Jan 02, 2006, 06:14 PM // 18:14
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#1
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Ascalonian Squire
Join Date: Dec 2005
Guild: The Shadow Spectres
Profession: R/Me
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Mend Condition vs. Mend Ailment
I'm not quite sure why many monks use Mend Ailemnt over Mend Condition. I haven't really tried either but from reading up on the skills it looks to me that Mend Condition has a greater chance at healing your ally. How can you assume that you're party will have more than one condition or any at all?
Can someone please explain the reasoning I am extremely confused
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Jan 02, 2006, 06:16 PM // 18:16
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#2
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Ascalonian Squire
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you can tell if they have at least one condition because there life bar is a different color if they are bleeding. And there is a down triangle on it for other condidtions.
i personally use mend condition
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Jan 02, 2006, 06:25 PM // 18:25
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#3
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Looking For Guild
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Mend Condition is other ally only (for some odd reason). Mend Ailment is not. When something like Deep Wound or Cripple pops up on you, you want it off NOW instead of fiddling around with Contemplation of Purity or something.
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Jan 02, 2006, 06:39 PM // 18:39
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#4
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Ascalonian Squire
Join Date: Dec 2005
Guild: The Shadow Spectres
Profession: R/Me
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Ah that does make sense, didn't know condition was other ally.
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Jan 02, 2006, 08:40 PM // 20:40
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#5
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Australia
Guild: Shameful Spirits
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Generally if you have two or more players with condition removal, you should think about bringing mend condition on both. If you're running a boon prot, ailment should heal for enough with boon. It's a choice you have to make: rely on someone else to remove your life threatening condition, or someone else?
Mend condition is other ally, or else there would be no reason to take mend ailment, because condition is a sure thing, while ailment only really shines when yiu have a stack of conditions on you.
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Jan 02, 2006, 09:14 PM // 21:14
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#6
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Mend Ailment is better because it heals for each condition still on.
Mend condition heals per condition removed.
Since you only remove ONE condition in either case, it makes sense to use ailment.
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Jan 02, 2006, 09:51 PM // 21:51
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#7
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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You could always use draw conditions but I prefer mend ailment.Drw Conditions is good for PvP mend ailment can't get rid of Necro Spells only rotting flesh.
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Jan 03, 2006, 12:05 AM // 00:05
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#8
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Krytan Explorer
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
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Quote:
Originally Posted by Age
You could always use draw conditions but I prefer mend ailment.Drw Conditions is good for PvP mend ailment can't get rid of Necro Spells only rotting flesh.
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Mmm? This doesn't make sense. Draw conditions doesn't get rid of hexes either, so I don't see why you are mentioning that at all. It also has the nasty side effect that while it treats all of the conditions from the ally, it gives them all to you. Great if you're N/Mo with Plague Signet, I supppose. If you want to use a draw conditions type build, you might as well go all out and use Martyr instead.
Rico
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Jan 03, 2006, 12:21 AM // 00:21
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#9
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Thai is not what it says here it say all conditions are transfered to you and you are healed.
http://www.guildwarsguru.com/skill/181-draw-conditions
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Jan 03, 2006, 12:25 AM // 00:25
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#10
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Academy Page
Join Date: Jul 2005
Profession: Mo/A
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Yeah, "conditions".
Hexes are not conditions
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Jan 03, 2006, 12:54 AM // 00:54
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#11
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Australia
Guild: Shameful Spirits
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Quote:
Mend Ailment is better because it heals for each condition still on.
Mend condition heals per condition removed.
Since you only remove ONE condition in either case, it makes sense to use ailment.
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I agree, but you're not telling the whole story.
The bonus is applied AFTER a condition is removed. If you have one condition on, and you use Mend Ailment, the one condition will be removed and you will get no heal bonus. If you have three conditions on you, Mend Ailment will remove one, and give you TWO sets of the bonus heal.
Mend Condition, if it removes a condition, will give you the bonus heal. So condition gives the bonus heal 100% of the time, while Ailment is more conditional.
But the ability to remove conditions on yourself is a big advantage of ailment, and is why it's more popular.
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Jan 03, 2006, 02:15 AM // 02:15
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#12
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Krytan Explorer
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
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That's right. The relavent conditions, then, are as follows: Blind, Deep Wound, Disease, Poison, Burning, Bleeding, Weakness, Cripple, Daze (I think that's all of them). Everything else is probably a hex, which tend to be more annoying to remove. Also note that while you are healed in health, you are not cured of the conditions--they are transferred to you. So, if your target happens to have just been hit with deep wound and virulence, you would pick up poison, disease, deep wound, and weakness, and you would gain 88 health at 12 skill. Ouch. I would only use this skill if you have purge conditions or plague signet on your bar.
Rico
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