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Old Jan 25, 2006, 10:36 AM // 10:36   #1
Pre-Searing Cadet
 
Join Date: Dec 2005
Guild: First Mercenary Division [merc]
Profession: W/Mo
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Default The Master Of Bondage

The Master of Bondage.

This is a build I recently created to take on a enchanter that I could not previously put into the ground and dig a grave for. So using my free time, I thought I’d design a build dedicated to eradicating eles, mesmers and overall casters. The build still needs some tweaking and needs to find a better way of being self sufficient( as in healing) But other wise, its almost perfect. It is a Caster bondage build.

Class:
Necromancer/mesmer
Armor:
Any armor is okay, yet preferably the tattoo patterns, due to the energy out take.
- Scar pattern (ragged-blood)
- Chest Scar Pattern
- Arm Scar Pattern
- Leg Scar pattern
- Foot scar pattern

Attach a Superior Blood rune to any piece of the armor, I normally prefer to attach it to the head piece, but whatever.
Also feel free to attach a superior rune of Vigor, because the build does not include any life sacrificing. Yet it again is not necessary.
Attributes:
(0) Illusion
(12) Domination
(0) Inspiration
(16) Blood Magic
(0) Death magic
(3) Soul Reaping
(0) Curses

Again, the soul reaping is not required but recommended if one can’t be patient enough to let their energy recharge.

Skills:
Vampiric Gaze
Awaken the Blood
Shadow Strike
Soul leech
Back fire
Energy Burn(see options)
Power spike
Shatter enchantment

The Build:
For this to really work and really kick butt, you need to understand how it all falls into place, there are orders in which one may cast the skills. First cast Awaken the Blood, by doing this your Blood Magic becomes 18 which can very much turn the tide in battle. Then cast Back Fire, and directly after cast soul leech. These two skills combined cause about 210 damage per spell cast. Then use shadow strike to deal 106 damage (damage may vary due to shadow resistance). Using then Vampire Gaze which should dish out about 70 damage with Awaken the Blood on, after Energy Burn to clean up remaining health or Shatter Illusions or Power Spike.

If the Caster you are wishing to bury, is using either “hex breaker or a hex remover”
Please be sure to use the interrupt power spike to stop that from ever getting in the way.

Options/Notes:
Please feel free to abuse and mould my build to your tastes. Energy burn can be replaced with resurrect signet if necessary. The build is very bias to Casters, yet not at all against warriors or signet users.
Enjoy using your powers to bring caster to their knees.
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Old Jan 25, 2006, 04:50 PM // 16:50   #2
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Location: /B/Chan
Guild: Looking for one
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