This is a PvE build, correct?
I think this is pretty solid. I'll start by answering your question - Rebirth all the way. That skill lets you ninja-res your team after catastrophic failure and regroup, and the drawbacks are negligible under those circumstances. You can regenerate energy and wait for skills to unlock before trying again.
Signet of Devotion is pretty much a requirement. It doesn't do a whole lot by itself, but it's a bit of free healing that spares your energy for when it's needed more. It'll add up over the course of a battle and it lets you keep going even when running on regen. I'd personally drop Spirit of Failure for it - that skill only affects one enemy, has a fairly large up-front cost, and is pretty unreliable. You don't want to be paying too much attention to the enemy anyway.
Instead of Mantra of Element, I'd suggest Physical Resistance. You get to pick your spots in PvE, and it's an absolutely amazing defensive skill against the melee trains that are your biggest worry.
One last change would be to flip your Inspiration and Divine Favor attributes. Inspiration doesn't need to be all that high to be effective, and every extra point of healing helps.
Otherwise, this is fairly textbook, and you shouldn't have many problems running something like this on a team.
Peace,
-CxE
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