Dec 02, 2005, 10:27 PM // 22:27
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#21
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Academy Page
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by striderkaaru
did you read the OP? you don't have mending, so i doubt how good your build is.
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yes I did, but he asked for another one, and he didn't say that it had to be on-topic. Most discussion go off-topic, but there is always someone who has to do the first step. And build is good. A W/Mo build doesn't have to have mending to be good...
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Dec 02, 2005, 10:34 PM // 22:34
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#22
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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I love the arguments and questions starting over an obviously sarcastic build. This is like the thread about the Earth Elementalist that could shield himself from ANY damage, but in return could not inflict any damage. Too funny.
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Dec 02, 2005, 10:35 PM // 22:35
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#23
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Krytan Explorer
Join Date: Nov 2005
Location: London, England
Guild: I Uprising I [RAGE]
Profession: R/
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actually i thought that i was always the hero of the grp, and i am ranger. i always bring a rez signet as i am always the last person standing (could it be due to the fact i am always about 100m from the fight, and i hide under a rock for 5 mins whenever it turns nasty). the trouble with enchantments is that mesmers actually like enchantments, its kinda like free dmg, or energy.
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Dec 02, 2005, 10:47 PM // 22:47
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#24
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by Peewee
actually i thought that i was always the hero of the grp, and i am ranger. i always bring a rez signet as i am always the last person standing (could it be due to the fact i am always about 100m from the fight, and i hide under a rock for 5 mins whenever it turns nasty). the trouble with enchantments is that mesmers actually like enchantments, its kinda like free dmg, or energy.
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You are missing the point. With your res signet, you can be only one time the hero of the group. Or maybe 2 times if you are lucky and kill a boss. With this build you be the HERO always.
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Dec 02, 2005, 10:56 PM // 22:56
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#25
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Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Quote:
Originally Posted by Jetdoc
I love the arguments and questions starting over an obviously sarcastic build. This is like the thread about the Earth Elementalist that could shield himself from ANY damage, but in return could not inflict any damage. Too funny.
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I hope this is sarcasm. If not, you're pretty thick. :\
Post this on GH. ^_^;
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Dec 03, 2005, 03:24 AM // 03:24
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#26
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Too Hot Fo You
yes I did, but he asked for another one, and he didn't say that it had to be on-topic. Most discussion go off-topic, but there is always someone who has to do the first step. And build is good. A W/Mo build doesn't have to have mending to be good...
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A warrior doesnt have to carry mending to be good, but he must have it on him.
I like to use the following build, it's a team leader/paladin (the one who smites the evil)
(1) Retribution - So noob monsters AND PvP'ers know not to mess with the paladin.
(2) Succor - To use how Frog mentioned, cast on monk in order for monk to cast back, win-win situation, 1 health pip for both.
(3) Symbol of Wrath - I shall smite thou fools. Enough said.
(4) "Charge" {E} - To give that battle adrenal feeling. Pumps up everyone, better if you have a speaking program to yell it for extra adrenaline. Not ingame adrenaline unfortunately.
(5) "I Will Avenge You" - Return vengeance for the lost ones, the enemies shall not live. Gives extra regen pips to your mending/watchful spirit godliness.
(6) "Watch Yourself" - Extra armor for uber tanking.
(7) Dolyak Signet - Extra armor for uber tanking.
(8) Rebirth - Like Frog said, to bring out the stupid teammates who died in the middle of mobs.
Attributes:
12 Smiting Prayers
12 (+1) Tactics
3 (+4) Strength
No damage needed, you will outlast the enemy, and they will die by attacking you.
Armor:
FoW Plate, all Plate, should give a +1 Strength Platemail helmet I think, not sure. Superior Strength, Minor Tactics, Superior Vigor, Superior Absorbtion
Bring a monk who has maxed out healing, so he can put Mending +4 on you, also make sure he has Watchful Spirit and Succor. Tell him to bring Heal Other, and Word of Healing, Healing Breeze, and Infuse health for your purposes. Whenever you die, its his fault, because he holds the mending, your life tie between life and death. He will heal you, and ONLY you. Tell your party members to bring their own monks. You will prepare yourself with enchantments before battle, and spam Shouts after charging into battle. Your weapon will do no damage, however Outlasting and Outdamaging by retribution will kill them.
YOU WILL SAVE TYRIA!!!
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Dec 03, 2005, 04:02 AM // 04:02
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#27
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Krytan Explorer
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You obviouslt lack the vision to comprehend the true glory of... the huge friggin AL hero!
e/w, with armor of earth, armor of frost, kinetic armor, magnetic aura, swirling aura, disciplined stance, defy pain, and Watch Yourself. Oh, and a sheild.
