic on a weapon = 1
Nealing at grenth = 1
As explained more politely above?
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Aug 30, 2006, 04:43 PM // 16:43
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#16
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Yes, correct.
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Aug 31, 2006, 07:23 PM // 19:23
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#17
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Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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Quote:
Originally Posted by Carinae Dragonblood
They can and stop calling me Shirley.
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Do you like Gladiator movies Carinae?
Couldn't you, theoretically, get a one handed weapon with a +1 to Death Magic too and a focus w/ +1 to Death and the +1 from Grenth to get you to a 19 Death Magic? That would mean a possible lvl 21 minion right?
Or do the weapon/focus +1s not stack? I would assume that's why gwwiki says lvl 19 death is N/A....
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Aug 31, 2006, 09:03 PM // 21:03
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#18
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Actually I was thinking "Airplane".
Well, there are no one-handed +1 attribute weapons anywhere in the game, so if you find one let me know.
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Aug 31, 2006, 09:34 PM // 21:34
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#19
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Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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Remember what the pilot says to the little boy visiting the cockpit?
I thought guild wiki said that suffix weapon mod could have +1 to a skill? Like a sword hilt that could do +1 to Death Magic, for example.
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Sep 05, 2006, 03:29 PM // 15:29
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#20
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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I've had a lvl 28 Golem with only 17 Death Magic in effect.. I noticed that My Golem jumped from 26 to 28 when my Staff's +1 Deathmagic came into effect.. can someone explain that???
I HIGHLY doubt my Golem leveld up from 27-28.
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