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Old Oct 11, 2005, 01:52 AM // 01:52   #21
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Quote:
Originally Posted by White Designs
Sundering and Furious is the stuff with tiny effects.
that's is where you are wrong. with an axe i go sundering since it only counts for skills. with BR all my skills recharge one after the other creating a constant chain of spike dmg. i used to think sundering did suck until i started using it and understanding out it worked. when you see the 120+ dmg spikes you get from just using executioner's strike and the 90+ spike from penetrating you'll change your mind fast.

furious on the other hand works for any attack giving you double adrenaline. the beautiful thing here is that with BR, FJG, and furious you'll be instantly recharging all of your adrenaline skills with only 1 hit. once the chain starts with all of your skills charged it won't be stopped. it will one adrenaline skill after another.
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Old Oct 11, 2005, 01:57 AM // 01:57   #22
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Quote:
Originally Posted by entropy
But BR gives it twice as fast... And btw consistent spikes? not really gonna work out to well. Spiking is all about hard fast dmg. Galrath plus Final is your spike. sever and gash aren't. Its not about maintaining BR. You don't have to as a spiker you just need to push out your massive dmg quick. As you said defense is laughable so why don't you use the -75 rune
b/c warriors have the highest def on the game they don't need any more they need life. i have even gone upagainst someone with 16 weapon attribute and won b/c my spikes never slow down where your's will. since i had more life i survived is occasional spikes.
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Old Oct 11, 2005, 02:19 AM // 02:19   #23
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pretty good my warrior build is


Axe Mastery 15
Strenght 3
Wilderness Survival 9
Tactics 8

Skills:
Penetrating Blow (Something like that)
Executioner's Strike
Escervate (E) (Something like that (bad spelling))
Cyclone Axe
Distracting Chop
Healing Signet
Troll Ungent
Resurection Signet
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Old Oct 11, 2005, 02:58 AM // 02:58   #24
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That seems like a nice build Twicky Kid. I'll try it out exactly like you say, and post later about MY results vs yours. Hope it works out good.
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Old Oct 11, 2005, 03:54 AM // 03:54   #25
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Quote:
Originally Posted by widowdaballa
That seems like a nice build Twicky Kid. I'll try it out exactly like you say, and post later about MY results vs yours. Hope it works out good.
look forward to the feedback. will post my resulds of w/mo tomorrow.
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Old Oct 11, 2005, 03:01 PM // 15:01   #26
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If you're playing by yourself with uncooperative teammates and fighting an enemy team full of braindead idiots, I can see this build working...

But if you're fighting a team that understands metagame and is built specifically with killing intelligent players in mind, [aka, a guild team that knows how to read advise] this build will fall flat on its face.

Apply Poison. 15e. For a meager effect. Hell no. Virulence {E}, = your worst nightmare and FITTING on a warrior that does conditions anyway.

I like Battle Rage myself. However I do like a Frenzied Evis + Exe. Strike better these days.

Key to Battle Rage really is to make sure it feeds the right adrenal skills. And what's said is true, for a non-weapon elite, go swords. Just go swords... People say swords suck because its elites suck but that's the opposite, sword will R0CK once you realize it doesn't need a weapon elite to be effective.

FGJ... Why have BR if you've got this skill? Waste of a possible adrenal slot...

If I went W/R [which will probably never happen cause it's just too inefficient a combination], I'd definitely use THIS for my setup... This has BR in mind since you like the skill so much.

12+1+3 Axe
12+1 Strength
3 Wilderness Survival

Penetrating Blow
Dismember
Executioner's Strike
Disrupting Chop
Battle Rage {E}
I Will Avenge You!!
Antidote Signet
Frozen Soil

This is how a battle system should work. IWAY will beef up your Battle Rage allowing you to execute TRUE spikes [not 1.33s swings half-assed spikes] It will also heal you and since nobody can get ressed, it's all good.

Zealous and Fortitude to me are the ONLY things any warrior who knows how to play should use.

Vampiric doesn't do enough damage for me to care. [+3 armor ignoring? hah] Sundering and Furious. I don't need 1/10 swings. I need 10/10 swings. 4 pips energy regen on a warrior? THAT'S the good stuff. Zealous owns...

