Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Jan 04, 2006, 03:01 PM // 15:01   #1
Ascalonian Squire
 
pyth0n's Avatar
 
Join Date: Apr 2005
Profession: Mo/
Advertisement

Disable Ads
Lightbulb The paladin group

Its a team with 8 W/mo's. It came up in my mind today, i tried to make the team but i couldn't find players to join.

W/mo Paladin

Attributes: Healing Prayers: 11
Strenght: 12 (10 + rune + helm)
Weapon Mastery: 11 (10 +rune)

Gear: Dragon or Brute Helm
Gladiator set
Knight's Boots (for global dmg. reduction)
Axe/Sword with zealous mod

Skills: 1 Frenzy
2 Warrior's endurance
3 Weapon attack
4 Weapon attack (can be snare, interrupt etc.)
5 Heal Other/Healing Breeze/Heal Party
6 Condition/Hex removal
7 Skill of choice (sprint, watch yourself, weapon atack, etc.)
8 rez siggy

Plan: 1. 8 Paladins that divide in 4 groups of 2 attacking 4 diffrent targets at once.
2. 2 groups of 4 attacking 2 targets.
3. 2 groups of 3 and 1 of 2 attacking 3 targets.
4. All attack random targets

I hope you understand my build.

Comments & critics pls.

Last edited by pyth0n; Jan 04, 2006 at 03:03 PM // 15:03..
pyth0n is offline   Reply With Quote
Old Jan 04, 2006, 06:44 PM // 18:44   #2
Academy Page
 
The First Attacker's Avatar
 
Join Date: Jan 2006
Guild: Ferocious Fists
Profession: W/Mo
Default

Its so simple it just might not work. I think allot of builds would beat it but its OK just needs more of a variation. Any team that actually targets the same target is good.
The First Attacker is offline   Reply With Quote
Old Jan 04, 2006, 07:50 PM // 19:50   #3
Krytan Explorer
 
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
Default

You're about a week too late. Since the ladder freeze, a number of guild groups have been experimenting with unconventional groups, and this happens to be one of them. I've seen at least one top 50 team dominate with the paladin build in a GvG... it might become the next FoTM for all we know.

By the way, you need sprint and healing hands for an effective paladin build.

Rico
Rico Carridan is offline   Reply With Quote
Old Jan 04, 2006, 08:04 PM // 20:04   #4
Frost Gate Guardian
 
Join Date: Jul 2005
Guild: LBS(The Runners Academy)
Default

Yah,I saw this several times yseterday. Cant remember the name of the guild,but a few of the W/Mo's outa the eight had heal area,would ball up to heal,hahah.
Shaun is offline   Reply With Quote
Old Jan 04, 2006, 10:39 PM // 22:39   #5
Lion's Arch Merchant
 
MadOnion's Avatar
 
Join Date: May 2005
Default

I've seen similar builds run in tombs and GvG, though I can't recall any specifics...
MadOnion is offline   Reply With Quote
Old Jan 04, 2006, 10:52 PM // 22:52   #6
Desert Nomad
 
Sol_Vie's Avatar
 
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
Default

This is the thread in question.

A couple days late.
Sol_Vie is offline   Reply With Quote
Old Jan 05, 2006, 10:14 AM // 10:14   #7
Ascalonian Squire
 
pyth0n's Avatar
 
Join Date: Apr 2005
Profession: Mo/
Default

i swear i never saw anything similar
pyth0n is offline   Reply With Quote
Old Jan 05, 2006, 10:38 AM // 10:38   #8
Lion's Arch Merchant
 
mattjones527's Avatar
 
Join Date: Oct 2005
Default

IF your interested in running an all paladin build, the key to winning is in the tactics. and yes I think it is the most fun build to play.
mattjones527 is offline   Reply With Quote
Old Jan 05, 2006, 04:02 PM // 16:02   #9
God of Spammers
 
I pwnd U's Avatar
 
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
Default

the only problem w/ that build is energy management. u come up against a shutdown mesmer or energy spike mesmer yur in trouble. u wil have no energy for healing breeze, other, or party so u cant heal which means death to a pally. as mattjones said ya tatics is a must. u must have healing sig since it requires no energy though the -40 armor is a killer. (ANet screwed that up bad even w/ 85 armor u only have 45 armor which is stupid cause all yur health u gained is prolly lost in one or 2 hits w/ 45 armor) thus sprint to run away for a sec heal then charge back in. it mite work but it wil need some definite tweaking. ya healing hands would be good if u have the energy to use it as most tanks only have 20 energy. u must watch out for mesmers and w/ no monks u are venurable to a 3 monk team.
I pwnd U is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Paladin Healing xcutioner Screenshot Exposition 7 Feb 02, 2006 10:53 PM // 22:53
Woutsie The Campfire 4 Jan 22, 2006 12:28 PM // 12:28
W/Mo Paladin builds pvp and pve Stormbringer The Campfire 58 Nov 08, 2005 11:55 PM // 23:55
Silenced Ranger The Riverside Inn 13 May 28, 2005 07:05 AM // 07:05


All times are GMT. The time now is 07:30 PM // 19:30.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("