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Old Dec 28, 2005, 05:15 AM // 05:15   #1
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Default Well of Power team build thoughts.

I have no idea what you'd use for a secondary, here. And I imagine it's strictly a PVE crawler build; Footprint, Furnace, Underworld, Fissure.

The basic idea is to set up your 2-4 melee characters as energy-based; either use Warriors, or a Necromancer/Warrior (probably Blood Magic) or Mesmer/Warrior (for Illusionary Weaponry).

Team focuses fire on one enemy in a group, takes them down very quickly, and then you sink the Well. No health sacrifice, as much health regen as Well of Blood, plus the bonus energy regen. This is -not- a caster battery, it's a melee battery, for a very specific kind of team.

I'd probably carry Blood Ritual anyway, but limit it to, say, a monk or two (who know that it's touch and that if they run around like crazy, Bad Things Will Happen).

I dunno. Thoughts? Anyone tried something like this? Well of Power just seems too cool to me to be left in the skill binder and never get used.
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Old Dec 28, 2005, 04:12 PM // 16:12   #2
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Well of Power is my "default Elite" in my bar. It is a great spell, regardless of the team you are in. If you are melee heavy, as you suggest, it will give them all a nice boost in the fight. If you are caster heavy, you will see all the squishies dance around searching for the green well to appear.

I got hooked on this skill early on, when several guildies where using it for my Ele, and I never quit.
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