Mar 23, 2005, 12:02 PM // 12:02
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#21
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Academy Page
Join Date: Feb 2005
Location: Australia
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Quote:
Originally Posted by Kyraith Mentara
I dont remeber saying this, this character can out damage any warrior build, even one built purly for dmg, because no matter how many adrenaline skills they can throw out they still have to recharge that adrenaline, my energy is a constant flow
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No, you will not do as much damage as a pure damage warrior build. You wont touch a burst dps warrior, and you wont touch a sustained dps warrior.
Only four of your skills deal damage. The one that deals the best damage only damages casters when they are casting, otherwise it's a simple interrupt. You don't have any strength (for armor penetration). You dont have conjure element.
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Here's a build I just came up with that I think would do more damage. Someone correct the errors I'm bound to make.
Consider the damage of a warrior using conjure element. Say, +10 every hit. Consider them using frenzy and berserker stance. Lets round it off to +30% speed. That's +30% damage. so conjure is effectivly giving +13. If we take Scaphism's weapon damages above we can also add +6 from using an axe.
So for 10 energy we will be hitting for +10 damage every hit for 60seconds, and for another 10 energy we will add +9 damage for 18 seconds.
Now consider the adrenal skills we can charge in this time. I have no idea, but 18 seconds of frenzy and berserkers would probably charge up.. lets be safe and say 8.
So we might have these charged:
Penetrating Blow
Eviscerate {Elite}
Axe Rake
Executioner's Strike
We can then spam these 4 attacks for:
+50%armor penetration.
+24damage +deep wound.
+8damage plus cripple. (taken over Axe Twist because cripple helps you keep in touch with a target when using berserkers, where otherwise you might need to sprint.. which might take the 8th spot in this build)
+32damage.
Rinse and repeat.
Now for a random question I don't know the answer to: Do Strength, Judge's Insight, and Penetrating Blow stack? Or is Penetrating Blow just what it says it is, a flat 50%?
Last edited by Lamaros; Mar 23, 2005 at 12:07 PM // 12:07..
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Mar 23, 2005, 12:23 PM // 12:23
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#22
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Academy Page
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Ok so a warrior geared twords 100% dmg would out dmg me a little bit, but only because of his speed and armor reduction, not his dmg bounses. However in gaining that speed he gives up much in the way of defence, making it so I could still kill him 1 on 1.
As to him buffing up his auto attack with dmg bonuses. This build barly ever has a chance to auto attack because the skills are clicked as fast as the auto attack. So well assume Wild Blow, Seeking Blade, and Savage Slash are my "auto attacks" and substitue Pure Strike in place of your adrenal skills. Which does +24 dmg and can still be spamed faster then your adrenal skills witch makes up for the dmg differnce.
Your attack speed can be stripped off of you because its all in stance form, with the use of Wild Blow.
On top of that my Throw Dirt will have you swipeing at air, and cripple really doesnt matter to me because this is not a fight Ill need to run from.
True if both of these builds were 100% ignored in a battle you would be dealing more dmg. However we both know thats not gonna happen, so if you were to make a warrior that sacrifices enough defence for attack power while maintaing the survivability of this build...I would ultimatly out dmg it.
Last edited by Kyraith Mentara; Mar 23, 2005 at 09:45 PM // 21:45..
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Mar 23, 2005, 03:56 PM // 15:56
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#23
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Lion's Arch Merchant
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@Kyraith Mentara
I'm not a profie (yet :P) but wouldn't it make your Warrior stroneger if you used a Hammer insteat? You could easily strike down Warriors...I once used a Warrior/Necromancer with a Hammer! I know Hammer-Skillz recharge pretty slow but just equip a Sword as your 2nd weapon, switch in combat, use flourish and siwtch back to your Hammer, this way you can spam Hammer-Skillz too and even with my low-GW-skillz my Warrior owned pretty bad in 4on4 combats, keeping the enemies from running away and crippling them while they're lying at the ground...good against any kind of casters and ragers aswell, I tried it for a while and I can't complain at all...maybe I'll try to make my own W/R build based on hammers some time and post it on here too...
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Mar 23, 2005, 04:30 PM // 16:30
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#24
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Lion's Arch Merchant
Join Date: Feb 2005
Location: Madison, WI
Profession: W/Mo
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My 2 on hammers
Quote:
Originally Posted by Taranis
@Kyraith Mentara
I'm not a profie (yet :P) but wouldn't it make your Warrior stroneger if you used a Hammer insteat? ....but just equip a Sword as your 2nd weapon, switch in combat, use flourish and siwtch back to your Hammer,...
