Sep 19, 2005, 09:32 PM // 21:32
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#21
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by twicky_kid
if you can cover up breeze then>orison. when you use orison you have to spamm it constantly and if you are being attacked it won't do your any good seeing as most warriors are doing over 30+ dmg now of days.
i'd take breeze and cover it with vigorous spirit or shielding
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I agree...I think I'm willing to live with the risk of losing healing breeze because of the cost of losing the ability to continue to deal damage that is taken away by spamming Orison.
It's true that spells can be interrupted, but you have to admit that Orison, due to its quick cast time, is really hard to stop unless you're spamming it every 3 seconds. Covering up Breeze is interesting, but at the same time you've just increased the cost of casting Breeze by 5 energy by doing so.
Regarding the Healing Signet (only available to Warrior primaries), I really hate the long cast time...I find that a good PvP (or PvE) group will interrupt that signet pretty easily once they see you do it once.
It's all very interesting, but again I agree that Breeze appears to be the better spell.
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Sep 19, 2005, 09:37 PM // 21:37
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#22
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Pre-Searing Cadet
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Breeze might be good for PVE, but it is horrible for PVP Tombs.
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Sep 19, 2005, 11:29 PM // 23:29
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#23
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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You can use a warriors healing signet with warriors secoundary as it attributed to tactics.
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Sep 20, 2005, 12:19 AM // 00:19
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#24
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Ascalonian Squire
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Quote:
Originally Posted by papercut
Breeze might be good for PVE, but it is horrible for PVP Tombs.
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Try telling that to people that actually take and hold halls..
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Sep 20, 2005, 01:14 AM // 01:14
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#25
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by I Farm Sigils
Try telling that to people that actually take and hold halls..
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umm... hes right yknow? breeze is pathetic in tombs. if i see a team with monks using healing breeze it just means its time to settle back for an easy win
ive taken and held halls and ill say it for you if you want >.<
*note taking the halls doesnt mean too much nowr days, i took/held it like twice with a monk that used the infamous MENDING. lol we all thought he was using inspired enchantment but it was MENDING. we were like LOL. and he was rank 9. moving on....
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Sep 20, 2005, 03:05 AM // 03:05
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#26
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Jungle Guide
Join Date: Jul 2005
Location: Austin, Texas, ya'll.
Profession: A/D
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Quote:
Originally Posted by Age
Why not use your healing signet it gives more than orisons?Breeze is fine but you are going to have to keep pumping it all depends on the damage you are taking then you start loseing energy that you might need.
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Simply put...
Healing Signet is a PvE heal (please don't flame, you can think what you will)...and only then is it decent for a STANCE warrior. Or, if you run from a mob. Or, tanking lvl 6 charr with your lvl 20 warrior.
I mean seriously, are you going to use a 3 second cast heal for max of ~140hp (not too sure on this; like it matters), that gives you -40 armor while casting?! That is a hefty price to pay, indeed, and the healing can and is often negated by damage recieved in the cast time. I shouldn't even have to mention what -40 armor does to a caster. 3 seconds with -40 armor and they could and probably will easily be dead if under any kind of assault - and isn't this why you would be using it in the first place?
Healing in PvP is done solely by your designated healer(s), secondary monks (but we all know, or should, that divine favor is critical for "real" healing), or your own specific class heals (necro has life transfer, ranger troll unguent, etc.). These last set of heals (class specific) are for the most part, crap (but not all) for actual healing, and should only be used if you aren't recieving proper heals in the first place (I'm sure we've all been there, and alot of times your monk is dead/disabled/etc.), or buffing an actual heal. Some of these "heals" are related to life draining and such, and it does help to relieve some pressure from the healer(s), but it is in no way a replacement for true monk heals with divine favor bonus. Although life draining "heals" are usually used only for the prime consideration of, well, draining somebodies life.
I have to say, my ranger can interrupt a healing sig the first time it's cast if I'm paying attention at all to what the person is casting. He MAY get one past me...but it'll be his last. I'll watch his skill display and as soon as I see it fade in the second time, bam, no heals for you!
Gotta love distracting shot.
Last edited by id0l; Sep 20, 2005 at 03:14 AM // 03:14..
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Sep 20, 2005, 03:09 AM // 03:09
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#27
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Lion's Arch Merchant
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Take both? The reason why I use Healing Breeze ( Mine is 9 regen ) is for pve, I never tried it in pvp, is too keep the degen off. In the end of the game, I get pissed off using Orison on a 9 or > degen, then you have to use it again and again just to keep him alive, so use Breeze for degens, then Orison to keep the health stable.
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Sep 20, 2005, 04:06 AM // 04:06
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#28
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Krytan Explorer
Join Date: Jun 2005
Guild: Legends Of Teh Industry [XXX]
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Me being monk primary in the random team arenas i basicly use breeze and orizon. (ascalon arena) thats it. Breeze is basicly used to counter the counjure phantism, bleeding, life siphon, and poision and orizon is to heal them. and it works out prety nice. Won a few flawless victories in a row with a not to good team. they just lived
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Sep 20, 2005, 05:55 AM // 05:55
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#29
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by Artemis89
Take both? The reason why I use Healing Breeze ( Mine is 9 regen ) is for pve, I never tried it in pvp, is too keep the degen off. In the end of the game, I get pissed off using Orison on a 9 or > degen, then you have to use it again and again just to keep him alive, so use Breeze for degens, then Orison to keep the health stable.
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wooo the ultimate tank! mending, breeze, and orison!! WOOT
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Sep 20, 2005, 08:22 PM // 20:22
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#30
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by id0l
Simply put...
Healing Signet is a PvE heal (please don't flame, you can think what you will)...and only then is it decent for a STANCE warrior. Or, if you run from a mob. Or, tanking lvl 6 charr with your lvl 20 warrior.
I mean seriously, are you going to use a 3 second cast heal for max of ~140hp (not too sure on this; like it matters), that gives you -40 armor while casting?! That is a hefty price to pay, indeed, and the healing can and is often negated by damage recieved in the cast time. I shouldn't even have to mention what -40 armor does to a caster. 3 seconds with -40 armor and they could and probably will easily be dead if under any kind of assault - and isn't this why you would be using it in the first place?
Healing in PvP is done solely by your designated healer(s), secondary monks (but we all know, or should, that divine favor is critical for "real" healing), or your own specific class heals (necro has life transfer, ranger troll unguent, etc.). These last set of heals (class specific) are for the most part, crap (but not all) for actual healing, and should only be used if you aren't recieving proper heals in the first place (I'm sure we've all been there, and alot of times your monk is dead/disabled/etc.), or buffing an actual heal. Some of these "heals" are related to life draining and such, and it does help to relieve some pressure from the healer(s), but it is in no way a replacement for true monk heals with divine favor bonus. Although life draining "heals" are usually used only for the prime consideration of, well, draining somebodies life.
I have to say, my ranger can interrupt a healing sig the first time it's cast if I'm paying attention at all to what the person is casting. He MAY get one past me...but it'll be his last. I'll watch his skill display and as soon as I see it fade in the second time, bam, no heals for you!
Gotta love distracting shot.
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I know what healing signet does this why I compine it with endure pain when my health bar goes down i hit endure pain.I can solo the peach easly even with my Monk being both level 20s.It doesn't take me long to take group a charr out I use very good sword skills for this and don't need to heal up.I have seen screenshots of runners and not one of then use breeze.I don't have breeze on my PvE warrior so i can't compare it to signet as a monk secoundary you don't get breeze.
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