Nov 28, 2005, 05:46 PM // 17:46
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#61
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Lion's Arch Merchant
Join Date: Oct 2005
Profession: W/
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To Yakumo: Sounds good. I have an ele/nec that I like. Nuker plus degen/curse. If you are looking to degen group try putting suffering in there somewhere. You're already using curses and sufferig is great for hitting a mob PvE. With my ele I hit a mob with suffering throw in fireball if they rush me(and they do) I throw up a ward of meelee and drop a phoenix...ooo PvE works great! Anyway sorry got away from your build. Suffering will help your group degen after one goes down you can focus your degen/curse on another target. I have made a monk/mes also but I like the PvP degen build so much I think I might delete and try a Nec/mes as a PvE.
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Nov 28, 2005, 06:13 PM // 18:13
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#62
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Frost Gate Guardian
Join Date: Oct 2005
Guild: The Adventurers Society
Profession: Mo/W
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i have 2 things to say, wonderfull build, although no clue in what teams i could use it unless my guild would want to help me try hoh builds.... second thing is, whats better for dealing damage in pve, death or blood???
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Nov 28, 2005, 07:36 PM // 19:36
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#63
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Wilds Pathfinder
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Quote:
Originally Posted by Wretchman Drake
so tell me how warriors have harder times killing monks sometimes than the degen build? trust me people, the DEGEN MAX IS NOT 10!!! I THROW ALL MY DEGENS ON SOMEONE AND THEIR HEALTH DROPS FASTER WITH EACH HEX!!!
if i could somehow record this using fraps or something i would post it here to PROVE TO those who think its false its NOT.
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Nope. You can't do more than 20 damage per second to a target with degen. If you stack hexes on top of Life Transfer + Life Siphon, you are just wasting your energy unless you are doing it to cover your hexes.
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Nov 28, 2005, 07:39 PM // 19:39
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#64
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Wilds Pathfinder
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Quote:
Originally Posted by Peewee
i tried a build very much like this b4, just focusing on massive degen, and i soon hit a wall. u seem to be having succes tho. My real gripe with this kinda thing is that there seems to be some kind of maximum degen possible, or at least there seemed to be. in addition i found it difficult to unload all my skills onto a single warrior who is closing fast, or onto a ele thats running away.i would take just three of the skills, the elite degn skill ( the name slips my mind at this moment) the other transfer skill (another temporary lapse) and conjure phantasm. then i would take some other skills to give me a little extra dmg. vamp spells, soul barbs, with a build like this u are still getting 15 degen (if its possible) for about 10secs, thats 150dmg, followed up with all the extra stuff ur hitting them with. just an idea, might be more affective. oh year and awaken the blood can bosst those degen skils by an extra pip
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You are wrong:
10 degen is max effect. Of course if you stack 15 degen worth of hexes, target receives 10 degen worth of damage. If they cast 10 regen troll, they are at -5 regen. So in that respect it works to stacks, otherwise your purpose should be getting -10 on as many people as you can instead of getting -20 on one person.
And the second error. One negative regen is 2 HP per sec not 1 HP per sec.
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Nov 28, 2005, 11:21 PM // 23:21
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#65
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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either way the build is amazing, it seems to me more and more degen hurts em good. ive had alot of supporters for this build, the damage may not sound great, but just try the build, the degen eventually get's em and with soul barbs, pshhh... amazing build, thats all i gotta say. dont judge it by reading it. just DO it
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Nov 29, 2005, 02:21 PM // 14:21
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#66
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Lion's Arch Merchant
Join Date: Oct 2005
Profession: W/
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Quote:
Originally Posted by Sharpe_116
i have 2 things to say, wonderfull build, although no clue in what teams i could use it unless my guild would want to help me try hoh builds.... second thing is, whats better for dealing damage in pve, death or blood???
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This is a good question. As I said before, I play an Ele/nec and I use blood and/or curse in my build. I think it's all a matter of how you want to play it. If you want to create a bunch of minnions and have a mini-army running around with you then death may be the way to go. With blood you are going to be focusing on direct degen. Now with blood you can also create wells to help assist in healing. I personally like to do this when I PvE. It takes some pressure off of the monk and as an ele I have the energy to nuke,degen and throw up a well to help heal when it's needed. Play around with it. Run out one time with death another with blood and see what you prefer. In the end it's your character and you can play it anyway you like. Have fun with it.
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Nov 29, 2005, 04:15 PM // 16:15
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#67
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
Guild: Hearts Of Fury [HoF]
Profession: R/
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Quote:
Originally Posted by Wretchman Drake
ur build seems pretty good actually PVE wise, but yeah instead of empathy, get Life Transfer and get ur blood up to 16 for maximum effect from life transfer, vampiric gaze, and either life siphon or barbed sig.
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Nah mate... when I do get Life Transfer, it'll be your build, that's the only one I'm missing. Once I get that, I'm gonna give your build a good run!
I switched Empathy for Phantom Pain last night and had a quick go with it. Felt more comfortable with that set up. Strange as it sounds, but when I cast Empathy, I preferred that they hit more, to do more damage to themselves... If I Empathy'ed someone, I was quite relunctant to use Faintheartedness, which limits one degen hex I can use...
Quote:
Originally Posted by Burakus Lightwing
To Yakumo: Sounds good. I have an ele/nec that I like. Nuker plus degen/curse. If you are looking to degen group try putting suffering in there somewhere. You're already using curses and sufferig is great for hitting a mob PvE. With my ele I hit a mob with suffering throw in fireball if they rush me(and they do) I throw up a ward of meelee and drop a phoenix...ooo PvE works great! Anyway sorry got away from your build. Suffering will help your group degen after one goes down you can focus your degen/curse on another target. I have made a monk/mes also but I like the PvP degen build so much I think I might delete and try a Nec/mes as a PvE.
