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Old Oct 26, 2005, 08:10 PM // 20:10   #21
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Quote:
Originally Posted by Raiin Maker
i always use healing breeze on my warroir, and its great in pvp, a steady health regen... also good in plauged with hex's to counter the health degen.
Ah, so you are one of the warriors making my Melandru's Arrows so damn powerful! Thanks!
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Old Oct 26, 2005, 08:39 PM // 20:39   #22
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And? their is a counter to everythingwhy in the world would you target a warrior using healing breeze? Monk's usually have an enchantment and that equals much more dmg than on a warrior.
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Old Oct 27, 2005, 04:35 PM // 16:35   #23
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In PVE this never leaves my skillbar. This and Seed and ill keep any Leroy wanna be alive. Now PVP is a diferent story. this rarely if ever goes in my skillbar for pvp. too many more effective heals against spikers and DOT than breeze. Im usually a combo of heal/prot in pvp anyway.
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Old Oct 27, 2005, 04:47 PM // 16:47   #24
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In PVP its useless but in PVE its mostly useful for monk secondaries that have some points into healing.
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Old Oct 27, 2005, 09:26 PM // 21:26   #25
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Quote:
Originally Posted by MistressYichi
In PVE this never leaves my skillbar. This and Seed and ill keep any Leroy wanna be alive. Now PVP is a diferent story. this rarely if ever goes in my skillbar for pvp. too many more effective heals against spikers and DOT than breeze. Im usually a combo of heal/prot in pvp anyway.
considering DOT deals with Arrows of DEGEN and Healing Breeze gives Arrows of REGEN, Healing Breeze is a great counter to DOT

this skill is only n00b if the people using it are n00b, just like any other skill in the game .
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Old Oct 27, 2005, 10:13 PM // 22:13   #26
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Breeze is Trolls Unguent at range. You can cast that on me all you want, I won't complain.
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Old Oct 28, 2005, 05:32 PM // 17:32   #27
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In my opinion, the real power behind Healing Breeze is this:

1) It isn't affected by anything that reduces how much a heal heals for, like Defile Flesh, and it doesn't trigger on things like Scourge Healing.
2) It's sort of a "pre-heal" which, in a way, does help counter spikes, if they stay alive through the duration. You can cast it on someone who you think is about to be attacked, which is awesome. This makes it a lot more skill-based - good for players who actually pay attention to what's happening in a fight.
3) With a +20% enchantment duration mod on your staff, it recovers a -lot- of health. Very powerful there.

Not to mention its recharge, the fact that you can cast it on yourself, and it stacks wonderfully and is covered by Vigorous Spirit if you choose to use it. My survivability is cut down a lot without it.

Probably kinda helps that I play an ether prodigy E/mo though, and can spam it indefinitely. I dunno what kind of strain this puts on a monk primary as far as energy goes.
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Old Oct 28, 2005, 06:52 PM // 18:52   #28
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Slightly more energy efficient than Orison of Healing in general in conjunction with a +20% enchantment mod staff.

If I'm playing mostly as a Healer, what I like about Healing Breeze is use in conjunction with Vigorous Spirit, and Dwayna's Kiss. Both provide decent healing over time and with Dwayna's Kiss, you can also cheaply combat damage spikes that occur on that target, shifting your attention elsewhere. Healing Seed increases the healing even moreso.

However, that's more of a PvE thing for me, particularly because it's so easy to tell who the monsters have chosen as their target.
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Old Nov 03, 2005, 03:20 AM // 03:20   #29
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Hmmm I have always underestimated this skill later in the game but i might use it just to fight degen...
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Old Nov 03, 2005, 01:37 PM // 13:37   #30
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Quote:
Originally Posted by The Son Of Morgoth
Hmmm I have always underestimated this skill later in the game but i might use it just to fight degen...
it does is a cool skill against it if u fighting a hex and condition heavy group. even with hex removal or condition removal it is still very hard cause u are still in degen since they can recast or just add other hexes.
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Old Nov 09, 2005, 08:19 AM // 08:19   #31
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i like this skill. i dont use it barly in a fight becuase it takes 10 energy...

this skill is vary efective if the player is using a self heal and this skill is added on to it.

