Jan 06, 2006, 02:33 AM // 02:33
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#1
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Rampage Dmg Dealer (HOT new BUILD!)
First off I made this build because I'm bored with doing two man UW runs as Echo SS/SV and I'm sick of losing more money than I'm making going solo in FoW... SO this build is for going ANYWHERE and is capaple of MAJOR dmg!
BUILD: Undead RAMPAGE
Necro/Mesmer
Attirbute Points
Blood~ 16
Illusion~ 12
Soul Reaping~ Leftover
SKILLS
1) Illusion of Weakness
2) Ethereal Burden
3) Life Transfer
4) Blood Renewl
5) Shadow Strike
6) Dark Pact
7) Touch of Agony
8) Plague Touch
HOW TO USE THIS BUILD!
Before Aggro
- first of cast Illusion of Weakness...This is an enchantment.... you will lose 202 health....but this is well b4 aggro so let your life regen and now this enchantment will work as a saftey for your health... at any point point if your health drops below 25% the enchantment will end and you will be healed for 202 health..... this is a great safety and prevents death! this is especially great because the majority of your dmg is going to come from spamming sacrificial spells!
Aggro
- Cast Ethereal Burden on Foe... It makes target move 50% slower this will cost you 15 energy but it only last 10 seconds and when it ends you gain 20 energy!
- Next Cast Life Transfer! This will give foe -8 health degen and give you +8 health regen....Now quickly Cast Shadow Strike while targets health is above 50% and it will do 100 dmg... ONLY use Shadow strike while targets health is above 50%...
- Now heres where the MAJORITY of your dmg comes from... SPAM Dark Pact and Touch of Agony.. dark pact does 51 dmg and touch of agony does 61...KEEP SPAMMING THESE TWO SKILLS
-IMPORTANT- Make sure when Life Transfer wears off to cast Blood Renwel... Always Have Either LT or BR casted so that you have consistent health regen for spamming DP and ToA.....
-Remember if you get into trouble don't panic.... if your health drops below 25% then you'll be healed for 202..... AND blood ritual will heal you for 200 health EVERYTIME it ends!!!!!
- If you are suffering from ANY negative conditon get rid of it... Cast Plague Touch and it will be transfered to the target foe...
This is a great build if your a necro that loves dealing dmg.... I've never died using this build.... although I just came up with it recently its been AMAZINGLY successful!
*****MODIFIED*****
Your better off to Cast Blood Ritual Before using Life Transfer... here is why
1)First get up your Health Safety....Illusion of Weakness, wait until health regens to FULL
2)Now Cast Ethereal Burden on Target...
3)Now Cast Blood Ritual AND Shadow Strike(regen for spamming and 100dmg)
4)SPAM Dark Pact and ToA until BR runs out and heals you(112 dmg every 3 seconds)
5)After the 200 Heal from BR you should be at about full health... Cast Life Transfer
6)Keep Spamming Dark Pact and Touch of Agony until Life Transfer ends
**If foe is dead Start With a 100% health foe with step 3(or step 2 if you have 25+ energy)
**If foe isn't dead keep doing step 3-6.... BUT ONLY USE SHADOW STRIKE IF TARGETS HEALTH IS ABOVE 50%... OTHERWISE YOUR WASTING ENERGY
The reason its better to Start health regen with BR instead of LT is because I find when starting battle with LT you have to sacrifice alot of life in the middle of a fight using BR... When you use BR first your casting LT when it ends and when it ends it healing you for 200 points and then LT gives you +8 regen without any sacrifice... just goes alot smoother like this! and if something happens and you sacrifice below 25% health with BR then don't worry.... IoW will kick in and heal you for 202 health and then BR ends healing you with 200.... if you screw up.... then theres a 402 health point heal waiting to save you!
THIS BUILD MAY NOT BE A 1 SPELL MAJOR DMG LIKE AN ELEMENTALIST IS, BUT IN THE LONG RUN IT DOES MORE DMG THAN ANY NUKER!
