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Old Sep 25, 2006, 04:27 PM // 16:27   #21
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There is no point in FC-ing a 1/4 skill, no point in doing it wth 1/2 either. It only matters with skills 3/4 + and even then only truly shines with 2 cast + skills. So... no reason whatsoever to use it with Glimmer of Light.

And don't forget that Reversal of Fortune does more than heal for X amount and gain the Divine Favors bonus, it negates the damage reversed, so whatever RoF does, multiply by 2 and that's where the bottom line is for this skill.
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Old Sep 25, 2006, 04:44 PM // 16:44   #22
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Quote:
Originally Posted by sno
You guys need to learn to use channeling. Also realize that not every skill was designed for GvG. I wouldn't really consider using Glimmer in GvG, but it's AMAZING in HA, simply because of channeling.

Also, FYI casting time doesn't decrease past 1/4 second, at least it's not supposed to (unless theres a bug with that too, I certainly wouldn't be suprised.)
GvG is my main format sno. I would agree with you. Though Fish used glimmer/boon backline. In GvG I wouldn't go anywhere with this skill without hex breaker.

In HA this is a monster. I've been using channeling with glimmer. I used glimmer and rof at only 6 prot (50ish). With holy haste you do notice less aftercast.

Here is the biggest weakness (if they skill goes untouched to release) 1 sig of humility will kill you. Glimmer allows you to take more support skills with maybe 1-2 other healing spells. If glimmer gets taken away you are going to be in a lot of trouble.

Last edited by twicky_kid; Sep 25, 2006 at 04:49 PM // 16:49..
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Old Sep 25, 2006, 04:56 PM // 16:56   #23
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Quote:
Originally Posted by twicky_kid
Here is the biggest weakness (if they skill goes untouched to release) 1 sig of humility will kill you. Glimmer allows you to take more support skills with maybe 1-2 other healing spells. If glimmer gets taken away you are going to be in a lot of trouble.
If you build around your elite like that sure, humility will kill you. I've been taking Glimmer in place of WoH in a fairly standard WoH bar, and although the skill usage is different, I'm still ok if Glimmer is disabled for any reason. With Words of Comfort and Dwayna's Kiss, my healing is still enough to survive the skill disable. It's the same as any elite, if it gets disabled you will be at a disadvantage, naturally, but if you specifically build around spamming just your elite and have the rest devoted to utility, you're putting yourself at huge risk. This is a good skill, but it is just that, one skill. A healer bringing only 1 skill for healing (no matter how awesome it may be) is just asking for a d-shot, well timed diversion, or sig of humility. The beauty of this skill is not so much for its spamability, but its availability. It's always ready, whenever you need it at 1/4 seconds notice. While you can use it on recharge, it'll almost always get you into huge trouble against any decent ranger or mesmer.
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Old Sep 27, 2006, 03:38 AM // 03:38   #24
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zealots fire with glimmering any one?! =)

but then one need to spare attr to smiting...
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Old Sep 27, 2006, 01:54 PM // 13:54   #25
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It's really just a lesser infuse. Though i agree with the statement that it isnt exactly gvg friendly, its definitely a sick skill combined with high divine and some into channeling
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Old Sep 27, 2006, 04:56 PM // 16:56   #26
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The skill is similar to Blessed Light, in that the main point of it, in my mind at least, is to free up skill slots on your bar for more flexible tools. If you're running this alongside Orison and other generic spam heals you're doing something wrong. This thing does all of your generic spot healing, and the rest of your bar does other jobs.

I agree that this makes you vulnerable to Signet of Humility, but I think that playing around that skill too much ruins the entire point of running a Glimmer build. If you get rocked with Humility you'll just have to suck it up and heal with your assorted utility skills.

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Old Sep 28, 2006, 08:01 AM // 08:01   #27
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Similair to BL? rofl!

and btw some guy mentioned to use RoF and GL to catch a spike... Leave that to the Infuser

Glimmering Light is shit... to low healing if you ask me... I really prefer WoH or even better the non elite version: Healing Whisper - Spammable too, 1 sec cast 1 sec recharge with a 20% chance to cast faster healing skills it will be the same but yeah you need to be closer to your ally...

"You guys need to learn to use channeling"

Its not that you need to learn to use channeling, you need to learn to combine channeling with Glimmering Light before you overspam you atleast need to stay near to 3 enemies or 3 spirits

another thing... Scourge Healing on a spiked target will devestate you
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Old Sep 28, 2006, 11:35 AM // 11:35   #28
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Quote:
Originally Posted by Flashy
Similair to BL? rofl!:
Laughing at something you clearly don't understand isn't the best way to go. If you read Ensign's post again, you might maybe understand what he meant.

