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Old Jan 17, 2006, 03:51 AM // 03:51   #1
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Default Ether Prodigy... ?

I need help understanding Ether Prodigy.. it says "when it ends, you take 2 points of damage for each point of energy you have." Does this mean that if you recast Ether Prodigy before it ends, that it will not give you the damage, or will you take the damage, and does it count as 2 separate enchantments?
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Old Jan 17, 2006, 06:55 AM // 06:55   #2
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When you recast it, you take the damage and it does not count as two enchantments.

Basicly the new one replaces the old one (which ends the moment the 2nd one is casted).
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Old Jan 17, 2006, 07:02 AM // 07:02   #3
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Ether Prodigy removes all enchantments that you currently have on. It itself is an enchantment.

So if you recast it before the first instance of it ends and you have - oh, let's say, 40 energy - you take 80 damage.
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Old Jan 17, 2006, 07:16 AM // 07:16   #4
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is there any good in this spell then?
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Old Jan 17, 2006, 07:23 AM // 07:23   #5
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Quote:
Originally Posted by agentblade
is there any good in this spell then?
If your party has good monks that don't mind when your health suddenly plummets, it's pretty good. I use it on my ele all the time. +6 energy regeneration for ~20 seconds. It has a quick recharge time (unlike the attunements) so you can recast the spell if it gets stripped with no problem at all.

The exhaustion is awful, though, if you don't use it properly...
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Old Jan 17, 2006, 07:39 AM // 07:39   #6
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It basically gives you 2 energy per second. For a cost of 5, you can get 30-40 energy. This generates more energy than any other skill out there (except possibly Channeling). Just tell your Monks what you're doing.
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Old Jan 17, 2006, 11:41 AM // 11:41   #7
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Ok thank you very much for the explanation... Prodigy's value plummets, IMO, if the damage cannot be prevented, but i guess that good monks would be helpful. But, i'll take a good battery necro anyday over prodigy
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Old Jan 18, 2006, 10:08 AM // 10:08   #8
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hows this for a nice combo . E/N

ether prodegy and blood renewal
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Old Jan 18, 2006, 11:34 AM // 11:34   #9
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Prodigy is great, just make sure you spend all the energy its generating, thats the best way to avoid the damage
If you arent in combat, then you can use it to replenish your energy with less hanging about, and the damage is irrelevant, since you arent under attack.
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Old Jan 18, 2006, 11:48 AM // 11:48   #10
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Hmm you bring up a good point... Blood Renewal lasts 10 seconds, and Prodigy lasts around 20 seconds, so theoretically, the damage could be instantly negated with perfect timing of BR... that's a very good idea i will definately have to try that out... The only problem is that say your low on health and Ether Prodigy drops yours health to 0, Blood Renewal will not matter then, so you still would have to be careful with the big damage, but no doubt, BR would be a big improvement.
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Old Jan 18, 2006, 11:51 AM // 11:51   #11
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ether prodigy is the "blood is power" of the elementalist...
BiP - same cost, cant be used on self, -33% health, no recharge, 10 secs.
EP - same cost, only on self, self damage (probably your max energy), 5 recharge, lasts longer...
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Old Jan 19, 2006, 12:19 PM // 12:19   #12
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There is an much easier way to use ether prodigy. Just cast ER and then cast prot bond. When ER ends cast it again. You will only take 5 percent of dmg.
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Old Jan 19, 2006, 12:24 PM // 12:24   #13
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Will have to try that one Dodo
As my Ele is a Ranger 2ndary (most commonly) I just cast TU right before EP runs out.
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Old Jan 19, 2006, 12:26 PM // 12:26   #14
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Quote:
Originally Posted by Dodo The Extinct
There is an much easier way to use ether prodigy. Just cast ER and then cast prot bond. When ER ends cast it again. You will only take 5 percent of dmg.
I wouldn't be so sure of that. Prodigy sidesteps Mark of Protection and Reversal of Fortune (I've tried) just like life sacrifices do. I'd bet it sidesteps Protective Spirit and Protective Bond like they do as well.

Really, it's not that the damage is that bad if used as the skill is designed. You aren't supposed to use this to max out your energy (like pretty much all the others work best for). This is designed to be run constantly just to keep yourself from running dry. Think about it. With this running, you have 10 pips of energy regen. That's 3 1/3 energy per second. Even Eles will have trouble burning through that fast enough.
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Old Jan 19, 2006, 01:40 PM // 13:40   #15
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Simply compare it to a comparable skill - Offering of Blood. With maxed out blood, it can give you 21 energy every 15 seconds, that's ~1.5 /second, and costs you 10% max health, which would typically be about 40-50

Ether Prodigy gives you +6 regen, which equals 2 energy per second, and costs you in health 2x your energy at time of ending. Keep your energy below ~20 (easy to do with a high cost low recharge spell like Lightning Orb) and you're getting more energy for less health.

Many, many people use OoB without worrying about it's health cost (I would not be surprised if it's the no. 1 used elite for monks in PvP), so why worry about it for Ether Prodigy, which is theorectically even better ?

Great skill, criminally under used.
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Old Jan 19, 2006, 03:48 PM // 15:48   #16
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Quote:
i'll take a good battery necro anyday over prodigy
But why have to depend on another character for YOUR energy management? There are so many good ways for energy gains yet battery necros are popular. Wouldn't the necro be better used for offense or curses?
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Old Jan 20, 2006, 03:38 AM // 03:38   #17
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Quote:
Originally Posted by Dodo The Extinct
There is an much easier way to use ether prodigy. Just cast ER and then cast prot bond. When ER ends cast it again. You will only take 5 percent of dmg.
Neither Bond or Spirit reduces the damage taken by Ether Prodigy.


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Old Jan 21, 2006, 07:05 PM // 19:05   #18
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Wow, that sucks....well it worked in theory
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