Jan 16, 2006, 11:16 AM // 11:16
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#1
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Ascalonian Squire
Join Date: Oct 2005
Profession: R/W
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Ranger/Mesmer "Theory" (Snowman build) anyone tryed it out?
I was looking at the Ranger skills after i been killed LOTS of times by Musaat Elementalists in some missions. First off i thought what would be better? Interrupting them or withstanding the attacks?
The skill "Winter" seemed pretty cool since it makes all elemental damage cold damage, Geared up with High AL versus Cold damage that would decrease the all the elemental damage you take while using this skill.
I also looked in the mesmer skills. Theres one called "Mantra of frost" wich also would lower the damage taken grately. I looked in the Ranger list of skills again and found elite skill " Greater Conflagration"....
Greater Conflagration makes all physical damage fire damage. Casting this one along with Winter. Wouldn't that make all physical Cold damage instead? So, now both elemental damage and physical damage is Cold damage and you're pretty much imune to it. I havent got far enough in the game with this charactter to get hold of Greater Conflagration but i'm trying to get there so i can try this out.
Anyways if anyone would like to try this out and report back if it works or not, and if the damage taken is greatly reduced by this i would be more than happy. I will try it out eventually myself but until then..... i'd like some feedback about this.
Another part of making this build is what other skills to bring to deal some damage as well as some occational healing if needed. Would be pretty useful if rest of the group was geared up to resist Cold dmg as well.
Any ideas are welcome =)
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Jan 16, 2006, 05:20 PM // 17:20
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#2
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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I'd rather see murrasat eles being interupted. Mantra of Frost will only help you, not the rest of your team.
Errr, you're complaining about getting killed by them? As a ranger? *cough* what? If there's anything I'd expect to kill a ranger it'd be a Jade Armor, not an Ele.
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Jan 16, 2006, 10:03 PM // 22:03
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#3
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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Yes, GC + Winter turns all physical and elemental damage to cold damage.
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Jan 17, 2006, 12:12 AM // 00:12
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#4
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Yep, it works, however, with a minute recharge on each spirit and 5 seconds to put them each down, they are a very fragile point in the build, kill one or the other and your build is broken till the skill recharges. Furthermore, you've taken up 3 spots just to reduce the damage you take and increase the damage that your warrior buddies/enemies will take (lower resistance to elemental damage than a ranger). You could just end up PO'ing the rest of your group. You may take less damage, but they all take more.
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Jan 17, 2006, 12:17 AM // 00:17
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#5
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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Yes, one of my favorite combinations .
Some people get mad at me in the Ring of Fire missions for putting up greater conflagration and winter at the same time. And I'm like "WHAT?"
I've never been killed by a mursatt elementalist with my ranger. Are you using Droknar's Armor? Or Ascalon? That may be the solution.
In PvP, it has great possiblitilies, take spinal shivers for example.
Cheers!
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Jan 17, 2006, 05:12 AM // 05:12
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#6
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Wilds Pathfinder
Join Date: Jul 2005
Location: in exile
Profession: W/
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in teams i faced a GC + Winter + MoF build. quite aggravating since they had a spirit spammer, but i had wild blow which helped.
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Jan 17, 2006, 05:20 AM // 05:20
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#7
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Academy Page
Join Date: Jan 2006
Location: Edmonton, AB, Canada
Profession: R/
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If you can keep up Dryder's Defenses (ie. with Oath Shot and Elemental Resistance to fill the gaps) then you can tank elemental damage exceedingly well. That's like 160AL vs. elemental all said and done. With a Warrior Secondary you could probably keep that above 180. Not much getting through that! But you're pretty useless damage wise if you go that far.
But yeah interrupt Ranger/Mesmer is probably a better choice in most situations, works better against other enemy types too.
FYI I usually play R/Me that dabbles in interrupt... I try to have 1-2 at all times. Cry of Frustration + Distracting Shot is nice, but Savage Shot allows for much more damage potential vs. spellcasters.
Heh maybe just tanking the elemental damage and letting Backfire do its thing would be worth trying out... let them kill themselves and barely put a scratch on your Ranger. Again highly specialised though, not much use against anything else.
Last edited by Yolanda Kai; Jan 17, 2006 at 05:27 AM // 05:27..
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Jan 17, 2006, 07:46 PM // 19:46
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#8
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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I would consider taking a stance + dmg bow, and elemental resistance. +40 armor vs. Elemental damage - though if you have Jade Bows there too it might be best to intterupt and evade damage.
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Jan 19, 2006, 11:51 PM // 23:51
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#9
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Ascalonian Squire
Join Date: Oct 2005
Profession: R/W
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Quote:
Originally Posted by Katari
I'd rather see murrasat eles being interupted. Mantra of Frost will only help you, not the rest of your team.
Errr, you're complaining about getting killed by them? As a ranger? *cough* what? If there's anything I'd expect to kill a ranger it'd be a Jade Armor, not an Ele.
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No actually i was playing with my nec when i got killed by the musaat elementalists a lot, so that's why i wanted to try out the ranger for this combo =)
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Jan 20, 2006, 12:10 AM // 00:10
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#10
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Ascalonian Squire
Join Date: Oct 2005
Profession: R/W
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Quote:
Originally Posted by Yolanda Kai
If you can keep up Dryder's Defenses (ie. with Oath Shot and Elemental Resistance to fill the gaps) then you can tank elemental damage exceedingly well. That's like 160AL vs. elemental all said and done. With a Warrior Secondary you could probably keep that above 180. Not much getting through that! But you're pretty useless damage wise if you go that far.
