Mar 06, 2005, 10:14 PM // 22:14
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#21
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Krytan Explorer
Join Date: Feb 2005
Guild: The Exiled
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Its been a while since i used epidemice but when i did it was lame it had an effective range of almost 0 have they changed this?
i would also suggest looking at phantom pain for its nice deepwound condition and you can use it to cover fragility so it doesn't get removed. Dont know what skill you would drop for it though or if you would have enough energy.
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Apr 07, 2005, 03:47 AM // 03:47
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#22
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Lion's Arch Merchant
Join Date: Feb 2005
Location: New Mexico
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I heard that the range of Epidemic had been increased ? Is that so ? And what is the range of Victory is Mine ?
Hopefully the range of Epidemic and ViM! are about the same ?
Last edited by ratatass; Apr 07, 2005 at 03:51 AM // 03:51..
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Apr 07, 2005, 03:54 AM // 03:54
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#23
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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Victory is Mine! is going to be more overused then War/Monk at this rate.
Rex, I'd like to ask a question. All the builds for ViM seem to not take advantage of the mana given. You said the whole purpose of ViM is mana. But with nearly every build posted on this forum/site, there's not much to capitalize on. There isn't a power attack or anything. I'd like to know why.
Last edited by Xellos; Apr 07, 2005 at 03:56 AM // 03:56..
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Apr 07, 2005, 04:49 AM // 04:49
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#24
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Academy Page
Join Date: Mar 2005
Guild: Xion Nights
Profession: N/Mo
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Cough* Cough*
It's been done and I did it weeks ago. I've been working into a condition team strategy since then. I also decided hamstring is a good thing to spread.
http://www.guildwarsguru.com/forum/s...ead.php?t=1282
Quote:
Originally Posted by Xellos
Victory is Mine! is going to be more overused then War/Monk at this rate.
Rex, I'd like to ask a question. All the builds for ViM seem to not take advantage of the mana given. You said the whole purpose of ViM is mana. But with nearly every build posted on this forum/site, there's not much to capitalize on. There isn't a power attack or anything. I'd like to know why.
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Apr 07, 2005, 02:11 PM // 14:11
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#25
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Elite Guru
Join Date: Feb 2005
Location: Ottawa, Ontario Canada
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Quote:
Originally Posted by Sausaletus Rex
You're underestimating Victory is Mine! All Typhoon would need is two opponents nearby caught by the Epidemic of Sever+Gash(+Crack, too) and he's got full energy. A focus linked to Illusion will let him cast to set things up but once he starts rolling, he can cast his ViM! once every 15 seconds immediately following his Sever+Gash combo and be sure of picking up at least +10 energy from a single target. ViM! is a shout, shouts are instant cast, the time it takes to set up that energy gain, then, is the time it takes between Sever and Gash landing because you can shout out just as soon as you connect with Gash, that should be quicker than most anyone can remove those conditions.
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Victory is Mine! Is incredibly sick when you make a team build around conditions. Last BWE we were running a team Fragility build which the objective was to put as many conditions on our opponents as possible and use Fragility for extra damage. We had three Mesmers with Fragility, one of them had Epidemic and another had Fevered Dreams as well. We ran a Nec/E with Disease and weakness, a Ranger with Incendairy Arrows, Apply Poison, Hunter's Show, Concussion Shot and Pin Down and a Warrior with Dismember, Axe Rake, Axe Twist, Crystal Wave and Victory is Mine! as part of the attack line. Why Crystal Wave? Well it's armor piercing and it removes all conditons off the target. Normally removing conditions is a bad thing, but since Fragility triggers when the target recovers from a conditions, it can lead to an insane amount of damage. Incendairy Arrows + Fragility is pretty sick too. Anyway, the Warrior with Victory is Mine was able to completely heal himself everytime because of all the conditions being used.
__________________
Cain Zeidon - R/Me
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Apr 07, 2005, 11:52 PM // 23:52
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#26
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Jungle Guide
Join Date: Mar 2005
Location: No Idea
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I still don't see how the Victory Is Mine "standard" build War/Ele with conjure benefits from ViM in the first place. I don't see much energy using attacks anyways. I mean, gaining energy to spam hamstring sounds silly to me. Frenzy I believe isn't big on mana anyways, but I'm skeptical on it since it gives critical hit, and has been nerfed to 25% now. Still it's probably the best thing there is, unless Flurry doesn't affect conjure. I'm just confused why there isn't any moves posted in most of the war/ele builds to take advantage of ViM. The guy with crystal wave was somewhat a start for me, but crystal wave has a long recharge time no?
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