WHILE Foe is above 50% health
2 second cast for Shadow Stirke~ 100dmg
1 second Cast for Dark Pact~ 51dmg
3/4 second Cast for Touch of Agony~ 61 dmg
*IN UNDER 4 SECONDS YOU DEAL 212 DAMAGE
WHILE Foe is Below 50% health
1 second Cast for Dark Pact~ 51dmg
3/4 second cast for ToA~ 61dmg
*IN UNDER 2 SECONDS YOU DEAL 112 DAMAGE
RESULT= 12 seconds = 648 DAMAGE
RESULT= 24 seconds = 1296 DAMAGE
RESULT= 36 seconds = 1944 DAMAGE
For some reason I think necros can pound out DMG with the best of them!
I do know however that Shadow Strike was used for the calculations of dmg but it is only used until they drop below 50% health!
Last edited by Undead Preacher; Jan 15, 2006 at 04:11 PM // 16:11..
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Jan 06, 2006, 03:43 AM // 03:43
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#2
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Frost Gate Guardian
Join Date: Jun 2005
Location: Alberta, Canada
Guild: Servants of Fortuna
Profession: N/Me
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I'd ditch the illusion and go with death for Dark Aura - since you're spamming ToA & DP for your damage anyway, might as well get the bonus damage from Dark Aura.
Although if you do that then it becomes eerily similar to another very well known build ^_^
Vamp Touch is another skill you might want to look at - very nice dmg & heal, but it is a bit pricey at 15 energy a shot.
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Jan 06, 2006, 05:05 AM // 05:05
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#3
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Quote:
Originally Posted by tigernz
I'd ditch the illusion and go with death for Dark Aura - since you're spamming ToA & DP for your damage anyway, might as well get the bonus damage from Dark Aura.
Although if you do that then it becomes eerily similar to another very well known build ^_^
Vamp Touch is another skill you might want to look at - very nice dmg & heal, but it is a bit pricey at 15 energy a shot.
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I've tried several Dark Aura builds, none of which I like.... this works much more effectively while playing with team
and Illusion is VERY important to this build.... The Illusion of Weakness has saved my life more times than I can count.... And if you spam with Dark Aura it makes the foes run away..... something I hate... I've tried it with dark aura, just works alot better without....
Also.... ONLY spam Dark Pact if your target isn't in touch distance.... no need in taking melee dmg if there is a tank to take it for u....
AS far a Vampric touch..... its cost 15 energy and you steal like 70 something health.... ToA deals 61 for 5 energy and DP deals 51 for 5 energy.... and if their health is above 50% shadow strike deals 100 dmg for 10 energy.....the point of this build is to keep constant health regen so spamming doesn't really effect you.... and the fact that everytime BR ends it heals you for 200 greatly helps... CANNOT take out ILLUSION..... the health safety feature with IoW is the backbone of build.... you never have to worry about slowing down with spamming.....
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Jan 06, 2006, 11:27 AM // 11:27
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#4
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Banned
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This is not a solo build, is it.
You should specify, I doubt it would be any good as a solo build anyway. Ethereal Burden is not so solo oriented anyway, and I doubt you'll be tanking much.
If not, sure, you have a necro that can survive, big deal? If it were the necro's role to be in the front line I could agree, but there are ways to achieve higher damage output and still survive, it's like an elementalist focussing on survival - everyone has his/her role.
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Jan 06, 2006, 05:37 PM // 17:37
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#5
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Quote:
Originally Posted by Nessaja
This is not a solo build, is it.
You should specify, I doubt it would be any good as a solo build anyway. Ethereal Burden is not so solo oriented anyway, and I doubt you'll be tanking much.
If not, sure, you have a necro that can survive, big deal? If it were the necro's role to be in the front line I could agree, but there are ways to achieve higher damage output and still survive, it's like an elementalist focussing on survival - everyone has his/her role.
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This Build is not a solo build...... But does incredible dmg..... the surving your talking about is because your constantly sacrificing life..... just try it... you'll drop foes faster than you think... its very impressive if you try it
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Jan 06, 2006, 05:51 PM // 17:51
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#6
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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Seems like a well thought out build to me. I'm still new at the Necro build biz,but what Preacher is saying makes sense. Survival and dmg dealing at the same time,go hand and hand,as they should. Warriors try to kill faster so that they can survive. Eles cast more powerful spells,to kill faster, so they can survive. Monks,Mesmers,and Rangers all try to move faster in their own way so they can survive...then why can't the Necro?
