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Old Sep 29, 2005, 05:18 AM // 05:18   #1
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Default Mist Form, what it does and doesn't

In an attempt to design a anti-ranger elementalist without having to worry about the warriors and ranger constantly shutting down my forever long casting skills, i decided i would try Mist Form(elite)

So far, i've been continiously interrupted by distracting shot, but mist form half does what it says, i dont take any damage.

So i went through the rangers interrupt skills, and i noticed the sentance "If it hits, then ....."
can someone explain to me while enchanted under mist form, do attacks actially hit you(but you take no damage).

Same goes for Hammer Warriors, i receive no damage, but still knocked down, yet all of them are attacks, AND it says "If it hits".

Such a confusing discription.

Last edited by coldslammer; Sep 29, 2005 at 05:26 AM // 05:26..
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Old Sep 29, 2005, 07:34 AM // 07:34   #2
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yes... they still hit you, just don't damage you. They will see a 0 on their screen.
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Old Sep 29, 2005, 08:30 AM // 08:30   #3
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aah ok, that clears that up, i did a search, but i didnt find anything regarding this, so hopefully the next person who runs into the same problem will know.
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Old Sep 29, 2005, 10:26 AM // 10:26   #4
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I don't believe it works against skills.. so if you are using mist form and I spam flare with my ele on you, you should take that damage. Not sure though, I'm no expert at this skill.
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Old Sep 29, 2005, 10:38 AM // 10:38   #5
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i understand flare is a spell not a attack, so yeh i would take the dmg.

attacks = meelee/arrows

according to Vermilion Okeanos it registers as 0 damage each time they attack, and i've found out any attack that has an after effect, like bleeding(sever artery), knocked down(devistating hammer), poison(poison arrow), deep wound(evercerate) would still occur, which IMO ANet should change into something like,

Mist Form: Elite Enchantment Spell, for 3-30 seconds, you cannot take or give damage from attacks, attacks result as a miss.

anyway after doing a bit of trialing, mist form is up there with the top 10 most useless elite skills.

Last edited by coldslammer; Sep 29, 2005 at 10:45 AM // 10:45..
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Old Sep 29, 2005, 02:23 PM // 14:23   #6
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in fact at the moment it is useless, as you cant deal any damage, but the damage aftereffects are dealt to you. (As Ele you don't really have a skill with aftereffects thats worth it)
so they could really fixx it. Now do me a favor please

http://www.guildwarsguru.com/forum/s...364#post536364

visit this thread and post in there. Thank you.
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Old Sep 29, 2005, 03:52 PM // 15:52   #7
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Quoting one of my guildmates (Nimerra, from SoF forum):
Quote:
Originally Posted by Nimerra
I was playing around with mist yesterday and found out more about it.

Mist Form also negates all damage from any attack skill, but the weird thing is that their latent effect still goes through because you got hit, even though you dont recieve dmg: stacked damage (preperations/lifesteal) will still go through even if the actual attack to hit you does not. This means that you can still get intrupted/kd like normal, as well as anything else an attack skill could produce. just no base damage.
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Old Sep 29, 2005, 05:00 PM // 17:00   #8
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yep. It makes mist form kinda worthless.
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Old Oct 11, 2005, 02:53 PM // 14:53   #9
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Ya, totally worthless skill and its an elite...........
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Old Oct 12, 2005, 02:01 PM // 14:01   #10
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Quote:
Originally Posted by coldslammer
i understand flare is a spell not a attack, so yeh i would take the dmg.

attacks = meelee/arrows

according to Vermilion Okeanos it registers as 0 damage each time they attack, and i've found out any attack that has an after effect, like bleeding(sever artery), knocked down(devistating hammer), poison(poison arrow), deep wound(evercerate) would still occur, which IMO ANet should change into something like,

Mist Form: Elite Enchantment Spell, for 3-30 seconds, you cannot take or give damage from attacks, attacks result as a miss.

anyway after doing a bit of trialing, mist form is up there with the top 10 most useless elite skills.
That upgrade for Mist Form you suggested seems overkill against warriors/rangers. Not to mention the already huge number of spells/skill that cripple their attack rates significantly.


That would make any caster character totally immune to warriors/rangers.
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Old Oct 12, 2005, 07:17 PM // 19:17   #11
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my question is does it negate damage from EoE? or is that not considered an attack...

answered my own question, and it does *NOT* negate damage from eoe

Last edited by smurfhunter; Oct 17, 2005 at 04:39 PM // 16:39..
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Old Oct 12, 2005, 10:01 PM // 22:01   #12
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Its not useless if you set it up to keep from taking damage to get things set up like prot from energy attacks and then meteor and lava ground, sucks up warriors as a helpless ele when all you are doing is waiting for them to get close to strike hard and fast ...... I do it all the time in pvp and gvg
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Old Oct 13, 2005, 06:09 AM // 06:09   #13
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i dont think its useless, i arcane echoed it and had a long string of damage prevention. if u want to prevent interruptions u ought to try the mesmer line of glyph of concentration
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Old Oct 13, 2005, 04:56 PM // 16:56   #14
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I'm not sure if the information on here is out of date or just wrong... or maybe I'm an idiot, but:

I have a simple little farming build with an E/Mo for minotaurs that I use when I need pure gold for something like dye. It's a quick way to make 10k in as many minutes with a run a minute. Mist form is my survival key, echo'd to use twice. And... all those nasty effects they gave Elona Reach Mino's don't touch me when it's on. The interruption they use doesn't work, nor does the stun attack. I don't see -0's over my head, and I don't get interrupted. I tested it, and it works against mountain trolls too. I don't see what you're talking about.
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Old Oct 13, 2005, 05:34 PM // 17:34   #15
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A picture is worth 1k words, so, without further ado;


Mist Form in the upper left corner, still active, Grawl just used Hammer Bash, and I'm knocked down.
Something has been changed about Mist Form, and that is this; There are no longer impact sounds or 0's that pop up as you are hit to indicate you are actually being hit, like there used to be. But, in reality, you are, and they're building adrenaline to use their adrenal skills.
That was a stupid change that will do nothing other than confuse people. =\
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Old Oct 13, 2005, 10:24 PM // 22:24   #16
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i think this skill can be mainly used by monks, but i agree, its pretty useless...
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Old Oct 14, 2005, 03:58 PM // 15:58   #17
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If you look at the mist form skill from an RP point of view, you're supposed to be turning into a non-corporeal(sp?) mist. That means that arrows/weapons should pass through you, resulting in 0 damage. Obsidian Flesh however, would turn your flesh to an obsidian, so those things would still hit you, you'd just not take any damage.

So, I think the OP is right, effects shouldn't take effect to someone who's gone misty.
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Old Oct 15, 2005, 08:02 AM // 08:02   #18
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Quote:
Originally Posted by Nightwish
That upgrade for Mist Form you suggested seems overkill against warriors/rangers. Not to mention the already huge number of spells/skill that cripple their attack rates significantly.


That would make any caster character totally immune to warriors/rangers.
i dissagree, it wouldn't be a overkill at all, think about the skill spell breaker, that makes you immune to all casters, same as obsidian flesh, the benefit spell breaker actially fails spells causing the foe to waste all that nrg lol.

anyway is seems you guys are right about there is no more dmg registers poping up anymore.

anyway misform should work in the same way blind works, resulting attacks is a "miss".
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