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Old Jan 16, 2006, 02:35 AM // 02:35   #1
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Default Me/Mo: Viable? Maybe...

Don't think any of these will work, but whatever. Just posting so people have things to think about besides the ordinary builds.
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MesMo Instant-Healer

Mesmer/Monk
Level: 20

Fast Casting: 16 (12+4)
Healing Prayers: 12
Protection Prayers: 3

Mantra of Recovery [Elite] (Fast Casting)
For 21 seconds, Spells you cast recharge 50% faster.
Energy:15 Cast Time:0 Recharge:30

Mend Ailment (Protection Prayers)
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleed, Crippled, or Deep Wound) from target ally. That ally is healed for 18 points for each remaining Condition.
Energy:5 Cast Time:0.39 Recharge:2

Remove Hex (Monk other)
Remove a Hex from target ally.
Energy:5 Cast Time:1.04 Recharge:7

Heal Area (Healing Prayers)
Heal yourself and all adjacent creatures for 150 points.
Energy:10 Cast Time:0.52 Recharge:5

Heal Other (Healing Prayers)
Heal target other ally for 151 points.
Energy:10 Cast Time:0.39 Recharge:3

Healing Seed (Healing Prayers)
For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 25 Health.
Energy:10 Cast Time:1.04 Recharge:25

Healing Breeze (Healing Prayers)
For 10 seconds, target ally gains +8 Health regeneration.
Energy:10 Cast Time:0.52 Recharge:2

Restore Life (Healing Prayers)
Touch the body of a fallen party member. Target party member is returned to life with 45% Health and 80% Energy.
Energy:10 Cast Time:4.16 Recharge:0

================================================== =======
Denial of Service Mesmo

Mesmer/Monk
Level: 20

Fast Casting: 7 (6+1)
Inspiration: 9 (8+1)
Illusion: 12 (10+2)
Protection Prayers: 11

Inspired Enchantment (Inspiration)
Remove an Enchantment from target foe and gain 10 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment that was removed from target foe.
Energy:10 Cast Time:0.77 Recharge:0

Remove Hex (Monk other)
Remove a Hex from target ally.
Energy:5 Cast Time:1.54 Recharge:7

Spirit of Failure (Inspiration)
For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 3 Energy for whenever tha foe fails to hit in combat.
Energy:10 Cast Time:2.31 Recharge:10

Arcane Conundrum (Illusion)
For 13 seconds, Spells cast by target foe take twice as long to cast.
Energy:10 Cast Time:1.54 Recharge:20

Soothing Images (Illusion)
For 18 seconds, target foe and all adjacent foes cannot gain adrenaline.
Energy:15 Cast Time:1.54 Recharge:5

Mend Ailment (Protection Prayers)
Remove one Condition (Poison, Disease, Blindness, Dazed, Bleed, Crippled, or Deep Wound) from target ally. That ally is healed for 53 points for each remaining Condition.
Energy:5 Cast Time:0.58 Recharge:2

Martyr [Elite] (Monk other)
All Conditions and their remaining durations from your party members to you.
Energy:5 Cast Time:0.19 Recharge:10

Resurrect (Monk other)
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.
Energy:10 Cast Time:6.16 Recharge:0


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Protective Spirit (Protection Prayers)
For 18 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.
Energy:10 Cast Time:0.19 Recharge:5

Migraine [Elite] (Illusion)
For 17 seconds, target foe suffers Health degeneration of 3 and takes 100% longer to cast Spells.
Energy:10 Cast Time:1.54 Recharge:15

Energy Tap (Inspiration)
Target foe loses 6 Energy. You gain 2 Energy for each point of Energy target foe lost.
Energy:5 Cast Time:2.31 Recharge:30

Ether Feast (Inspiration)
Target foe loses 3 Energy. You are healed 35 for each point of Energy lost.
Energy:5 Cast Time:1.54 Recharge:8

Conjure Phantasm (Illusion)
For 12 seconds, target foe experiences Health degeneration of 5.
Energy:10 Cast Time:0.77 Recharge:5

Inspired Enchantment (Inspiration)
Remove an Enchantment from target foe and gain 10 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment that was removed from target foe.
Energy:10 Cast Time:0.77 Recharge:0

Remove Hex (Monk other)
Remove a Hex from target ally.
Energy:5 Cast Time:1.54 Recharge:7

Rebirth (Protection Prayers)
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 4 seconds. This Spell consumes all of your remaining Energy.
Energy:10 Cast Time:4.62 Recharge:0
LifeInfusion is offline   Reply With Quote
Old Jan 16, 2006, 02:42 AM // 02:42   #2
Jungle Guide
 
Join Date: May 2005
Default

In the first build, I'd take Mantra of Recall over Mantra of Recovery. Cooldown isn't a big issue in a healing Monk build, but energy is.
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