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Old Jan 13, 2006, 02:33 AM // 02:33   #1
Wilds Pathfinder
 
E Power's Avatar
 
Join Date: Jun 2005
Location: New York City
Guild: Wisdom of the Raven [MyM]
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Default E Power's Hybrid Trapper

Hey guys, I thought of this build while I was sitting down looking at the forums :P.

Oath Shot {E}
Barbed Trap
Dust Trap
Flame Trap
Drain Enchantment
Savage Shot
Whirling Defenses
Rez Signet

Marksmanship 8+1= 9
Expertise 12+1+1=14
Wilderness Survival 10+2= 12

The point is to set dust and barbed, drain the enchant, savage shot, set flame and oath shot and repeat the sequence. This is just a work in progress and is not yet perfected (I doubt it will ever be) just a funny concept that I think would be fun to play.
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Old Jan 13, 2006, 09:45 AM // 09:45   #2
Jungle Guide
 
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Join Date: Dec 2005
Location: Denmark
Profession: R/
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I think you should take points out of Marksmanship, and put in.. ehh.. Illusion(?) For Mantra of Resolve. Remember trapping isnt about dealing dmg from arrows.
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Old Jan 13, 2006, 10:09 AM // 10:09   #3
Desert Nomad
 
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Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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Quote:
Originally Posted by Cyan The Archer
I think you should take points out of Marksmanship, and put in.. ehh.. Illusion(?) For Mantra of Resolve. Remember trapping isnt about dealing dmg from arrows.
Yeah Cyan's right. Ideally, trappers bring a staff and a candy cane bow. Stalves= energy, CC bow=damage.
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Old Jan 14, 2006, 07:18 AM // 07:18   #4
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Location: California
Guild: [Dark]
Profession: W/
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look an oath shot trapper
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