Range is the main thing IMO. You *should* do more damage if you have to get that much closer to the danger zone. A lot of enemies don't use their nastiest skills if you're at ~100ft away (ie. on the edge of agro bubble).
Main thing I like about PA is the simple fact that you can spam it a lot faster than most of the other attack shots... the recharge is only a small fraction of a second more than the time to fire with a lot of bows. In a string it's not a huge deal, but if your build only allows 1 direct attack skill then this comes in handy.
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