So...when you put points into Death Magic, the amount of health sacrificed increases, and nothing else gets better? Sounds like a pretty crappy skill, since it'd be better with a 1 or 0 Death Mastery attribute level, then with a 17.
So...when you put points into Death Magic, the amount of health sacrificed increases, and nothing else gets better? Sounds like a pretty crappy skill, since it'd be better with a 1 or 0 Death Mastery attribute level, then with a 17.
Inaccurate description.
That's the way the sacrafice mechanics used to work. It was assumed you'd increase your attribute as you increased in level, and the amount sacraficed as you leveled would keep pace with your growing max health.
That was removed with the addition of the set % sacrafices.
The only thing affected by its linked attribute is the, 50% chance to fail with death magic 4 or less clause.