I dont think ?/mo's should be useing this becuase it should be used by mo primaryes becuase they can use runes...

id prefure to use self heals just becuase they give more...
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Old Nov 09, 2005, 01:11 PM // 13:11   #32
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well see i find it useful mostly cause if it is casted on a person with a prot spirit on them u can kind of forget them for a few secs. X/mo are ok if they have it, although if they do have it, it shouldnt be at a high regen or not their only means of healing.
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Old Jan 04, 2006, 06:46 PM // 18:46   #33
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Default Anyone who has this spell loaded is a newb

It's sad to see how many newbs made it to level 20 just because they claim they can heal not that they can really play a monk

A healer is not someone who try to keep everyone "healed up". A healer is way more important than most other classes because:
1. healer saves party member from spike damage
2. healer manage mana in long fights therefore allow the group to win tough battles

You gotta be kidding me, 10 energy for 80 slow hp... even the worst direct heal spell (orison) is way better than with 5 energy for 60hp.

Your real bread and butter spells are word of healing and heal other. Elite monks use heal area frequently in a tough battle. Look at those 3 spells

Heal other: 10 energy for 151 hp, this one is almost twice as good as breeze

Word of healing: 5 energy for 78 hp > 50%, 5 energy for 161 hp < 50%. Word of healing is the single best spell for healers, especially when mana runs tight, the monk can resort to only heal party member when they are below 50%.


Heal area: area effect 10 energy for 150 hp
1. best self heal (good monks don't self heal too often since they manage the damage they take)
2. really good monk can position himself with other players, even melee tanks, to heal multiple player including self for 150 in one pop

Heal party
15 mana for 67 hp for each party member. People who say hey this is too expensive. Well dude it's only 50% more than your healing breeze, and if you have more than two party member down by 70 this spell is more efficient.

Negate regen with healing breeze is the biggest joke I've ever heard. Everyone at level 20 has 455-530 hp you can use orison when they are at 85% of their full hp. But heal party is more practical since if you ever fight mobs that use DOT on you, you will get multiple affected party members.

If you want more speedy spells to alternate to against spike, why not just use healing touch or KoD. Usually word of healing + heal other = complete heal on a tank received heavy spike damage

Mending is the real regen at 8 hp per second. Sorry healing breeze doesn't even come close.

Any one still want to make a point healing breeze is a good spell?
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Old Jan 24, 2006, 06:44 AM // 06:44   #34
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Uhh, I think you are a little confused about how much healing each tick of regen does, Grimfas. Each tick does 2hp per sec.

Let's examine at lvl 14 healing and lvl 12 divine (+36 hp per cast):

Breeze (10 energy):
+9 regen healing breeze = 18 hp/sec
10 secs + (20% enchant mod) = 12 secs
16 hp/sec x 12 secs + 36hp (divine bonus) = 252 hp

Orison (10 energy, cast twice):
Cast x 2 = (67 hp + 36 hp) x 2 = 206 hp

Heal Other (10 energy):
170 hp + 36 hp = 206 hp

Word of Healing (health < 50%) (5 energy):
76 hp + 94 hp + 36 hp = 206 hp

Healing Touch (10 energy, cast twice):
Cast x 2 = [57 hp + (36 hp x 2)] x 2 = 258 hp

From the above, it looks like one of the better heals, not the worst. Word of Healing is MUCH better, but only on low health (dangerous). Healing Touch just barely edges it out, but you have to be in touch range and cast twice (only good for self heal). Heal Other is a good spike heal, but less energy efficient otherwise. Orison is not efficient or a good spike heal, only good for healing self.

I'm not claiming it's the best heal (Word of Healing, imo), but it's certainly not the worst. It's almost always on my skill bar in pve. About the only time it's not equipped is against mobs that can spam enchantment removing skills (like the flesh golems in Perdition Rock).

So there, I've said it. Healing Breeze is a good spell.
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