I don't need armor. All the people I fight that give me trouble [u know, intelligent players] use hard hitting degen and armor ignoring spikes. Why wear more armor when the people who know how to fight a warrior will ignore your armor...

The fortitude along with sup. vigor cancels out your -75hp from the sup. weapon rune easily. I don't see what you're complaining about. See the light peeps, see the light!
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Old Oct 11, 2005, 05:12 PM // 17:12   #27
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[QUOTE=twicky_kid]b/c warriors have the highest def on the game they don't need any more they need life. i have even gone upagainst someone with 16 weapon attribute and won b/c my spikes never slow down where your's will. since i had more life i survived is occasional spikes.[/QU

Umm Warriors don't need life. Having the highest defence makes up for it. Its like saying monks need 500+ life since they will always be targeted and they have low armor. The simple fact is that the sup runes are well worth the -75 health cost. Galrath by itself is not spiking it just isn't. You are running something I acquaint to cleave. Why not just use that? Constant damage. Galrath every 4 hits basically or less with FGJ. dismember and its basically what you are doing. You keep acquating your build to spiking. ITS NOT. And the situation you mentioned are you talking about a warrior vs warrior?... I mean without a monk sure you might win but if it was even you definetley could not spike a monk fast enough with your build to kill them. The other might though.
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Old Oct 11, 2005, 05:19 PM // 17:19   #28
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but just because you want to bring a +30 axe grip or whatever doesnt mean you shouldnt have 16 in your weapon attribute!

410/455 hp is enough for a tank.

you_dont_need_500_health

*moan*
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Old Oct 11, 2005, 05:22 PM // 17:22   #29
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This isn't worth it anymore.

Summary:
W/R sucks, BR sucks, that build sucks, Sundering/Furious suck.

Learn or ignore at your discretion.
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Old Oct 11, 2005, 06:29 PM // 18:29   #30
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Quote:
Originally Posted by White Designs
This isn't worth it anymore.

Summary:
W/R sucks, BR sucks, that build sucks, Sundering/Furious suck.

Learn or ignore at your discretion.
if you don't like the build then don't post here. plenty of other post to go troll. thanx and have a good day.
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Old Oct 11, 2005, 06:32 PM // 18:32   #31
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He's posting to let people know that the build is crap, which it is. Don't post anything if you're not willing to take criticism.
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Old Oct 11, 2005, 07:45 PM // 19:45   #32
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Quote:
Originally Posted by entropy
Umm Warriors don't need life. Having the highest defence makes up for it. Its like saying monks need 500+ life since they will always be targeted and they have low armor. The simple fact is that the sup runes are well worth the -75 health cost. Galrath by itself is not spiking it just isn't. You are running something I acquaint to cleave. Why not just use that? Constant damage. Galrath every 4 hits basically or less with FGJ. dismember and its basically what you are doing. You keep acquating your build to spiking. ITS NOT. And the situation you mentioned are you talking about a warrior vs warrior?... I mean without a monk sure you might win but if it was even you definetley could not spike a monk fast enough with your build to kill them. The other might though.
warriors have the highest def vs physical dmg, vs elemental is a different story they can get cut down just like anyone else from elemental, smiters, shadow and hp degen. the life is what this is for. smurf said it best. tanks need life. squishes need def.

this build might not fit the exact definition of spiking....say 100+ dmg with one skill that is ranged. the reason ele spike and other spikes work is b/c they are ranged and don't have to catch a target. this build is a constant spike. when ever you use a skill you ARE spiking. you are doing an acute increase in dmg compared to your normal attack. therefore i am in a since spiking. anyways.....

while you get your galrath with ever 4 hits with just FGJ i can get it just about every 2-3 (1 hit if your furious activates). when you activate your galrath you are taking a charge from your other skills while mine are still charging. ran into the same problem with cleave that it takes a charge away from your other adrenaline skills when you using is. FGJ has a cool down time it cannot be active all the time. BR can always be renewed and gives me the 25% run so i don't have to bring a snare or rely on my teamates to bring one.
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Old Oct 11, 2005, 07:52 PM // 19:52   #33
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Quote:
Originally Posted by Eonwe
He's posting to let people know that the build is crap, which it is. Don't post anything if you're not willing to take criticism.
since the very first post you and white have only said it sucks, blah blah blah.