So... aggro as many monsters as youcan, cast all the spells you can as fast as you can, using 2 +15/-1 items, then switch to sword and sheild, build up 4 adrenaline and let rip the disciplined stance, defy pain, and watch youself. Your team will be stunned when they see how well you tank that massive group of monsters you pulled to them...5...4(what do the flashy enchantments mean? Extra leetness?)...3...2...1... WTF I DIED U N00B MONKS!
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Dec 03, 2005, 04:10 AM // 04:10
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#28
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Manfred
You obviouslt lack the vision to comprehend the true glory of... the huge friggin AL hero!
e/w, with armor of earth, armor of frost, kinetic armor, magnetic aura, swirling aura, disciplined stance, defy pain, and Watch Yourself. Oh, and a sheild.
So... aggro as many monsters as youcan, cast all the spells you can as fast as you can, using 2 +15/-1 items, then switch to sword and sheild, build up 4 adrenaline and let rip the disciplined stance, defy pain, and watch youself. Your team will be stunned when they see how well you tank that massive group of monsters you pulled to them...5...4(what do the flashy enchantments mean? Extra leetness?)...3...2...1... WTF I DIED U N00B MONKS!
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Fool, what is armor when you can heal, smite, and have armor by being a paladin W/Mo, i mean, W/E doesnt even have a catchy name, w/e stands for whatever, so i guess that's cool
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Dec 04, 2005, 01:05 PM // 13:05
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#29
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Ascalonian Squire
Join Date: Aug 2005
Guild: Valheru Blood
Profession: R/Me
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hav3 been h3r0 sinc3 i us3 y0r bu1ld, i am in rng 0f fier n0w n my t3am mmbers hav b33n loving me. i r3zz tehm n tey giv mi luv. ty.
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Dec 04, 2005, 03:07 PM // 15:07
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#30
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Banned
Join Date: May 2005
Location: KOREA
Guild: Slash Rank[DeeR]
Profession: R/Me
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You rule, GG
new vent comment
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Dec 04, 2005, 03:59 PM // 15:59
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#31
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Frost Gate Guardian
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I know the original poster is just having a joke, but do you guys realise that a warrior with mending, healing breeze, doylaks, watch yourself (maybe not a defensive stance in fow, due to wild blow present) in FOW is one of the ultimate tanks? All you need to do is get your monks to put spell breaker on him and let him run in (everyone else is outside the aggro circle) and watch all the caster mobs "click", "click", "click". Hell you can do it in any pve mission!
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Dec 04, 2005, 04:29 PM // 16:29
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#32
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Desert Nomad
Join Date: Mar 2005
Location: UK
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Well it is pve, after all.
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Dec 04, 2005, 08:19 PM // 20:19
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#33
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Berkeley, CA
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no, this build CLEARLY shines best in Random Arena, although obviously Rebirth is a bit of a waste in there so you'll want to bring something else, like maybe Healing Signet. Yeah, you won't be able to res any of your teammates, but I'm sure they won't mind as they watch you single-handedly avenge their deaths with the godly damage dealt out by your uber-l33t crystalline sword. The other team will also be in awe of your ability to solo all of them, and will ultimately concede the game in deference to your prowess.
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Dec 05, 2005, 10:16 AM // 10:16
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#34
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Quote:
Originally Posted by Scourgey
I know the original poster is just having a joke, but do you guys realise that a warrior with mending, healing breeze, doylaks, watch yourself (maybe not a defensive stance in fow, due to wild blow present) in FOW is one of the ultimate tanks?
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To be honest, I think it's purely coincidental. With this build you don't want to tank. What sort of hero is a tank warrior anyway? A tank is just an unexciting meat shield. You have no fans, no glory, and no survival bliss. A true hero is someone who not only survives (much like a tank), but who is also able to run away and resurrect. To be a hero, you have to sacrifice your team on the altar of your glory.
Quote:
Originally Posted by Peewee
(could it be due to the fact i am always about 100m from the fight, and i hide under a rock for 5 mins whenever it turns nasty).
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Bleh! You're confusing hero and coward. A hero does not stay 100m away from the fight, nor does he hide under a rock. He runs into the fight, he leeroys multiple packs of enemies, and he survives the fight.
Quote:
Originally Posted by Too Hot Fo You
A W/Mo build doesn't have to have mending to be good...
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This statement is bordeline to heresy! Mending is simply the best healing skill out there (remember: infinite healing and it's free). If you're not using mending you just can't be a true hero.
Quote:
Originally Posted by Savio
Frog, by knight's armor I'm assuming you mean a full set, right?
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Hmm, that's a good question. I know there are fans of full knight armors (who mistakenly believe absorption stacks, or is not universal). Personally I'm not a fan of the full knight armor. Even if it looks good, it just cannot compare to the coolness and price of a fissure armor. And since all FoW armors look identical and have the same price, you might as well go for the most efficient one.
