May 03, 2005, 05:50 PM // 17:50
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#21
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Ascalonian Squire
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Quote:
Originally Posted by iczer
I think when your building your character the first thing to consider is if your building it for optimum PvE or PvP. Some high end PvE builds are much lower on the scale in PvP.
- Iczer
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This doesn't matter at all, though, as you can re-build in real-time. Just an addendum.
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May 03, 2005, 10:13 PM // 22:13
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#22
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Ascalonian Squire
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[QUOTE=OvertheHill]I think the classes are pretty balanced. I don't think there are any broken classes.[QUOTE]
This is true, each class fills a role, the most important thing about GW is that you like playing your character, if you load up the game and then say to yourself, "argh, i have to keep playing my W/M because everyone else says that is the best warrior," then you missed the point of the game. your character should be fun first!!!!! power will come when you find the best stratagy and way to use him/her. saying that the Warrior/Monk is the best is totaly wrong, a W/Ele would be a awesome combo because you can cast a fire spell that hits all the enemies in the area before you charge in or you can use a powerful lighting skill to target one enemy and own him in pvp. with a w/ele you get the power of the warrior and the strength of the ele but it all depends on how you want to play the game. i say let the monks heal, that is what they do, playing alone sucks (maybe your only option if you have no friends, don't work well in teams, or don't get along with other people, then w/m is best )
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May 04, 2005, 04:54 AM // 04:54
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#23
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Ascalonian Squire
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[QUOTE=sulos][QUOTE=OvertheHill]I think the classes are pretty balanced. I don't think there are any broken classes.
Quote:
This is true, each class fills a role, the most important thing about GW is that you like playing your character, if you load up the game and then say to yourself, "argh, i have to keep playing my W/M because everyone else says that is the best warrior," then you missed the point of the game. your character should be fun first!!!!! power will come when you find the best stratagy and way to use him/her. saying that the Warrior/Monk is the best is totaly wrong, a W/Ele would be a awesome combo because you can cast a fire spell that hits all the enemies in the area before you charge in or you can use a powerful lighting skill to target one enemy and own him in pvp. with a w/ele you get the power of the warrior and the strength of the ele but it all depends on how you want to play the game. i say let the monks heal, that is what they do, playing alone sucks (maybe your only option if you have no friends, don't work well in teams, or don't get along with other people, then w/m is best )
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That is not what a w/mo is intended for. He has the best survivability and is a huge help in a team effort. W/mo is good in pvp because it can tank and last long enough to res your healers and get your team going again if you need it. W/mo's are good because they save the healer alot of healing not having to really worry about the w/mo's.
I posted a little while ago about the all w/mo party i pvp'ed with and how we owned. We had all pallies and 2 monks in our party and we seriously dominated every single pvp contest we entered. We had 11 wins and then 2 korean teams ganged up on us and took us out. But seriously, w/mo's are EXTREMELY valuable in team pvp. If your whole team dies one pally can res the healer, get him healed, and tank/heal while the healer works on getting the party back up and going. I've seen it happen.
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