Jul 14, 2005, 08:22 PM // 20:22
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#2
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Ascalonian Squire
Join Date: Apr 2005
Location: Deadwood, SD
Guild: Diabolus Ex Machina [DEXM]
Profession: R/E
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You can get this skill by completing the Caravan In Trouble quest.
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Jul 14, 2005, 11:40 PM // 23:40
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#3
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Ascalonian Squire
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I've seen many players use this skill to stop fleeing monks or any other enemy but my favorite use is to have my ally warrior save my ass. As a Mesmer/Monk I get targeted quickly so all I have to do is let my buddies know that I'm being chased.
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Jul 15, 2005, 10:43 AM // 10:43
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#4
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
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Yup thats also the tactics used by my guild having 3 knockdown and cripple warriors, one focusing on disabling warriors to protect monks and the other 2 to disable monks and spellcasters alike.
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Jul 15, 2005, 11:47 AM // 11:47
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#5
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Ascalonian Squire
Join Date: May 2005
Location: Roma, Italy!
Profession: Mo/Me
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hmm, Hope other team doesnt have a mend (that is a must imo), or even the warrior isnt W/N.
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Jul 16, 2005, 05:05 AM // 05:05
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#6
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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This is a pretty fun skill. I like putting it on prot monks who think they can take the damage. You can almost see the suprise when the they start to limp a few feet and stop as if they are calling their crippled condition XD
A very effective skill, indeed.
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Jul 16, 2005, 10:37 AM // 10:37
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#7
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: E/Mo
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Hehe i find it works well with a variety of other skills such as knockdown/ interrupt skills that way spells such as mending cant be cast so easily... and healing can be prevented for lil longer
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Aug 18, 2005, 05:46 PM // 17:46
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#8
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Ascalonian Squire
Join Date: Jul 2005
Location: boring ohio
Guild: death knights of the apocolypse
Profession: E/Mo
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yah this is a good one for the arena expecialy cause the last one is always dumb enough to run i had to chase a guy down for 12 minutes to kill him the coward (he had no reason to run he didnt have rez so it wasnt tactical) before i had this now they run the moment they see me hahahahahhahaha
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Sep 03, 2005, 03:26 PM // 15:26
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#9
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Ascalonian Squire
Join Date: Aug 2005
Guild: The Knights Of The Holy Phoenix
Profession: R/E
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You think 12 minutes is a long time? I've ran a guy down for 30 minutes before me and the rest of my party decided to sit down in one area and let him come to us. We all went afk for about an hour and the guy hadn't moved. Another hour goes by and we decide to go kill him. Suprisingly, he wasn't afk and kept running. This was the skill that stopped him. =D (Don't ask why we were chasing him down for so long, we just didn't want him to get an easy win.)
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Sep 03, 2005, 03:30 PM // 15:30
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#10
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Wild Bladez
Profession: W/Mo
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Quote:
Originally Posted by Labrie
You think 12 minutes is a long time? I've ran a guy down for 30 minutes before me and the rest of my party decided to sit down in one area and let him come to us. We all went afk for about an hour and the guy hadn't moved. Another hour goes by and we decide to go kill him. Suprisingly, he wasn't afk and kept running. This was the skill that stopped him. =D (Don't ask why we were chasing him down for so long, we just didn't want him to get an easy win.)
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LoL i love that Skill so funny when Monkies are runing crippled ^^
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Sep 21, 2005, 12:42 AM // 00:42
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#11
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Ascalonian Squire
Join Date: Jul 2005
Profession: R/W
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Also good for the monk to use on the warrior so he can get away :P
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Sep 21, 2005, 12:51 AM // 00:51
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#12
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Wild Bladez
Profession: W/Mo
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LoL
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Jan 13, 2006, 06:21 PM // 18:21
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#13
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Lion's Arch Merchant
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Cripple a monk may not be the best. It is easily removed with one mouseclick. Cripple other targets might work better. But it's situational.
This skill is only useful in pvp. In pve it is fairly useless.
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Jan 18, 2006, 07:27 PM // 19:27
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#14
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Academy Page
Join Date: Dec 2005
Location: Everywhere and yet nowhere
Guild: none
Profession: R/Me
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hamstring ack with that amount of energy cost no thanks
and 15 seconds cool down
hmm what if you are going up against a plague touch ranger or warrior or a monk with mend ailment then your quite screwd
your better off taking sprint
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