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Old Oct 19, 2005, 11:52 PM // 23:52   #1
Ascalonian Squire
 
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Post Anti-caster using Illusion Magic-

First, I'd like to thank the forum for telling me I wasn't logged in and destroying this the first time I typed it. It was twice as long the first time...

Mantra of persistance - Inspiration
Arcane Conundrum - Illusion
Concussion Shot - Marksmanship
Favorable Winds - Marksmanship
Ineptitude/Migraine - Illusion
Soothing Images/clumsiness - Illusion
Etheral Burden - Illusion
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First use mantra of persistance and favorable winds to lengthen illusion magic and double arrow speed. Then, use arcane conundrum to double the casting time of an enemy caster, and use concussion shot when you see them casting to daze them.

"Dazed" triples casting time, and complements arcane conundrum nicely, making 1 second spells take five or six seconds (depending on if it stacks or not) to cast, and 2 second spells take 10 or 12. If Migraine stacks, use it.

Use Ineptitude and clumsiness to blind and do damage to warriors, and soothing images and etheral burden to prevent adrenaline gain, to slow warriors, and to get energy.

Tell me if theres any fatal flaws.
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Old Oct 20, 2005, 12:01 AM // 00:01   #2
Ascalonian Squire
 
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Guild: The Shattered Hand [TSH]
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You want to know its most fatal flaw? It is an anticaster that doesnt really shut down casters. You have Concussion shot, Arcane Conundrum, and Migraine but no other interrupts? Also, no cover hexes to help keep your Migraine and Arcane Conundrum up (hex removal is near immediate in PvP)...Conjure Phantasm is nice for that job. You are an anticaster with Ethereal Burden, Soothing Images/Clumsiness, and Ineptitude? Dude, warriors can be dealt with (you have a prot monk for that reason)...you are anticast, stick to it.

Mantra of Persistance is not worth putting points into Inspiration...that is, unless you wanna add Power Drain in there (highly recommend).

Last edited by TheCrimsonBlur; Oct 20, 2005 at 12:03 AM // 00:03..
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Old Oct 20, 2005, 12:11 AM // 00:11   #3
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Guild: [KoA] Knights of the Alliance
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Well, I'd say drop ineptitude, add punishing shot. You also do not need soothing images, so add savage shot. Remember, you will not always be able to daze someone, and what if it gets removed?

It is better to pick a job (in this case interruption) and go with it, rather than trying to be anti-warrior and caster at the same time.

Quote:
Originally Posted by TheCrimsonBlur
Mantra of Persistance is not worth putting points into Inspiration...that is, unless you wanna add Power Drain in there (highly recommend).
This, I agree with, remove etheral burden for power drain, since some of your spells are unaffected by expertise.
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Old Oct 20, 2005, 12:17 AM // 00:17   #4
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I might go phantom pain+shatter delusions to cover up hexes and dazed alike, if you have 2 skills to spare. you could very easily take out soothing images. It's nice (sympathetic visage is even better, imo) but you're going to be anti-caster. I dunno though, with IWAY running around, it's your choice.

Mantra of persistance could actually be taken out, since you're not a hex-based mesmer.

Make sure you have a fast bow so that you hit dazed targets as often as possible.
(like short or horn bows)

My only major change would be to sub in Read the wind for favorable winds. With its new doubled time, it is actually a useful alternative, especially if you're the only bow user in a group.
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