Sep 02, 2006, 09:53 PM // 21:53
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#1
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Banned
Join Date: Dec 2005
Location: NB mass
Guild: Dark Blood Acolytes
Profession: N/Me
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w/e thats not a KD build
alright..checked the submissions and i didn't see this kinda build so here it goes:
W/E
Darkgifts Flamekeeper
pve/pvp/AB
atts-
axe-11+3+helm (15)
str-6+1 (7)
fire-10
tact-8+1 (9)
GEAR--
executioners helm
chest,gloves,boots gladiators (+5 nrg)
knights leggings
minor tact and str rune
sup vig and absorb
****very important**** any axe dealing FIRE damage (you'll see why)
max AL tactics shield -5/20% +30hp or +60/-3 hexed shield
SKILLS--
1. glyph of lesser energy
2. MARK OF RODGORT <----reason for fiery axe
3. cyclone axe (pve) / bulls strike (pvp/ab)
4. dismember
5.heal sig
6.warriors endurance (E)
7. bonetti's defence
8. rez sig (pve/pvp) / sprint (AB)
HOW TO--
Mark of rodgort (with these atts) sets target on fire for 3 sec everytime they take fire damage<----fiery axe ..it last for 27 secs..more than enough time to degen a target to death..
I start by casting Mark o ROD on a target..this takes u to 0 nrg..start hitting target and when you have 5 nrg cast Warrior Endurance...it will only raise ur nrg to 17 but that enough to cast glyph of lesser nrg and then Mark o Rod on another target (once first target is down)..buy this time dismember should be charged so take that 20% max health (also foe gains less health from healing) and contunue to FIRE'EM up...throw in bonettis for a fast nrg charge when being attacked my warriors and assasins..bull stike moving targets to keep in FIRING RANGE (lmao) or in pve use cyclone axe + warriors endurance to gain nrg really fast in mobs..thats it...i started using this build after i capped Mark of Rodgort for my ele and saw the potential for a degen warrior..havn't seen this kinda build posted yet and if it was I apologize before hand..
DRAWBACKS--
well just the usually stuff that hinders a warrior (blind,evasion,blocking etc etc) if ur caught blindmake sure u call out the use of MOR and maybe another team matecan help u with fire damage..let me know what you think
credit me and GWG for all the knowledge this community dispenses (and my ele for showing me the potential)
Dark
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Sep 02, 2006, 10:02 PM // 22:02
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#2
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Wilds Pathfinder
Join Date: Sep 2005
Location: my house
Guild: The Cutting Edge [TCE]
Profession: N/
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assuming the enemy team has no hex removal... otherwise (and even with the degen), you dont do enough damage...
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Sep 02, 2006, 10:05 PM // 22:05
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#3
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Standard Evicerate/Executioner's warrior does more damage than this
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Sep 02, 2006, 11:39 PM // 23:39
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#4
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Ascalonian Squire
Join Date: Sep 2006
Guild: Phase Three
Profession: W/
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Wataf? Glyph of Lesser Energy, but only one spell?
The build would make much more sense if you dropped Glyph for Conjure Flame, and WE for Eviscerate/Cleave/Whirling Axe. Well, anything attacky.
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Sep 03, 2006, 12:50 AM // 00:50
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#5
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Banned
Join Date: Dec 2005
Location: NB mass
Guild: Dark Blood Acolytes
Profession: N/Me
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awww c'mon guys..u gotta think outside of the box..if i wanted to use a cookie cutter build i'd just go back to playing D2...i see ur point about the hex removal..with this build I'm looking to annoy monks and casters with constant degen..even if it gets lifted i just reapply..as far as doing more damage with another build...um..ya...i know that..been using a build like that for umm about 7 months..getting a little old..plus when using henchies some of them use fire damage too to that helps when im busy with something else...just try it in pve..then tell me its not fun as hell to watch ur target in a constant burn..god you guys are tough..i havn't had this much fun with a build since pre-factions touch ranger <--btw people said this build was crap too when it first came out waaaay back when...now theres like 55 thousand posts on how annoying they are...and iv'e been turning back alot of those touchies in 1 on 1 fights during AB and scrims..i find that to be pretty effective..also alot of new players panic when they see all the degen and im sure half of them don't even know where its coming from..idk..just wanted something unique sorry to waste your time
Dark
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Sep 03, 2006, 11:28 AM // 11:28
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#6
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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There is no reason to use something that does less damage. Even if you want to break the cookiecutter ideas.
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Sep 03, 2006, 02:48 PM // 14:48
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#7
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: I Can Break These C[uffs]
Profession: W/
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Some cookie cutters, like Eviscerate+Shock, are good. Which is why they are cookie cutter.
