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Old Jan 23, 2006, 06:25 PM // 18:25   #21
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Quote:
Originally Posted by Symbol
If you want a better blood nuker buld, here's one I posted at gwonline:

N/Me
Blood 16:
Curses: 10
Soul Reaping: 10

1) Awaken the Blood
2) Faintheartedness
3) Offering of Blood {E}
4) Life Siphon
5) Shadow Strike
6) Dark Pact
7) Vampiric Gaze
8) Rez sig (PvP)/Inspired Hex or Strip Enchantment (PvE)

Damage is very high, energy management is good with offering of the blood + soul reaping, self healing is decent in a pinch. Two life siphons active is more then enough to counter the sacrifice cost of both dark pact and offering under AtB. (though you can get by with one,it won't hurt you much). Note that collectors blood wand + focus is a MUST.
You do now while your Enchanted with Awaken the Blood that you Sacrifice TWICE the life.... which kinda hurts you when using a Sacrificial build... and when using a build like this BLOOD RENWEL is essential.... it gives u a +6 health regen while you are spamming ToA and DP and when it runs out it heals you for 200 health, then without a sacrifice you should cast Life Transfer which not only does dmg but gives you +8 health regen for you to keep spamming DP and ToA... oh wait, thats not in your build either... how is urs better.... don't really see any advantages to ur build... and u have 10 points into curses for 1 skill thats not even in sync with this build!!!!!!!!
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Old Jan 23, 2006, 06:50 PM // 18:50   #22
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Quote:
Originally Posted by Undead Preacher
You do now while your Enchanted with Awaken the Blood that you Sacrifice TWICE the life.... which kinda hurts you when using a Sacrificial build... and when using a build like this BLOOD RENWEL is essential.... it gives u a +6 health regen while you are spamming ToA and DP and when it runs out it heals you for 200 health, then without a sacrifice you should cast Life Transfer which not only does dmg but gives you +8 health regen for you to keep spamming DP and ToA... oh wait, thats not in your build either... how is urs better.... don't really see any advantages to ur build... and u have 10 points into curses for 1 skill thats not even in sync with this build!!!!!!!!
*Sigh*

First of all: AtB increases sacrifice cost by 50% not 100%. Error number one. That means with 455 base health you sacrifice 69 health using dark pact and OoB. Vamp gaze steals 68 health. Shadow strike steals 55 health. Life siphon gives you three pips of regen for each active siphon. With fast recharge you can use roughly ~1.6 pacts per gaze. Starting to get the picture?

Error number 2, I spent 9 point in curses, not 10. 1 point comes from runes, and an additional +2 from AtB. That's enough to take it from 2 degen to 3. Faintheartedness is also an awesome anti warrior/ranger hex. It's 50% attack speed reduction for a long time in addition to doing respectable amounts of damage. It fits in with the build very well. Meanwhile your (frankly horrid) build uses 12(!) points in illusion for IoW and ethereal burden. I think you need to think very hard about whether that's worth it.

Thirdly. This build is better than yours in every concievable way. It does more damage. It has FAR better energy management. It's _ranged_. And with a free slot for enchantment removal/extra energy management/what have you it also has potentially more utility.

Frankly just the fact that you have to close to melee range to inflict a big chunk of your damage makes your build pointless. If you're going to do that, you might as well do an AoTl/Dark Aura build which does a metric assload more damage and is more survivable to boot.

Last edited by Symbol; Jan 23, 2006 at 08:01 PM // 20:01..
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Old Jan 23, 2006, 09:56 PM // 21:56   #23
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Quote:
Originally Posted by Symbol
*Sigh*

First of all: AtB increases sacrifice cost by 50% not 100%. Error number one. That means with 455 base health you sacrifice 69 health using dark pact and OoB. Vamp gaze steals 68 health. Shadow strike steals 55 health. Life siphon gives you three pips of regen for each active siphon. With fast recharge you can use roughly ~1.6 pacts per gaze. Starting to get the picture?

Error number 2, I spent 9 point in curses, not 10. 1 point comes from runes, and an additional +2 from AtB. That's enough to take it from 2 degen to 3. Faintheartedness is also an awesome anti warrior/ranger hex. It's 50% attack speed reduction for a long time in addition to doing respectable amounts of damage. It fits in with the build very well. Meanwhile your (frankly horrid) build uses 12(!) points in illusion for IoW and ethereal burden. I think you need to think very hard about whether that's worth it.

Thirdly. This build is better than yours in every concievable way. It does more damage. It has FAR better energy management. It's _ranged_. And with a free slot for enchantment removal/extra energy management/what have you it also has potentially more utility.

