Mantra of Recovery build
So I finally ascended with my first character yesterday (Me/N), and picked up my first elite, Mantra of Recovery, from the crystal desert. I'd like to create a fun build that uses it --mainly for PvE right now, since I won't be doing PvP until I've fully upgraded my armor, and got a few more skills and elites.
Fast casting is perhaps not a very practical attribute, especially for PvE, but I find it to be a lot of fun, and tend to have at least 7-9 points in it.
So I was trying to come up with a build designed around Mantra of Recovery. At 16 fast casting, my spells will recharge twice as fast for 21 seconds.
Now it seems I would run out of energy very quickly firing off spells non-stop. However, if I try to pick energy management skills, this might not be such a problem. For example, a skill that hurts the enemy, returns me energy, and has a long recharge time, would benefit the most from this. For example, Shame and Guilt both can return energy, and have a 30 second reset time.
So the build would be something like:
Mantra of Recovery [Elite]
Shatter Hex
Shame
Guilt
Energy Tap
Empathy
Cry of Frustration (this skill is just plain fun)
Chaos Storm
I would try a max energy setup with this (so enchanter set and an insightful staff), rather than the rogue set and +defence mods.
I figure at the beginning of a battle, I could empathy a melee mob, shame and/or guilt casters, energy tap, and then empathy another mob.
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