Why was the -50 health item changed from healing to blood magic?
Seriously, this has me wondering. It's only a difference of 3 energy, and if it was done as some sort of hindrance to the 105/55 build, well, energy has never been a problem for those builds anyways.
I wonder if this was changed for the Necro's sake, and not the fault of the Monks. Is there some -50'esque Necro build possibility? There are a lot of health-percentage sacrificing spells for Necros. Are any of you Necro players utilizing a build with this item now?
Last edited by TideSwayer; Aug 17, 2005 at 10:06 AM // 10:06..
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