Mesmer PvP build help
I've been using the following build in the Competition Arenas for a while and it has worked fairly well, but I'd like some help tweaking it...
Fast Casting 10
Domination 16
Illusion 4
Inspiration 10
1. Mind Wrack
2. Energy Surge {E}
3. Energy Burn
4. Power Drain
5. Spirit Shackles
6. Spirit of Failure
7. Distortion
8. Res Sig
Spirit of Failure + Distortion vs a warrior/ranger attacking me gives me energy back, and my Energy Surge/Burn + Mind Wrack combo causes some hefty damage and takes away energy, a double whammy. When Mind Wrack triggers, I know I can move on to the next target (I've zero'ed his/her energy). Spirit Shackles, though, I have been using less and less. It is only truly effective against rangers, as most warriors are heavy on the adrenal skills and most casters just stop wanding. I've also started to lose interest in Power Drain, because of its 25 second recharge, even though it gives me a ton of energy back when I manage to interrupt something.
If I can, I'd like to include Blackout in the build somehow, since I really like that skill... and I'd also like to replace Spirit Shackles (and possibly Power Drain) with other Domination/Inspiration skills or from a secondary profession (like Necromancer, which I have unlocked most if not all of the skills for). Also, my attribute distribution could use some work... Energy Surge/Burn are capped at 80 damage per use, which happens at 14 Domination magic, so I could drop Dom. from 16 to 14... how should I re-allocate my points?
Any suggestions are appreciated.
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