Not a question,but a statement.
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Jan 06, 2006, 06:53 PM // 18:53
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#7
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Quote:
Originally Posted by Darkpower Alchemist
Seems like a well thought out build to me. I'm still new at the Necro build biz,but what Preacher is saying makes sense. Survival and dmg dealing at the same time,go hand and hand,as they should. Warriors try to kill faster so that they can survive. Eles cast more powerful spells,to kill faster, so they can survive. Monks,Mesmers,and Rangers all try to move faster in their own way so they can survive...then why can't the Necro?
Not a question,but a statement.
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ty for the support..
- I know this build won't be very popular but if you try it I know you'll like it... Its just after months of using a SOLO build and doing two man runs It gets a little boring so I started to BiP which is one of my least favorite builds but I had quite a bit of fun because its always more enjoyable to get into a Good experienced group of 8... well thats my opinion anyway
- This build is seriously Great for dmg.... Blood renewl and Life Transfer keep your health regen up while your spamming Toa and DP and the consistent 200 heal from BR helps alot.... with shadow strike(until they are below 50% health) you will be doing over 200 dmg in under 5 seconds... thats not too bad.... 100 Immediate dmg.... then 51 and 61 from your spamming skills... then keep spamming... you'll continue doing over 100 dmg every few seconds while spamming and it cost VERY little energy..... AND you never have to worry about getting too low on HEALTH... as soon as your below 25% health the safety kicks in and IMMEDIATELY heals you for 202 health.... but the 200 health heals from BR should keep you well above 25% but its a very nice safety net!
Last edited by Undead Preacher; Jan 06, 2006 at 06:59 PM // 18:59..
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Jan 08, 2006, 10:46 AM // 10:46
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#8
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Wilds Pathfinder
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Sounds like a good build, however I think I would switch out ToA for vampiric gaze to avoid melee if you are trying to.
The blood necro build I have always used on my necro/monk for pve:
I just call it the blood spiker necro lol
1-Life Transfer(E)
2-Life Siphon (you can stack on multiple targets)
3-Vampiric Gaze
4-Shadow Strike(only used for when foes hp is above 50%)
5-Barbed Signet
5-Dark Pact
6-Shadow of Fear(lasts long with low curses)
7-spell of choice can be monk healing or any other necro spell
8-Rebirth
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Jan 08, 2006, 05:00 PM // 17:00
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#9
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Banned
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Quote:
Originally Posted by Undead Preacher
This Build is not a solo build...... But does incredible dmg..... the surving your talking about is because your constantly sacrificing life..... just try it... you'll drop foes faster than you think... its very impressive if you try it
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I see, if that's what your aim is, I'm going to say that a pure blood spiker is better then the hybrid you seem to try. Ethereal Burden and Illusion of Weakness could be Demonic Flesh and Vamperic Touch, or skip either Touch or Dark Pact and use Awaken the Blood aswell.
And then you have a standard bloodspiker.
I'm not sure if this build does anything better then a standard bloodspiker (IoW vs Demonic Flesh) either way a standard Blood Spiker has higher Soul Reaping, and level 18 Blood Spells instead of level 16 Blood Spells and those 2 points do matter.
Those are the only things I see changed from a standard bloodspiker which has been around since May last year, which is why those are the only things I comment on (Hot New Build ..?).
Last edited by Nessaja; Jan 08, 2006 at 05:08 PM // 17:08..
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Jan 15, 2006, 01:31 PM // 13:31
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#10
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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OUCH! Nessaja,why roast the guy for an idea? Give him praise for the attempt at originality.Tell him you have seen a similar build before,but don't try to stomp his idea into the ground!That's just not cool.I imagine you have been playing a Necro for some time,but that should make you help in the debate,not go all icy and spit that wicked venom...
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Jan 15, 2006, 04:05 PM // 16:05
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#11
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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hey just trying new things.... I currently use these builds......
55hp solo build
55hp AotL build
Echo SS/SV
Battery/ Suppport Healer
Massive Blood DMG(blood spiker)
Massive Degen N/Me(PvP)
MeleeMancer
Self-Battery Healer
Degen NUKER
Dark Aura Build
Just trying to come up with something new.... get tiring playing the same old builds!
