Dec 24, 2005, 04:28 PM // 16:28
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#2
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Ascalonian Squire
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....anyone?
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Dec 24, 2005, 06:15 PM // 18:15
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#3
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quite alot of damage capability in it, but your energy management is very low. You have nothing to boost energy, and quite alot of high-cost spells (chain lightning gives Exh as well, i think).
Its a possible build for PvP perhaps... but the energy management needs some work. Perhaps drop backfire and get ethertap, using 10+1+13 domination to get the max drain off esurge/burn you should have some spare points to get a +12 energy tap.
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Dec 24, 2005, 08:18 PM // 20:18
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#4
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Ascalonian Squire
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thats cool, anyone eles have anything to say about it?
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Dec 24, 2005, 08:36 PM // 20:36
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#5
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Ascalonian Squire
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sigh.. the mesmer forum just isn't biteing =(
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Dec 24, 2005, 08:42 PM // 20:42
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#6
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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If you are splitting Dom/Air I highly suggest you take gale and leave air at 5. The damage air skills you have their don't mix well with the dom skills you picked. If you want to fast cast air you have to go all into it.
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Dec 24, 2005, 08:49 PM // 20:49
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#7
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Ascalonian Squire
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hmm what if i drop Lightning Strike and Envenerating Charge for gale and lightning javelin ( for the interrupt)
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Dec 24, 2005, 08:54 PM // 20:54
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#8
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Ascalonian Squire
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btw would you say this is more pve or pvp?
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Dec 24, 2005, 09:26 PM // 21:26
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#9
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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its more PvP. I agree with war, go more dom-focused and use 5 air with gale for interrupting/knockdown. Toss in Sig of weariness if you're gonna use surge and burn as well, might help some..
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Dec 24, 2005, 09:41 PM // 21:41
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#10
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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where's teh res sig?
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Dec 25, 2005, 03:12 AM // 03:12
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#11
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Ascalonian Squire
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maybe if i drop both the lightning skills i can get choas storm so i can stop casters even more then surge+burn+mind wrack to kill warriors and such and my secoindary can just be a monk ( i hear they get reusable rez sigs, they do right?)
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Dec 25, 2005, 03:31 AM // 03:31
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#12
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Ascalonian Squire
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so it would be like
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Power Spike
Choas Storm
Sig of Weariness
rez sig
?
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Dec 25, 2005, 04:04 AM // 04:04
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#15
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Krytan Explorer
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
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Anyone with half a brain will walk out of chaos storm. Those who don't would probably die with or without it cast on them, so I never bring it. Since you like damage, try empathy, drop power spike, and add shatter delusions.
Quote:
Originally Posted by wulfang
and rez sig ( i can switch between right)
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Really, if you intend to join pick-up groups, res signet is not optional, you just have to bring it unless you want to get flamed, and possibly lose many matches that could have been won. Or, as you say, you can use the monks spell res (they get a few different ones), but signet is faster and brings targets back ready to fight. Not a big deal in PvE, but if you go into PvP, you'll always want it unless told by your team otherwise.
Energy Surge {E}
Energy Burn
Backfire
Mind Wrack
Sig of Weariness
Empathy
Shatter Delusions
Res Signet
If you want to deny energy, then I suggest this build
Oh, and you might want to start playing with the "edit" button.
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Dec 25, 2005, 06:59 AM // 06:59
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#16
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Ascalonian Squire
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O.o i just sall the /edit button
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Jan 02, 2006, 06:12 AM // 06:12
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#18
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Frost Gate Guardian
Join Date: Aug 2005
Location: San Antonio, Texas
Guild: [Holy]
Profession: W/
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thats alot of dmg, however the energy you take from them, also taken from u, energy heavy build i would say.
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Jan 02, 2006, 06:38 AM // 06:38
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#19
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Jungle Guide
Join Date: Sep 2005
Guild: Nova Alliance
Profession: Me/
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