Other cookie cutters, like Touch Rangers, suck major you know what. These are the cookie cutters you need to think out of the box when you use them.
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Sep 03, 2006, 04:17 PM // 16:17
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#8
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Lion's Arch Merchant
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Does Eviscerate really do more damage? I think you just said without analysis. It seems to me that Eviscerate + Executioners does +80 damage AND deep wounds. But you need to wait like 6 second at least to charge it up. I may be wrong, but I think this would cause -7 degen, or 14 damage / second ...or 84 points of degen damage at the same time.
Although, I got to say, to me, Glyph of Lesser Energy seems like a waste considering you have just one spell. In fact, I think you could do something like this:
[Any elite you want here...recomend Warrior's Endurance or Dragon Slash]
Sever Artery
Gash
MARK OF RODGORT <----reason for fiery SWORD
heal sig
rez sig (pve/pvp)
sprint (AB)
Bull's Strike.
This would give you 10 degen (which is 20hp/second) over about 20 seconds. Plus deep wounds.
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Sep 03, 2006, 05:17 PM // 17:17
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#9
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Ogami_ito, charging it up doesn't matter. You charge up on target 1, pressuring him, then spike target 2. Rinse and repeat.
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Sep 04, 2006, 12:50 AM // 00:50
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#10
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Lion's Arch Merchant
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Quote:
Originally Posted by Yanman.be
Ogami_ito, charging it up doesn't matter. You charge up on target 1, pressuring him, then spike target 2. Rinse and repeat.
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Yes, but the pressure is rather weak. Why switch targets? Why not pressure on target 1 from the start. With this build, you can dramatically increase the pressure. And if pressure is your goal, the Dragon Slash and sword attacks (adding bleeding + deep wounds) works.
But...If you don't need to have a lot of energy skills (as most warriors don't), in the OPs build, why not sub Evicerate for Warrior's Endurance, and Executioner's for Lesser Energy? Now you got the spike and the pressure!
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Sep 04, 2006, 12:49 PM // 12:49
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#11
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Because pressure from 1 target is..rather weak.
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Sep 05, 2006, 04:00 PM // 16:00
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#12
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Banned
Join Date: Dec 2005
Location: NB mass
Guild: Dark Blood Acolytes
Profession: N/Me
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Quote:
Originally Posted by ogami_ito
Yes, but the pressure is rather weak. Why switch targets? Why not pressure on target 1 from the start. With this build, you can dramatically increase the pressure. And if pressure is your goal, the Dragon Slash and sword attacks (adding bleeding + deep wounds) works.
But...If you don't need to have a lot of energy skills (as most warriors don't), in the OPs build, why not sub Evicerate for Warrior's Endurance, and Executioner's for Lesser Energy? Now you got the spike and the pressure!
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ty for ur support...i love you lol...i wasn't sure what the stats on burning degen was (dps)..i don't like switching targets if i dont have too..i just thought is was a little differnet and alot of fun..it's also not the build to end all builds.i'm gonna test some numbers today see which brings a fully armored warrior down quicker...more to come...also gonna add some bleeding to the mix -10 is even better
Dark
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Sep 05, 2006, 04:33 PM // 16:33
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#13
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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14 damage per second @ 7 degen.
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Sep 05, 2006, 09:07 PM // 21:07
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#14
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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I like the sword version better, stack bleeding (-3 degen) with fire (-7 degen) and also the multiple conditions to be removed. I'll try out my version of it. Note that a flame artifact and fiery sword with +5 energy can get you to the 37-43 range for energy.
As far as it being some sort of "optimal build", blah, who cares if it is fun and you can kill with it. If it doesn't work, that's another story.
Quote:
executioners helm
chest,gloves,boots gladiators (+5 nrg)
knights leggings
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I hope you realize that knights/ascalon armor damage absorption is no longer global and that only physical hits to the legs invoke the absorption from your piece of knights? Might as well get a little more energy out of gladiator leggings.
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Sep 06, 2006, 01:36 PM // 13:36
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#15
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Banned
Join Date: Dec 2005
Location: NB mass
Guild: Dark Blood Acolytes
Profession: N/Me
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Quote:
Originally Posted by DeanBB
I like the sword version better, stack bleeding (-3 degen) with fire (-7 degen) and also the multiple conditions to be removed. I'll try out my version of it. Note that a flame artifact and fiery sword with +5 energy can get you to the 37-43 range for energy.
As far as it being some sort of "optimal build", blah, who cares if it is fun and you can kill with it. If it doesn't work, that's another story.
I hope you realize that knights/ascalon armor damage absorption is no longer global and that only physical hits to the legs invoke the absorption from your piece of knights? Might as well get a little more energy out of gladiator leggings.
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ya..its just what i have on that warrior right now..saving for 15k full glads
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