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Old Sep 04, 2005, 07:59 AM // 07:59   #1
Desert Nomad
 
Batou of Nine's Avatar
 
Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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Default Possible PvE & PvP Summonter Build?

Well, lately im heavily addicted to casters and combination of skills for max dmg and survivability in mainly pve. I have been lvling my necro, and been thinking of some tweaks for my future summoner build.

I have spent about 2 hrs (YES, after using SEARCH feature), pouring through posts on different summoner builds. I have an idea for a max dmg output summoner, but these are my troubles: works mainly only if minions actually get attacked, and energy may be an issue if deaths dont occur fast enough.

So, IF assuming in PvE they will be attacked, this skill set would help survivability and mass dmg...

Mark of Pain
Spiteful Spirit (or Price of Failure?)
Deathly Swarm
Verata's sacrifice
Blood of the Master (or Heal Area??)
Taste of Death
Animate Bone Horror
Animate Bone Fiend (or a curse. etc??)

16 Death
? Blood
10+Curses
10+ Soul Reaping

Secondary?

So basically, you would have a descent little mob of minions... i would stick with horrors to body block and force target to hit em. With this mob attacking, i would caste Mark of Pain and Spiteful Spirit on a target or on others in enemy mob. This is doing dmg to ALL adjecant foes each time target attacks and takes hits, area dmg occurs from two sources...

This ensures i can deal with mobs descently well, just keep minions alive with Verata's, and Heal Area if secondary is Monk. Self heal with Taste of Death, and suppliment area dmg with Deathly swarm.

Be kind, i am new to this forum, this is my first post here, and sorry it was so long! lol SUGGESTIONS NEEDED for questioned skills (paranthesis) and possible Energy problem. Ideas, input, and critiques WANTED!!! Also, now that i think about it, prob wont work all that great in pvp. arenas maybe.

chow.
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Old Sep 05, 2005, 12:48 AM // 00:48   #2
Desert Nomad
 
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Join Date: Aug 2005
Location: California, USA
Guild: Angel Sharks [AS] (RiP [KaiZ] T__T")
Profession: Mo/E
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ok. so either this is a common sense build, A build that has no faults, or an incredibly stupid build!! Or no one here likes new people.. lol (or doesnt like to read).

oh well, ty to anyone who even read it, i guess ill just test when i can...
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Old Sep 05, 2005, 12:59 AM // 00:59   #3
Frost Gate Guardian
 
Join Date: Jul 2005
Profession: Mo/W
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Summon necs, very useful for soloing/henchies. Provided u can get corpses to summon them in the first place. Higher lvl minions mean that if u do have a retarded w/mo in ur team, chances are, ur minions would die before he dies = makes monk happy. U may want to bring a traditional healing spell = life siphon/vamp gaze/vamp touch -> because u may not be able to get taste of death off.

Considering that i'm kinda late, my build from the skill

Spiteful Spirit
Animate bone fiend
Animate bone horror
Vamp gaze
Mark of pain
Parasite bond
Suffering/Malise
Rez Signet

My minions dun need to survive - i get tons of mana off them -> i dun bother healing them as there tend to be more corpses than mana available anyway.

As for pvp, minions have their uses but not as good as curses
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