Shadow Runner
Build: Shadow Runner
Profession:A/R
Attributes:
Shadow Arts: 16 (Superior + Mask)
Wilderness Survival: 12
Equipment:
Shrouded Armor (Superior Vigor Rune)
Totem Axe
Any offhand of your choice (preferably something with an inherent effect)
Skills:
Dash
Storm Chaser
Dark Escape
Shadow Form
Death's Charge
Heart of Shadow
Shadow Refuge
Troll Ungeunt
Cycle through the running stances for optimal speed. Use Shadow form when approaching large mobs that you cannot go around (ALWAYS find a safe location as quickly as possible after activating Shadow Form). When trapped use Heart of Shadow or Death's Charge. To heal, use Troll Ungeunt and Shadow Refuge.
Personal Comments:
I have not experimented with a A/Mo running build yet, but I see much potential in that as well. This build I've done runs from Elona's Reach to LIon's Arch -> Sanctum Cay with, I've yet to try a Drok's run with it. This build is especially good for high level areas, as you may know most mob spawns will have gaps; Which work as break periods for recharge of Shadow Form. If you play it safe, you virtually can go anywhere with this build.
Last edited by Nevin; Sep 18, 2006 at 10:53 AM // 10:53..
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