Oct 20, 2005, 09:28 PM // 21:28
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#21
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Wary Stance only blocks attack skills used, normal attacks will always hit you if you choose to bring it down. Typically, if a warrior chooses to have a tactics of 14+, you can get along just fine with Gladiator's Defense, Shield Stance, and Bonetti's Defense. With that level, Gladiators lasts for 11, Shield for 19 (after which you can reapply Gladiators), and Bonetti's is also 11. In 11 seconds, you can regain the 8 strikes to set it back up.
Should you opt your elite for something other than Gladiator's Defense, you could go with just Shield Stance and Bonetti's Defense, however you would always have to remember to reapply Watch Yourself and Dolyak Signet just as Bonetti's is about to refill. Try timing your attack so that mid-swing you hit Watch Yourself and your attack refills Bonetti's so there is maybe a half-second of vulnerability. In which case you can only use whatever other skills you brought down freely during Shield Stance's duration.
Although Dolyak Signet has a 0 activation time, it cannot be applied in that same manner as Watch Yourself (as in, mid-swing). Should you choose to activate Dolyak Signet at that time, either a) You'll restart your attack or B) You'll activate it after your attack. It depends on how late/early you clicked it during your swing.
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Oct 21, 2005, 01:43 PM // 13:43
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#22
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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going stance in fow just isn't my thing, i guess. i'll stick to my hammer/earth build.
on another note, it's interesting how we're still posting here when the OP that needed a fow tank build has been banned.
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Oct 21, 2005, 03:00 PM // 15:00
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#23
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Frost Gate Guardian
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I've had some success with this build:
Cyclopean Axe
Bonetti Defense
Distracting Blow
Executioner's strike
Watch Yourself
Balanced Stance
Healing Hands [E]
Rebirth
Pts go 12+4 in Axe, 9 Healing, rest in Tactics. The build is very flexible in terms of what kind of foes it can take on. The distracting blow is a quick interrupter on pesky casters. Cyclopean Axe is for situations where your tank is facing more than 1 enemy, and helps charge up the adrenal skills Bonetti, Executioner's Strike, or Watch Yourself, depending on the party's need at that moment. Balanced Stance is for preventing knockdowns (dragon lich roar and hydra's meteor shower). The healing hand is a fast casting self heal while you're taking damage; it's better than Mark of Protection, which has a longer casting time (and more vulnerable to interrupts), higher energy cost, and longer recharge time.
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Oct 21, 2005, 03:06 PM // 15:06
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#24
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Frost Gate Guardian
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If you're wondering why I would throw in HH into this build, it's because there are times when a monk is unable to heal you, during combat, for whatever reason. The HH is an emergency healing for yourself or another ally. and it's a better spell than Healing breeze (which doesn't heal enough hps to place on a tank's skillbar) and Orison of Healing (still not enough net total hps recovered).
Normally, I would use the energy for Cyclopean to charge up Executioner instead.
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Oct 24, 2005, 11:32 AM // 11:32
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#25
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Jungle Guide
Join Date: Apr 2005
Guild: Looking...
Profession: E/
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My tank runs:
16 Tactics/10 Axemastery/9Earth/rest in strength (about 4)
Ward vs Mellee
Obsidian Flesh
Distracting Blow
Balenced Stance
Disciplined Stance
Bonnetti's Defence
Watch Yourself
Res sig
Why low strength? You're not here to do damage. Why not Sheild Stance? I don't use a shield, i use the european preorder +16 armour +5 energy instead, swapping to +42 -2 enchanted sheild if needed.
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