Quote:
Originally Posted by Rogmar
A warrior doesnt have to carry mending to be good, but he must have it on him.
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Bring a monk who has maxed out healing, so he can put Mending +4 on you, also make sure he has Watchful Spirit and Succor.
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Although we cannot ignore the raw leetness of a +4 mending, a real hero cannot rely on a monk to stay alive (contrary to a basic tank). Your purpose is to stay the only one alive, and for this you need to self-cast mending. However you could accept the help of a bond protector, if only to make him die faster by smartly increasing the damage redirected through the bond. However, this is an advanced hero technique I want to keep secret for the time being.
Quote:
Originally Posted by Manfred
You obviouslt lack the vision to comprehend the true glory of... the huge friggin AL hero! e/w, with armor of earth, armor of frost, kinetic armor, magnetic aura, swirling aura, disciplined stance, defy pain, and Watch Yourself. Oh, and a sheild.
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The power of a 200+ armored hero is not to be underestimated. Unfortunately despite all my experiments, I haven't been able to survive longer than with a super mending on me. Moreover without a monk secondary, you lack the ability to resurrect infinitely. This is deal-breaker for the hero build.
__________________
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Dec 06, 2005, 12:28 AM // 00:28
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#35
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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frog, have you ever considered this?
you should re-arrange your attributes as follows:
healing - 12
strength - 10 + 1 + 1
tactics - 8 + 1
if you use a focus item with +1 healing at 20% in the beginning, you can get an unprecedented +4 pips of hp regen from mending, increasing the grand total to +7 pips of unlimited healing! as you know, the number 7 holds great meaning and symbolism in many world religions, thereby elevating you from hero to GODLY!!!shift11!!!
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Dec 08, 2005, 05:06 PM // 17:06
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#36
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Frost Gate Guardian
Join Date: Jul 2005
Location: northend blvds
Profession: E/Me
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Quote:
Originally Posted by striderkaaru
mending needs to be nerfed. it's clearly overpowered, and i've been saying that all of this time.
just look at all of the solo mo/w uw farmers, solo w/mo griffon farmers, and the invincible paladins. what do they all have in common? that's right: MENDING.
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haha man you got it.. why is my w/mo godly? mending without it id be another fool..
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Dec 11, 2005, 11:08 PM // 23:08
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#37
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Krytan Explorer
Join Date: Nov 2005
Location: London, England
Guild: I Uprising I [RAGE]
Profession: R/
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Quote:
Originally Posted by Makkert
You are missing the point. With your res signet, you can be only one time the hero of the group. Or maybe 2 times if you are lucky and kill a boss. With this build you be the HERO always.
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i was not missing the point, i was merely saying that the hero is me, i get my 15mins of fame. if the grp needs another rez after that then i guess u need to consider your position in the group.
besides wahts wrong with a ranger mo that runs away at the first sign of trouble :P
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Dec 12, 2005, 05:10 AM // 05:10
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#38
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Krytan Explorer
Join Date: Nov 2005
Profession: W/N
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because of the key mending element, you should consider calling this build the juniper bark warrior.
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Dec 18, 2005, 04:40 AM // 04:40
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#39
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Moa Birds
Profession: W/R
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or Aloe Seed Warrior!
... oh wait... Aloe Seeds actually do damage. Scratch that.
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Dec 21, 2005, 08:50 PM // 20:50
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#40
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Academy Page
Join Date: Oct 2005
Location: Piken Square - American District 1
Guild: The Everchanging Path [lost]
Profession: Mo/E
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Oh my...
Quote:
Originally Posted by Too Hot Fo You
I got a really funny one that I used in CA:
1) Healing Signet
2) Gladiators Defence
3) Defensive Stance
4) Shield Stance
5) I Will Avenge You
6) I Will Survive
7) Dolyak Signet
8) Res Sig/Rebirth/Vengeance
You can stack the defense skills, while your primary one is Gladiators Defence.
This is one variation I can remember, there are so many. You can also use some more strength attack skills, that's a variation of it I used and called it "Pressure Defence" (I like the name )
Generally Spamming Healing Signet will keep you alive. but IWAY is nice too to use, especially when you dont ress. Anyways I like the fact with the defensive stances. I don't know if I'm all right, could be that you need one more of them. Ages ago that I played it.
EDIT: Make sure you have: 16 Tactics; 13Strength
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I kinda feel I have seen this build in use very, very often... only thing is that those who aggro, don't remember to use the build's skills and just gets us all killed in no time, including himself.
That's unfortunate, but the world is filled with people who would take seriously any build you post here and claim it to be good/godly or just awesome.
Anyway... that is one interesting build you got there
Jas
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