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Thanks for the heads up on Suffering, I'll keep my eye out on that one. Will give that a try too... Oooo am I gonna have some fun!
Your E/N build sounds fun to play with... I do like using Phoenix with my E/R.
The use of Suffering can also be good to use with AoEs. Since creatures run from AoEs, necro as a second with Suffering should help Eles be stronger again (if they were at all weakened by the change).
Quote:
Originally Posted by Sharpe_116
second thing is, whats better for dealing damage in pve, death or blood???
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I agree with Burakus Lightwing, play around with it and see what you prefer. Personally, I don't like Death, tried it and didn't like it. I did team up with a Me/N and he was using Death and was doing well with it. If there was a straight forward answer, then one would always be used, and the other never. I think there's an advantage to each, just need to know how to use the skills from it and whether they fit your playing style. The ability to redistribute your attribute points give a wide scope for experimenting builds, there's nothing to loose in trying something new.
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Nov 29, 2005, 08:56 PM // 20:56
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#68
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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ive tried this build in the comp arenas without most of the runes, and it works wonderful. I can even withstand a W/Mo!
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Dec 06, 2005, 01:57 AM // 01:57
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#70
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Wilds Pathfinder
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
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Quote:
Originally Posted by rafaelitop
its a nice build but man my energy goes out quickly then i dont have many options
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Yeah, after a few hexes my energy is at 0.
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Dec 24, 2005, 07:37 AM // 07:37
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#71
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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ALAS, RISE ONCE AGAIN, MY CREATION!!! MUAHAHAHAHAHA!!!
lol ok i just felt like saying that. if i had a comp id like to update that pic cuz i changed the build for better performance
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Dec 27, 2005, 08:55 PM // 20:55
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#72
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Wilds Pathfinder
Join Date: Oct 2005
Location: Maryland
Guild: The Servants Of Morgoth
Profession: N/
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o ploz show us updated copy lol or at least tell us in text form
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Dec 27, 2005, 10:32 PM // 22:32
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#73
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Academy Page
Join Date: Dec 2005
Guild: Sword of Justice [SOJ]
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niiiiiice, i sooo have to try this out......just need to get a pvp char so i can get some faction :P
lol anyway ill try it as soon as i can , well done and gd luck every1
teysar
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Dec 28, 2005, 09:39 PM // 21:39
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#74
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Krytan Explorer
Join Date: Aug 2005
Profession: N/Me
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The bottom line is this build would be much more efficient if it were Me/N. There is no reason to make a N/Me in PvP. It really is not needed. The Fast Casting is far more valuable than Sould Reaping which is useless in PvP. In PvE, its the other way around. As an N/ rather than M/, you will always be less effective than you could be with that Fast Casting. So yeah this could work OK in TA/CA where people are stupid, but try running this build against people that know what they are doing and you will have some serious problems.
I'm not a big fan of Life Transfer. That skill has a 30 second recharge. And against anyone that has a clue what they are doing, they will get that removed very quickly and start pounding you. And then you are helpless. You will be dead before you can use that skill a second time. A lot of people pick Necro's over Mesmers for PvP because they look a lot cooler, but it's a fatal mistake that too many people make. But like I said, if you want to stick to the easy PvP stuff, then you can survive as a Necro. But against people with actual skill, you should choose a Mesmer instead.
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Dec 29, 2005, 12:11 AM // 00:11
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#75
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Ascalonian Squire
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hmm.. Wretch, would you like to post a update of your build?
not replacing the other, just make a reply/post as it is updated.
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Dec 29, 2005, 08:07 PM // 20:07
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#76
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Quote:
Originally Posted by Cygnus_Zero
The bottom line is this build would be much more efficient if it were Me/N. There is no reason to make a N/Me in PvP. It really is not needed. The Fast Casting is far more valuable than Sould Reaping which is useless in PvP.
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I STRONGLY disagree because mesmers would be a horrible choice for this build. he could buff up his fast casting so wat it doesnt matter how fast you cast, its fast enough as it is. and without the advantage of necro runes since most of it "is" necro spells, plus when u need energy, soul reaping helps more in that cast than fast casting. you NEVER EVER pick mesmers cuz they cast fast, that's a horrible idea. think strength, not speed. and that speed wont increase much if u dont even have fast casting up to 10 AT LEAST.
Updated attributes:
Blood: 12+scar blood+superior rune=16
Curses: 8+major rune=10
Illusion: 9
Soul Reaping: whatever is left+minor rune
Updated Skillbar:
1.)Life Transfer {E}
2.)Conjure Phantasm
3.)Faintheartedness
4.)Barbed Signet
5.)Rez Signet
6.)Awaken the Blood (cast first before battle)
7.)Parasitic Bond
8.)Soul Barbs
Armor: Tormentors, all of it
Weapon: Curses Staff with 2 +30 health parts
Last edited by Wretchman Drake; Dec 29, 2005 at 08:12 PM // 20:12..
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Dec 30, 2005, 07:26 PM // 19:26
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#77
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Good build! works well in both pvp and pve
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Jan 10, 2006, 03:15 PM // 15:15
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#78
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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ty. pve it is actually good, especially with a group.
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Jan 18, 2006, 10:27 PM // 22:27
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#79
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Wilds Pathfinder
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Are you two on crack? This is a horrible build.
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Jan 18, 2006, 10:34 PM // 22:34
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#80
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Since the max degen is ten,you're wasting a few skill slots it seems..
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