Axe for damage output (minimum of the weapon requirement), tactics for healing signet and defensive stances, strength for armor penetration when using attacks (low priority in early game). Don't spread them out too much.
Vigorous Spirit, Mending and Live Vicariously are good when you get them, play around with the enchantments as you find them - you can run 2 and operate on adrenaline and signets.
Cyclone Axe is a solid area-attack skill and builds up adrenaline nicely when surrounded. Equip the adrenaline axe attacks that you have, like Executioners.
Really, just try the different skills as you get them to see which are effective for you. Take out a group of henchies and try them out at your pace.
There are wa/mo builds here so look around.
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