Sep 27, 2006, 11:22 AM // 11:22
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#1
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Pre-Searing Cadet
Join Date: Sep 2006
Location: Minnesota
Guild: Six Six Six {sSs}
Profession: Me/A
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Legendary Weapon Build Discussion
Build Name: Arma Leggendaria (Legendary Weapon)
Type: PVP and PVE
Attribute and Weapons:
Armor:
Skills:
Summary:
This build works extremely well in PVP play because of it's high ability to resist and deal massive damage. I especially like this in Fort Aspenwood because of the suprise factor.
Start out at a distance with Gorrel's Staff in hand and cast Illusion of Weakness then Shadow Refuge to regain the lost health. When you are in range of the enemy cast Shroud of Distress and wait a couple seconds for mana recharge. To begin the attack use Auspicious Incantation then nail them with Conjure Nightmare. Next, use Illusionary Weaponry to enchant your weapon and Death's Charge to instantly shadowstep to your target. Because you have 8 points in Dagger Mastery your attacks will have a 16% chance of a double-strike, each double-strike hits with Illusionary Weaponry twice. The targeted opponent will go down within 14 seconds 90% of the time, however, if they have directed healing it might take a little bit longer. If you start taking damage, don't panic. Shroud of Distress will protect you when your life reaches 50% so you have plenty of time to heal with Shadow Refuge. After casting Shadow Refuge continue attacking your target and when Shadow Refuge ends you will get an additional health bonus of 64hp. If at any time you feel in critical danger use Distortion for 75% evade over 5 seconds and immediately hit Shadow Refuge to heal while you are protected. If you really need the life use Deaths Charge for a fast 106 point heal.
This build is effective because the daggers I use are +19% enchanting. I have appoximately a 1 second boost on Shadow Refuge giving an additional 18hp in regeneration bringing a grand total heal of 154 points for only 5 mana. Illusionary weaponry has a boost of 5.7 seconds allowing it's duration to exceed the recharge time. If I cast Conjure Nightmare it's damage over 14 seconds equals 224 points. During that same time I have done at least 421 damage with Illusionary Weaponry and possibly more with double-strikes. All the damage involved completely ignores armor and I am protected at all times by at least 59% damage reduction.
If at any time I am disenchanted, I pull out my Gorrel's Staff and use repeated Conjure Nightmare from a distance until Illusionary Weaponry recharges. In some instances, and on some maps it is best to bring Vipers Defense or Shadow of Haste in place of Shroud of Distress as a back up plan for disenchants. Shroud of Haste can be used with a little foresight to set up safety areas that you will teleport to by using Distortion to cancel Shadow of haste. When the **** hits the fan and you're going to die... poof you are in a safe place ready to health regen using Shadow Refuge on the short walk back to battle ; ) I bet that is confusing to my opponents. NO FACTION FOR YOU!!!
This build can solo Ancient Sword Kai and his minions as well (with npc help of course, can't avoid it on this mission).
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Sep 27, 2006, 12:44 PM // 12:44
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#2
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Ascalonian Squire
Join Date: Sep 2006
Guild: The Pantheon Fellowship
Profession: Me/
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Nicely done! I like seeing Death's Charge in there in particular; that is one of the skills I really prized on my Assassin. This is a very interesting IW setup that gives you some tricks up your sleeve to heal, evade, and disappear in order to foil the enemy's intentions.
I'll use some of the ideas you're showing here when I get around to using IW again; right now my Mesmer is level 10 I did, however, do some things with IW in the random arenas in the old days with a PvP character. I still smile when I think of those warriors that would just run away and in some cases just quit the game when they couldn't keep up with the damage. IW is good stuff!
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Sep 27, 2006, 01:53 PM // 13:53
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#3
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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I think once NF hits the shelves and Feigned Neutrality is on the table, a lot of IW lovers (including myself) will switch to playing that. A pity... I loved my purple Chaos Axe...
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Sep 27, 2006, 03:02 PM // 15:02
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#4
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Ascalonian Squire
Join Date: Sep 2006
Guild: The Pantheon Fellowship
Profession: Me/
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I hadn't actually noticed Feigned Neutrality yet. Holy crap!
...
Holy crap!
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Sep 27, 2006, 06:39 PM // 18:39
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#5
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Sep 27, 2006, 07:39 PM // 19:39
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#6
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Ascalonian Squire
Join Date: Sep 2006
Guild: The Pantheon Fellowship
Profession: Me/
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If the OP is able to use the build successfully and enjoyably in RP and PvP gameplay, it seems neither kind nor accurate to simply say that it sucks. Nulflux was nice enough to post it; the least you could do is offer some constructive criticism if you're going out of your way to say something about it.
*frown*
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Sep 27, 2006, 08:32 PM // 20:32
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#7
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Centeral Texas
Guild: Heros of Titans Realm
Profession: Me/
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Quote:
Originally Posted by lightblade
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That build you mention also uses NF only skills which means it won't be useable for about another month.
Seriously, though, if you're going to be such a wanker, do us the favor of not posting and scream at a wall or something insted.
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Sep 27, 2006, 08:37 PM // 20:37
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#8
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Frost Gate Guardian
Join Date: Jun 2006
Guild: Horible and Hex [Own]
Profession: R/
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Love the build. Just tested it out in aspenwood and i only died once on the kurzick side because i forgot to put up shadow XD. Love it and i worked extremely well against warriors trying to attack a squishy mesmer :-) Thanks for the build
Horible
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