Quote:
Originally Posted by Flashy
and btw some guy mentioned to use RoF and GL to catch a spike... Leave that to the Infuser
That's retarded. It's always better to have 2 guys who can catch a spike than just 1. What if the Infuser is dead or galed?

Quote:
Originally Posted by Flashy
another thing... Scourge Healing on a spiked target will devestate you
So WoH and Healing Whisper are suddenly immune to Scourge? You can say that about every single healing spell(well not really, since Scourge kinda sucks for spikes).
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Old Sep 28, 2006, 12:50 PM // 12:50   #29
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hmm so is this an Elite skill? sounds like one.. i didnt try out any new skills inte Nightfall event..
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Old Sep 28, 2006, 01:53 PM // 13:53   #30
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this skill suffers the similar fate of nearly every other heal in the healing line for gvg. if you spec high in heal and try to run a lot of healing spells, you will be sacraficing your utility. i'd probably still run gift of health on a blight bar rather than sacrafice my elite for this heal, just imo. i could see this glimmer dominating in HA though, possibly replacing woh on a heal monk.
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Old Sep 28, 2006, 03:26 PM // 15:26   #31
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Glimmer of Light gave Healing Prayers precisely what the attribute needed- a cheap, fast cast, spammable minor heal. There is really no worries that you will overheal with this skill, you can address damage as it occurs. I don't think this is an anti-spike skill, it's more of a keep up with damage as it comes skill in much the same way that Boon Prot is wired. And, as Ensign said, GoL frees up space on your skill bar that you can devote to other things. I think it's a wonderful addition to the HP line. Better than any of the Factions HP elite for sure.
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Old Sep 28, 2006, 03:43 PM // 15:43   #32
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Even if this skill doesn't end up with the same use as those used in Blight and Boon Prot builds, I think it will be an EXCELLENT resource to PvE monks.
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Old Sep 28, 2006, 06:44 PM // 18:44   #33
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Quote:
Originally Posted by Hella Good
... it's more of a keep up with damage as it comes skill in much the same way that Boon Prot is wired. And, as Ensign said, GoL frees up space on your skill bar that you can devote to other things. I think it's a wonderful addition to the HP line. Better than any of the Factions HP elite for sure.
Exactly. It's like Blessed Light in the sense that it handles what would normally require two or three skills, and allows for a full bar of utility.
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Old Sep 28, 2006, 06:57 PM // 18:57   #34
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Prophecies had the Boon Prots, Factions the BLs, now Nightfall has GoL on the table. Revitalize looks interesting, too. Seems to make for some really powerful heals. And Sig of Removal fits well into many builds. We'll have to wait and see. But I can def imagine GoL Monks becoming standard.
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Old Sep 28, 2006, 07:17 PM // 19:17   #35
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The problem you're going to see this run into, and the reason it won't be run, is because it frees up slots for you...on a healing bar. Healing bars don't need more slots to fit in all the good skills. They need good skills to put in those slots.

Basically it'll free up slots from having to run a bunch of bad heals to get core functional healing...but with those slots, you're probably going to want to put in Protection stuff. If you don't have many Healing skills, you have to ask yourself if what you're getting out of Healing is better than Gift of Health + RoF...and usually, it isn't.

The other healing speed skills run into the same problem IMO - sure, they make healing skills better, but you don't want more heals, you want utility and abilities. Those don't give you that.

I agree with the assessments that these will be ok in tombs with 3+ monk backlines where utility is frowned upon for raw healing output...but otherwise, blah.

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Last edited by Ensign; Sep 28, 2006 at 07:21 PM // 19:21..
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Old Sep 28, 2006, 08:45 PM // 20:45   #36
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^ Regardless, it's leaps in the right direction for the healing line, and take's Healing from something piss poor to something slightly underpowered in PvP, and from something subpar to something very strong in PvE.
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Old Sep 28, 2006, 09:25 PM // 21:25   #37
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Gift of Health does heal for more, but it also has a recharge of 5, and cannot be self-targetted. And being able to self target a heal like Glimmer of Light is a big deal. At least, in my opinion. Surely, the skill is cost intensive, but there is ways to go around that. The argument that there isn't much in HP to really give support and versatility to a GoL build is by all means valid. However, I will point out again that I don't think this skill is geared towards countering massive damage output to a single target (like Gift of Health is), it's more of a keep-up-with-minor-damage-as-it-occurs kind of skill.
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