odd couple...PvE R/* and Ne/*
More or less a tip/observation from the last BWE...While travelling through the "outback" beyond Lion's Arch by two or three missions, I had a very well-balanced group to explore with...one of whom was a necromancer. I found it an interesting problem that he would create all these pretty little minions that would, sadly, degenerate and die or be near death by the time we encountered a new mass of enemies. He would spend a lot of energy creating them, and then not get to fully use them...I (when I say "I" I mean my character *ahem*) was standing next to him and thought well...try Healing Spring...why not, couldn't hurt...Amazingly (or not for those for whom this is a "well, duh" moment)...I managed to keep them pretty healthy while travelling...A good pairing I think. It didn't cost me much energy to cast when we paused while travelling and we had extra critters to lend a hand...or claw...or whatever the hell they had...
Anyone else find this type of symbiosis while not in actual battle? Be interesting to know...
|