Vigorous spirit could easily go- if enchantment removal was a real threat, it would be decent chaff, but enchantment removal is almost non-existent.
Live Vicariously is bad because you're giving up 1 energy every 3 seconds, plus the initial cost of the spell to gain maybe 13 health per second. Your maxed our orison of healing will be pumping out 120+ every 2 seconds.
Finally, Heal Party is pretty forgetable. It looks like it would be a decent spell, but it's not.
Focus fire is all the rage- pile all your damage onto one target. If enemies were spreading all their damage over multiple targets, Heal Party would get more use. Until then, and while the damage remains focused, you need powerful, concentrated healing (and protection) to defend whomever the focused target is.
You probably want some hex and/or condition removal in there as well.
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Originally Posted by Zrave
if it weren't elite you could pull off the dreaded oath shot/signet of midnight/determined shot combo
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