Question about necromancer armor
what is best to go for as far as the necromancer armor? Energy? Armor? Hitpoints? I'm thinking against the hps, because a lot of necromancer skills involve a sacrifice of a % of hps, and all the armor bonus's are weird and seem to be very limited. Armor while hexed, or vs piercing? To me it seems like the bonus energy eq is the best, but maybe I'm missing something. Figured I'd ask before I dish out the money for it!
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