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Old Nov 03, 2005, 08:56 AM // 08:56   #1
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Default incendiary arrows

when they did the big skill change, they put incendiary arrows to 10 seconds undocumented, so i use it for a while, then decide to jump back on my ranger, and they put it back to 8 seconds undocumented AGAIN!!, wat gives :/

the xtra 2 seconds gave 1 xtra shot out of it . hrmmm

Last edited by coldslammer; Nov 03, 2005 at 09:00 AM // 09:00..
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Old Nov 03, 2005, 10:09 AM // 10:09   #2
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Even at 8 or 10 seconds it's still a weak elite in my opinion -- mainly since it can't be used with Prepared Stance to extend it's duration and quicken it's recharge.

Choking Gas + Prepared Stance (E) is usually the best way to go -- allowing you to keep Choking Gas up indefinately.

Last edited by Man With No Name; Nov 03, 2005 at 10:12 AM // 10:12..
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Old Nov 03, 2005, 10:28 AM // 10:28   #3
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imo its a great elite, burning is -7 degen, + constant interrupt, 10 seconds was very nice, but 8 seconds is just toooo low
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Old Nov 03, 2005, 02:01 PM // 14:01   #4
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IA is great with QZ (the spirit). its also not bad to take both choking gas and IA.
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Old Nov 03, 2005, 02:27 PM // 14:27   #5
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it's awesome when 2-3 rangers use it and take turns attacking a single foe. :-P
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Old Nov 04, 2005, 09:33 AM // 09:33   #6
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Quote:
Originally Posted by Man With No Name
Even at 8 or 10 seconds it's still a weak elite in my opinion -- mainly since it can't be used with Prepared Stance to extend it's duration and quicken it's recharge.

Choking Gas + Prepared Stance (E) is usually the best way to go -- allowing you to keep Choking Gas up indefinately.

Choking Gas only interrupts spells, though. Incendiary interrupts everything, including normal weapon attacks.
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