Frankly just the fact that you have to close to melee range to inflict a big chunk of your damage makes your build pointless. If you're going to do that, you might as well do an AoTl/Dark Aura build which does a metric assload more damage and is more survivable to boot.
Did you try my build b4 you critized it, apparently not... I for one when I saw ur build I TRIED it... and When u use my build correctly it embarreses yours.... if you like urs fine... when u read this build, give ur suggestions and thats it, don't post here and say if you want a good build heres mine... I was trying something new... I use over 10 necro builds.... I like and prefer to try new things... I mostly use my SS builds.... but for what this build is designed for it does the trick.... Future A$$Hole post need not waste ur time.. if u have a better build then POST THEM in ur own thread... thats the point of the forum!

I myself could Post at least 8 builds or more than are better than this one, this was just something new I was working with.... I tried to let this thread die long ago, but people randomly post in it... never gotten much bad feedback for trying new things.... u should try it sometime

Last edited by Undead Preacher; Jan 23, 2006 at 09:58 PM // 21:58..
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Old Jan 23, 2006, 10:34 PM // 22:34   #24
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I've tried my build. It works well. So no it isn't just theory. People have already given you suggestions, you didn't listen then and you won't now. So why should I bother?

I posted that build because it's a solid build for people looking to do damage with the blood line. Yours isn't and I've explained why.

It has no emergency self heal (BR doesn't count)
It requires you to get close and you have no antiwarrior skills
It uses a mediocre elite (life transfer)
It has too many points in illusion
It has no real energy management

You want to improve your build, start there. But don't come crying when you post a build and people don't shower you with praise.

Last edited by Symbol; Jan 23, 2006 at 10:37 PM // 22:37..
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Old Jan 23, 2006, 10:45 PM // 22:45   #25
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Any hex removal > life transfer.
James-
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Old Jan 23, 2006, 11:22 PM // 23:22   #26
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calm down guys, save it for pvp lol, i think that it's not the point weather one build is better than another, because people play in different ways, and like to play in certain ways, some builds maybe better than others but if someone can't use it right ...well then...just different ways of playing, it's up to the individual user to decide weather a build is better than another.

Sounds like an intresting build, and good information for both sides, i just started a new necro and am going to try both see how it works out.

:::End Transmission:::
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Old Jan 23, 2006, 11:22 PM // 23:22   #27
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grrrr getting tired of this page cannot be displayed double posting bug...

:::End Transmission:::

Last edited by FFF_WarRaven; Jan 23, 2006 at 11:26 PM // 23:26..
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Old Jan 24, 2006, 01:25 AM // 01:25   #28
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I guess I don't see the point of sharing your build with others if you're not looking to improve it.
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Old Jan 24, 2006, 02:47 AM // 02:47   #29
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Quote:
Originally Posted by Symbol
I guess I don't see the point of sharing your build with others if you're not looking to improve it.
It gives people NEW things to try....
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Old Jan 24, 2006, 02:56 AM // 02:56   #30
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Quote:
Originally Posted by Symbol
I've tried my build. It works well. So no it isn't just theory. People have already given you suggestions, you didn't listen then and you won't now. So why should I bother?

I posted that build because it's a solid build for people looking to do damage with the blood line. Yours isn't and I've explained why.

It has no emergency self heal (BR doesn't count)
It requires you to get close and you have no antiwarrior skills
It uses a mediocre elite (life transfer)
It has too many points in illusion
It has no real energy management

You want to improve your build, start there. But don't come crying when you post a build and people don't shower you with praise.

*No self heal*

don't need one, Br heals you for 200 every time it ends, Life transfer gives you a +8 health regen.. and IoW is ur health safety which heals you for over 200 if you drop below 25% life....

Requires u to get to close
You don't need to be close to use Dark Pact, Life Transfer, Or shadow Strike... ONLY spam ToA when in Close COMBAT!!!! doesn't mean because theres a touch skill that you have to run in against 5 foes and fight toe to toe! The only time I really use it in touch distance is when attacking another caster!

Points in Illusion
For the way I use it, which I don't really use this build (except for one farming location)....the Illusion points are required.... The health safety is crucial...But like I said previusly... this is one of over 10 builds I use... ALL my builds can't be superior, some have to be weaker... but they all have their strong points in different situations!!!!!!!

*No real Energy Management*
NOPE, theres not.... I never said hey this build is the best build you'll ever see, lol... its my least favorite out of the builds I use.... I just used it one day, thought it was different, and posted it....
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