But yeah interrupt Ranger/Mesmer is probably a better choice in most situations, works better against other enemy types too.
FYI I usually play R/Me that dabbles in interrupt... I try to have 1-2 at all times. Cry of Frustration + Distracting Shot is nice, but Savage Shot allows for much more damage potential vs. spellcasters.
Heh maybe just tanking the elemental damage and letting Backfire do its thing would be worth trying out... let them kill themselves and barely put a scratch on your Ranger. Again highly specialised though, not much use against anything else.
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Actually This build (useful or not) was just a theory i didnt get to try out yet since i havnt got "GC" Elite yet. If they worked well together and damage was greatly reduced i was gonna work some more on this build.
It would probably be a Ranger Equipped with a Focus item and a Sword, and fast interruption spells form the mesmer profession. Teaming up with a necro Casting Spiteful Spirit and Mark of Pain, and I would be tanking using a sword (Although not much damage to the main target but to adjecent targets)
I like Mark of pain even if targets move. It works a bit like crowd control. A target moving is a target that's not attacking or casting spells at the moment. Would be like a knockdown of some sort..
So all in all.. This one would probably be a Nec Assisting build for Great AoE damage and Interrupts. Although Heavily Armored against elemental damage. (Therefor the choice of the Spirits) In good sync with a good necro player this combo could be a killer i think.
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Jan 20, 2006, 12:47 AM // 00:47
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#11
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Ascalonian Squire
Join Date: Oct 2005
Profession: R/W
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Quote:
Originally Posted by Yolanda Kai
Heh maybe just tanking the elemental damage and letting Backfire do its thing would be worth trying out... let them kill themselves and barely put a scratch on your Ranger. Again highly specialised though, not much use against anything else.
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Well.. Backfire on Casters and Emphaty on Melee =) With both winter and greater conflagration you would be pretty well armored against the Melee's too.
A skill setup could look like this =)
Domination Magic : 12
Inspiration Magic : 8
Wilderness Survival 12
*** Since the Wilderness survival skills only cost 5 Energy Expertese wont do much good.
Gear.
Good armor vs Cold Dmg.
Weapon. Any Cane (Domination Magic) Good if it has some skill recharge modifier.
Focus Item. Skill recharge and Casting speed Modifier preffered. Preferably Domination Magic.
Winter
Greater Conflagration Elite
Troll unguent (Just in Case)
Leech Signet (Interrupts all actions + Energy Gain)
Cry of Frustration (Interrupts all actions + adjecent foes + DMG)
Backfire (Dmg vs spellcasters)
Empathy (Dmg vs Melee)
Res sig or Ether Feast (for extra heal if you want to be a daredevil trying this build for soloing LOL)
Well.. I still can't wait to get hold of Greater Conflagration to try it out... I'm gonna go do the last few missions to get there =)
Wastels Worry could work better then Empathy. Lower energy cost, more damage, triggers on skill use, low recharge time (1 sec) and faster to cast. ( less chance of getting interrupted)
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Jan 20, 2006, 02:20 AM // 02:20
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#12
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Quote:
Originally Posted by whispering
Wastels Worry could work better then Empathy. Lower energy cost, more damage, triggers on skill use, low recharge time (1 sec) and faster to cast. ( less chance of getting interrupted)
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Wastrel's worry triggers if they DON'T use a skill for the alloted time.
Would Me/R possibly do this as well or better if it's primarily support? Then again, the tanking of elemental damage was the basis, but with the spirits and mantras, you could probably make the support-aspect stronger as a Me/R.
But that's just hypothetically.
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Jan 20, 2006, 03:17 AM // 03:17
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#13
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Desert Nomad
Join Date: May 2005
Location: Near Your House
Guild: I Used To Own [ IUTO ]
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Quote:
Originally Posted by chris_nin00
Yes, one of my favorite combinations .
Some people get mad at me in the Ring of Fire missions for putting up greater conflagration and winter at the same time. And I'm like "WHAT?"
I've never been killed by a mursatt elementalist with my ranger. Are you using Droknar's Armor? Or Ascalon? That may be the solution.
In PvP, it has great possiblitilies, take spinal shivers for example.
Cheers!
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Imagine That.
Mantra of Flame + Ward vs Harm + Elements
BAM Dead Iway Are They Not?
i actually tried it >_> having 2 rangers arcane mimicry's..
its kinda harder than it seems <_<
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Jan 20, 2006, 03:30 AM // 03:30
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#14
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Dun dun dun
Join Date: Aug 2005
Guild: Reddit Guild
Profession: R/
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Yes, it's an IWAY killer,
But!
It takes a skill that a lot of PUGs don't have,
Coordination.
That's why IWAY is so successful. Because it requires no coordination. Just run in, choose a target and attack.
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Jan 20, 2006, 03:33 AM // 03:33
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#15
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Desert Nomad
Join Date: May 2005
Location: Near Your House
Guild: I Used To Own [ IUTO ]
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Quote:
Originally Posted by chris_nin00
Yes, it's an IWAY killer,
But!
It takes a skill that a lot of PUGs don't have,
Coordination.
That's why IWAY is so successful. Because it requires no coordination. Just run in, choose a target and attack.
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hehe True
Preech It!
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