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Flourish lost it's sword equipped requirement so switching is no longer necessary. Hammer use would be interesting to test out, I'm not convinced that it would be better than what you can do with swords simply due to the sword speed, and being able to use a shield, but alas.
Again, a thing to think about is taking strength over Tactics. There are a few more skills there, including power attack, that would help out with damage, and you can get a strength based shield, plus it would help out your sprint. It only hurts healing signet.
It looks like a fun build. Adding in the ability to blind the opponent really puts you at a heavy advantage. As long as you can keep them in one place Maybe Bulls Strike would help out when they try to get away
Matt
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Mar 23, 2005, 09:41 PM // 21:41
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#25
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Academy Page
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Quote:
Originally Posted by Taranis
...wouldn't it make your Warrior stronger if you used a Hammer instead? You could easily strike down Warriors...my Warrior owned in 4v4 combat, keeping the enemies from running away and crippling them while they're lying on the ground...good against any kinds of casters and rangers as well, I tried it for a while and I can't complain at all...maybe I'll try to make my own W/R build based on hammers some time and post it on here too...
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A W/R is completly different from a R/W in the way that a Ranger primary will fight with energy, while a warrior will mostly rely on adrenaline, using energy sparingly.
On top of that, a Ranger with a hammer is a dead man. As I said before to Lamaros' Dmg Warrior, you have to keep on eye on just how much defence your giving up in return for dmg. I tried the hammer idea with my Ranger last weekend, and I have never seen any character die so fast. The shield makes a huge differnce unless your willing to carry 3 or 4 stances in your bar, which takes the place of too many dmg skills to make the flourish build work.
Quote:
Originally Posted by Rellok
...a thing to think about is taking strength over Tactics. There are a few more skills there, including power attack, that would help out with damage, and you can get a strength based shield, plus it would help out your sprint. It only hurts healing signet.
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Unfortently that means going Warrior and loseing Expertise, which is the backbone of this build, without it your energy will be gone every 4 seconds.
Last edited by Kyraith Mentara; Mar 23, 2005 at 09:46 PM // 21:46..
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Mar 24, 2005, 02:10 AM // 02:10
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#26
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Academy Page
Join Date: Feb 2005
Location: Australia
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Quote:
Originally Posted by Kyraith Mentara
Ok so a warrior geared twords 100% dmg would out dmg me a little bit
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No, a fair bit.
Quote:
Originally Posted by Kyraith Mentara
but only because of his speed and armor reduction, not his dmg bounses. However in gaining that speed he gives up much in the way of defence, making it so I could still kill him 1 on 1.
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If I was making a build to kill another warrior 1v1... it would look completely different, so that's not really an issue here.
Quote:
Originally Posted by Kyraith Mentara
As to him buffing up his auto attack with dmg bonuses. This build barly ever has a chance to auto attack because the skills are clicked as fast as the auto attack. So well assume Wild Blow, Seeking Blade, and Savage Slash are my "auto attacks" and substitue Pure Strike in place of your adrenal skills. Which does +24 dmg and can still be spamed faster then your adrenal skills witch makes up for the dmg differnce.
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No, it won't.
Quote:
Originally Posted by Kyraith Mentara
Your attack speed can be stripped off of you because its all in stance form, with the use of Wild Blow.
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That's true. But we're talking about a damage build. Not a warrior vs warrior build...
Quote:
Originally Posted by Kyraith Mentara
On top of that my Throw Dirt will have you swipeing at air, and cripple really doesnt matter to me because this is not a fight Ill need to run from.
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Once again. We're talking about a damage build. Not a warrior vs warrior build. A war/necro with plague touch, for instance, would make your throw dirt completely pointless.
Quote:
Originally Posted by Kyraith Mentara
True if both of these builds were 100% ignored in a battle you would be dealing more dmg. However we both know thats not gonna happen, so if you were to make a warrior that sacrifices enough defence for attack power while maintaing the survivability of this build...I would ultimatly out dmg it.
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What are you talking about. Warriors get ignored in battle most of the time. My survivability comes from the fact that the more pressure you put on the enemy the less you have on yourself. My teammates will keep me alive if they're stupid enough to target me. So no, you would not out damage it. Neither in abstract, nor in actual use.
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