while other people have given me suggestions and some other directions. some people want to try it others are being inspired to try it. so to just come out and say this sux it won't work just b/c its not in the "meta" game. well guess what the meta game changes and very often. what does it change to? lets see we haven't had any increase in the number of skills in the game just changes. so maybe they come from skills people are not using.

suggestions welcome. build variants and other mods accepted. saying it sux or trolling the post b/c i disagree and give reasons why, go somewhere else and do it.

thanx for the suggestions from others. going now to post w/mo.
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Old Oct 11, 2005, 08:25 PM // 20:25   #34
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well, they didnt just say it suxorz n00b; at first they gave reasons as to why it was bad. But one gets tired of repeating oneself endlessly, just because the other person is not willing to hear that their **experimental** build is bad. Most builds are bad, relative to perfectly effecient characters that white and eonwe are comparing to . Dont feel so down.
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Old Oct 11, 2005, 08:52 PM // 20:52   #35
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Smiting got nerfed. Ele dmg to a warrior is shit. A 5 energy heal will heal that dmg. Shadow dmg and hp degen wooohooo. FoC spiking you mean? UGH No FINAL MEANS NO SPIKE you know what if it is true that spiking is just activating skills Why don't you just go and use all the energy sword skills and flourish thats some good spikes right??? And pretty constant. As far as it goes all you've shown me are many random arena experiences and random is well pve. Retarded shit works.
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Old Oct 11, 2005, 09:04 PM // 21:04   #36
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stop misquoting me!!!!!! i only quoted like ensign or something when i said the +30 is better for people with high defense in the long run... i NEVER said you need like 500 health or that you should only use minor runes

zomgwtfbbq
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Old Oct 11, 2005, 09:49 PM // 21:49   #37
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Quote:
Originally Posted by entropy
Smiting got nerfed. Ele dmg to a warrior is shit. A 5 energy heal will heal that dmg. Shadow dmg and hp degen wooohooo. FoC spiking you mean? UGH No FINAL MEANS NO SPIKE you know what if it is true that spiking is just activating skills Why don't you just go and use all the energy sword skills and flourish thats some good spikes right??? And pretty constant. As far as it goes all you've shown me are many random arena experiences and random is well pve. Retarded shit works.
took this build everywhere. went to competition to get a feel for it. then took it to teams to see how it did vs orangized groups. in both cases it did very will. took down most targets in a few hits.

took this into gvg and had a guildy make an axe w/mo with BR. guildy and I paired up on the same target or split when we needed to put pressure on more than one monk. if both of us are on the same target it dropped fast. i was sword he was axe.

this is only 1 peice of 8.

Last edited by twicky_kid; Oct 11, 2005 at 09:55 PM // 21:55..
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Old Oct 11, 2005, 09:57 PM // 21:57   #38
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question: what was the rating of the guild you fought with this? it really doesnt count if the build worked against a guild with an 800 rating... lol...
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Old Oct 11, 2005, 10:04 PM // 22:04   #39
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Fine I just give up trying to explain how it JUST SUCKS. Use it by all means and I hope that when you face a halfway decent team it doesn't come and bite you in the ass. AND WHY IN THE WORLD WOULD AN AXE WARRIOR NOT USE EVISCERATE????????????????????????????????
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Old Oct 11, 2005, 10:08 PM // 22:08   #40
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Quote:
Originally Posted by entropy
AND WHY IN THE WORLD WOULD AN AXE WARRIOR NOT USE EVISCERATE????????????????????????????????
Because he already has 2 teammates with eviscerate? Thus the effect of the eviscerate/exe spike is starting to wear thin and in the current warrior-heavy setup of his team a more constant pressure is required on the enemy; thus forcing him to revert to cleave for a higher DPS?

edit: well...he isn't...forced to. Rather he might take a gamble and do so. That many warriors in a row is rare :S...oh well...you asked for a situation...

Last edited by JYX; Oct 11, 2005 at 10:11 PM // 22:11..
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