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Jan 15, 2006, 06:38 PM // 18:38
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#12
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Academy Page
Join Date: May 2005
Profession: Mo/N
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I think it is a pretty good build, definitly has potential and is definitly good that someone is coming up with some new ideas.
BTW, have you tried it in PvP?
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Jan 15, 2006, 06:54 PM // 18:54
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#13
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Quote:
Originally Posted by Xeuro
I think it is a pretty good build, definitly has potential and is definitly good that someone is coming up with some new ideas.
BTW, have you tried it in PvP?
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Haven't tried this exact build in pvp, but I have used the Illusion of Weakness as the Safety Health net for my Necro/Mesmer (blood/illusion) Massive degen necro and it has saved me alot.... really gives that added edge that can determine getting a kill or being killed!
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Jan 16, 2006, 03:19 AM // 03:19
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#14
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Ascalonian Squire
Join Date: Jan 2006
Profession: Mo/Me
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Is there anything u can use at lvl 14 cause im having troubles getting up lvls now and i dunno wut 2 do any ideas?
tell me if there are any good builds like this 1 for me
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Jan 16, 2006, 04:01 AM // 04:01
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#15
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Quote:
Originally Posted by Polish Sosage
Is there anything u can use at lvl 14 cause im having troubles getting up lvls now and i dunno wut 2 do any ideas?
tell me if there are any good builds like this 1 for me
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what is your secondary and what skills do u have available
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Jan 18, 2006, 08:36 PM // 20:36
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#16
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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Aren't necros fun?!?!
Blood Renewal is giving regen +6 and Life Transfer is +8, that's a lot of extra regen. Have you considered using Offering of Blood as the elite, replacing Ethereal Burden so as to be able to get the energy when you need it rather than 10 seconds after casting EB?
Then take Life Siphon instead of Life Transfer. Siphon is more spammable and can be spread out on more enemies if more regen is needed to offset degen.
I would also lower illusion to 11 for more soul reaping. That's a lot of energy output and 189 health from IoW is still good.
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Jan 18, 2006, 09:28 PM // 21:28
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#17
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Wilds Pathfinder
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Quote:
Originally Posted by Undead Preacher
RESULT= 36 seconds = 1944 DAMAGE
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Magnificent number!!
Here are some more:
- 180 energy spent
- 360% HP sacrifised
- This amount of damage will kill 3 stone summit and wound the fourth.
- You forgot to count in aftercasts. gg.
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Jan 19, 2006, 08:10 PM // 20:10
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#18
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Site Legend
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i love playing blood spiker tho trying to get a PUG group for FoW/UW is hard as ppl like to play inside thier safety zone ie: the almighty nuker lol i can deal more dmg then a nuker anyday
will try this build, keep up the good work
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Jan 20, 2006, 04:32 PM // 16:32
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#19
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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Quote:
Originally Posted by Malice Black
i love playing blood spiker tho trying to get a PUG group for FoW/UW is hard as ppl like to play inside thier safety zone ie: the almighty nuker lol i can deal more dmg then a nuker anyday
will try this build, keep up the good work
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thanks... Yea I like to deal out dmg also.... and I might be the only person on the game that ONLY PLAYS 1 character.... my other characters are just for storage! So I use like 10+ different necro builds and there's nothing better than dealing major dmg!
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Jan 23, 2006, 08:08 AM // 08:08
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#20
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Jungle Guide
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If you want a better blood nuker buld, here's one I posted at gwonline:
N/Me
Blood 16:
Curses: 10
Soul Reaping: 10
1) Awaken the Blood
2) Faintheartedness
3) Offering of Blood {E}
4) Life Siphon
5) Shadow Strike
6) Dark Pact
7) Vampiric Gaze
8) Rez sig (PvP)/Inspired Hex or Strip Enchantment (PvE)
Damage is very high, energy management is good with offering of the blood + soul reaping, self healing is decent in a pinch. Two life siphons active is more then enough to counter the sacrifice cost of both dark pact and offering under AtB. (though you can get by with one,it won't hurt you much). Note that collectors blood wand + focus is a MUST.
Last edited by Symbol; Jan 23, 2006 at 08:11 AM // 08:11..
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